Splosion Man

Splosion Man

12 Achievements

200

20-25h

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Only Gandhi Would Be Proud

Only Gandhi Would Be Proud

Complete a level without killing any Scientists.

10

How to unlock the Only Gandhi Would Be Proud achievement in Splosion Man - Definitive Guide

To complete this achievement, sorry for the excellent guide made by Biolegendary, the simpliest way is to complete level 2-8 while never touch any scientist.

On level 2-8 they're only 2 or 3 and no one will be a problem, just jump ahead. It's very easy, completed in my first ever try (for the achievement), less than two minutes.
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02 Sep 2009 22:56

3 Comments
Thanks. This was exactly what I needed. :)
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By Resident Vegan on 08 Mar 2010 06:18
worked like a charm. THANKS : )
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By NastyMastaDaddy on 01 Jul 2011 21:08
People on this site can be very stupid with their negative votes especially when the solution is beneficial and is fullproof. Thumbs up from me.
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By Guile132 on 17 May 2013 12:15
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All credit goes to Purge for his guide at http://www.xbox360achievements.org/game/splosion-man/guide/

For this achievement you have to go through an entire level without harming a single scientist. The easiest one would have to be 1-1 as it's a really small level and there's not many scientists to harm.

#1 + #2 - Run towards the three scientists until two of them join together and stop while the third one runs to the end of the path. Move backwards a fair distance and then triple-jump over the two scientists.

#3 + #4 - Walk over the floating symbol to turn it green, this removes the lock and in turn drops the third scientist to the floor below. Immediately after you do that if you keep running forward, you can run over the 4th scientist without harming him.

#5 - The fifth scientist will run to the end of the pathway and then its just a simple matter of bouncing against the two walls without harming the scientist. I suggest starting directly below where the roof ends.

#6 - The sixth scientist will be walking towards the wall and at the momment you have enough space to jump over him, you should do so.

#7 - The seventh scientist froze in the middle of this path for me but can easily be jumped over with careful timing. I suggest you jump at the first red seat for safety.

#8 - The eighth scientist will should be a simple jump of the two walls job. Do exactly as I have said in five and you should be fine. Do the same if the seventh scientist has decided to run further and huddled with the eighth scientist.

#9 - The ninth scientist is similar to eight and five as you have to bounce off the wall and there is a scientist in between you. I suggest jumping at the start of his strange machine.

#10 + 11 + 12 - I simply jumped over the tenth scientist as I have done previously and continued running forward towards the next scientist. The eleventh and twelfth scientist froze like the seventh scientist so simply jump over them with careful timing. I suggest you jump at the start of the strange machine for safety.

#13 - The thirteenth scientist is similar to eight, five and nine as you have to bounce off the wall and there is a scientist in between you. I suggest jumping at the start of his strange machine.

#14 - The fourteenth scientist will be at the end of the gap when you learn to do the triple jump. If you don't harm him after you do your triple jump he should run to the end of the path and into a wall. He is similar to eight, five, nine and thirteen as you have to bounce off the wall and there is a scientist in between you. I suggest starting directly below where the roof ends.

#15 - The fifteenth scientist will be working in chair doing work as scientists do and as soon as you run towards him he will run towards the end of the path and eventually as most scientists do ... hit a wall. This time it's a tad different as there is an explosive that you can explode to make you go further. Use this bomb and you should not bounce anywhere near the fifteenth scientist


HINT: You CANNOT, I repeat...CANNOT get this in levels that you run through dodging stuff, I forgot which one it is, but is a perfect example. When your running through the maze trying to dodge the crushers. YOU CANNOT get it in these levels because in almost everyone a scientist dies by suicide or getting killed. THIS COUNTS AS YOU KILLING THEM. Because your the one who scared them. I know, stupid.

MULTIPLAYER DOESN'T WORK
65
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22 Jul 2009 18:51

9 Comments
Great guide, Biolegendary...Thanks!
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By Rubber Sled on 31 Jul 2009 04:13
Multiplayer doesn't work, that needs to be removed from your solution. If any scientist dies, no matter who kills him, it doesn't work.
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By Ashen Seraph on 07 Aug 2009 17:54
actually MULTIPLAYER DOES WORK! Me and my friend got this achievement on multiplayer. I think we got it on level 1-5 or 1-6 somewhere around there. We didnt even realize that we were gonna get it. I dont think there is one single scientist on that level. But you can I repeat you CAN GET THIS ON MULTIPLAYER.
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By dirty howy on 14 Aug 2009 20:06
I followed this guide exactly and it didn't work :(
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By Bleakdestiny on 20 Aug 2009 05:54
Would just like to add that sometimes if you jump ahead of the scientist they stop... which can be handy for the wall jumps and can be done for the 1st scientist to break them up a bit for an easier jump... if you want to put this in and re-word it fine but just leave some credit

thanks =]
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By British GM on 04 Sep 2009 17:31
Confirmed multiplayer does work and 1-5 was easy. Mostly robots. All players cannot kill any scientists. If one player kills one scientist, it ruins it for everyone else.
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By Misinformed DNA on 06 Sep 2009 06:39
Again confirmed, multiplayer works.
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By Zorg111 on 24 Oct 2009 12:35
Since when is 15 scientists not a lot, lol. There are better levels to do this on that requires much less description on your part. Thumbs up regardless!
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By HemogoblinSS on 03 Feb 2010 18:39
used your guide, it worked great, got it on my first try in about 2 mins, thumbs up and a thank you from me
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By snuffdaddy01 on 12 Oct 2017 02:21
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level 2-8 is the fastest and easiest way i found to unlock this achievement :
2 minutes only
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23 Jul 2009 01:12

3 Comments
definitely the best way i did this it was so much easier than avoiding scientists on 1-1
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By PJ3664 on 01 Aug 2009 22:24
Yea I got it on this level too without even trying.
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By Elem3ntal80 on 11 Aug 2009 23:53
I "fourth" this solution. I really didn't even try.
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By Metalsocks on 30 Oct 2009 12:41
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Level 2-8 is the easiest level to obtain this, however, If anyone is having any trouble obtaining this or having trouble reaching level 2-8 or for those who wish to obtain it earlier here is a great video from Achievement Hunter on the first level (1-1), all credit goes to them for the video.
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27 Feb 2011 12:02

Just unlocked this by playing level 1-7 without even trying. Just go through the level, it seemed that easy. Don't go to the section for the cake, but continue on and it should pop
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22 Jan 2016 13:49

For this achievement you have to go through an entire level without harming a single scientist. The level would be 1-1 as it's a really small level and there's not many scientists to harm.

#1 + #2 - Run towards the three scientists until two of them join together and stop while the third one runs to the end of the path. Move backwards a fair distance and then triple-jump over the two scientists.

#3 + #4 - Walk over the floating symbol to turn it green, this removes the lock and it turn drops the third scientist to the floor below. Immediately after you do that if you keep running forward, you can run over the 4th scientist without harming him.

#5 - The fifth scientist will run to the end of the pathway and then its just a simple matter of bouncing against the two walls without harming the scientist. I suggest starting directly below where the roof ends.

#6 - The sixth scientist will be walking towards the wall and at the momment you have enough space to jump over him, you should do so.

#7 - The seventh scientist froze in the middle of this path for me but can easily be jumped over with careful timing. I suggest you jump at the first red seat for safety.

#8 - The eighth scientist will be a simple jump of the two walls job. Do exactly as I have said in five and you should be fine. Do the same if the seventh scientist has decided to run further and huddled with the eighth scientist.

#9 - The ninth scientist is similar to eight and five as you have to bounce off the wall and there is a scientist in between you. I suggest jumping at the start of his strange machine.

#10 + 11 + 12 - I simply jumped over the tenth scientist as I have done previously and continued running forward towards the next scientist. The eleventh and twelfth scientist froze like the seventh scientist so simply jump over them with careful timing. I suggest you jump at the start of the strange machine for safety.

#13 - The thirteenth scientist is similar to eight, five and nine as you have to bounce off the wall and there is a scientist in between you. I suggest jumping at the start of his strange machine.

#14 - The fourteenth scientist will be at the end of the gap when you learn to do the triple jump. If you don't harm him after you do your triple jump he should run to the end of the path and into a wall. He is similar to eight, five, nine and thirteen as you have to bounce off the wall and there is a scientist in between you. I suggest starting directly below where the roof ends.

#15 - The fifteenth scientist will be working in chair doing work as scientists do and as soon as you run towards him he will run towards the end of the path and eventually as most scientists do ... hit a wall. This time it's a little different as there is an explosive that you can use to fire you further. Use this bomb and you should not bounce anywhere near the fifteenth scientist.

If you've followed the following steps, Ghandi should be very proud of you.

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