Super Mega Baseball 2
42 Achievements
1,000
25-30h
Xbox One
Xbox Series
#Ego99 Challenge
Win a 9+ inning game against the CPU at Ego 99 where both teams are Standard teams.
100
0.1%
How to unlock the #Ego99 Challenge achievement in Super Mega Baseball 2 - Definitive Guide
This has been patched on 05/15/18, unfortunately now you need to play the entire game on ego 99. This will not be easy, but can still be done with a few tricks.
1) Attempt this in standard elimination mode as to face the same team in back to back games. While a standard season during the playoffs could also technically work, chances are that you'll face a very good team such as the Moonstars, Nemesis, or Moose and therefore is not recommended.
2) I recommend you play as a power hitting team such as the Sirloins that also have decent starting pitchers and play against a team with very weak hitters/relievers such as the Platypi or very weak hitters such as the Herbisaurs(in this game defense does not win championships). If you don't get the team you like just start a new series.
3) Tweak your lineup before the game. Swap Bashe in for 3rd, Longballo 4th, and Jones 5th for the batting order. Your best batter should always be 4th and you want your highest combined Power + Contact players in the top of the order. For the first game's pitcher swap out Kays(best) with Snugs(worst). You'll use Kays in the second game. If you don't want to play as the Sirloins the same logic applies.
4) In the first game you'll play on a very low ego setting and your main goal is to absolutely trash the other team's pitching staff. You can get away with a max of 2 beanballs against their most dangerous batters and especially pitchers at the beginning of the game to possibly injure them, but be careful as after that the mojo of your own players will suffer. You have to be cognizant of the length of the game, as too long of a game(measured by ABs[at bats]) and the fitness of your own players will drop for the second game. The key to dropping an opposing pitcher's stamina is the pitch count. It's not about hitting homer after homer on the first pitch but rather DO NOT SWING until there are at least 2 strikes. This way you'll earn some free walks and decimate their pitchers' stamina faster. Finish the game once you've drained the stamina and mojo of their entire pitching staff.
5) The timing on ego 99 is insanely fast and takes getting used to. Take a break after your first game and play an exhibition match to practice your pitching and batting on 99. Play a few innings and once you're able to make some contact without giving up runs you're ready to finish your series.
6) Power pitches are a big risk. If you absolutely excel at them go for it, otherwise stick to normal pitches. The advantage of getting pitches in the 70-99 range is greatly overshadowed by the increased risk of absolutely missing a pitch that the CPU sends over the fence. All it takes is one run and that could end your attempt and waste your setup time.
7) Do not pitch anything directly over the plate. Your goal is to have every pitch dance on the outside of the strike zone. Keep the pitches low as the CPU can still hit a perfect 'FOOLED' pitch into a homer, but the odds of this are decreased if the pitches are low. If you let someone get on second base but have one out, I would walk a batter onto first to increase the odds of a double play to get you get out of that inning. With Manny Kays your rotation will look like CB, CH, 2F, then repeat. Do not use the 4F unless it's your only option(relievers). The Curveball is key here as a decent 60+ curveball nowhere near the strike zone still can draw a swing and a miss out of batters. Expect to average 10-12 pitches per inning so you should get 6-7 innings out of Kays, then turn to RP Shay Dee to finish the game.
8) Remember to work that pitch count, try to make the computer throw 15+ pitches per inning. On ego 99 even a decimated pitcher is still not easy but with practice you'll be able to make contact. Don't feel bad if you can't score any runs in the first several innings, as long as you're not losing things are still going okay. This is a marathon, not a sprint. Eventually they will get to the bottom of the barrel in their bullpen and this is where you will capitalize on the opportunity. There's a good chance you'll win this game with only a handful of runs maybe even one, and that's all you need.
9) Use power swings with everyone except Addonomus and Rush. With these two guys their contact is so low that unless you get great/epic contact the ball isn't going anywhere, so use contact swings with these guys(or your other <20 contact players for a different team).
10) Don't even bother swinging with your pitcher. Honestly your chances of getting a base hit let alone anything meaningful are so low that they're actually more useful just standing there to make the CPU throw 3-6 pitches to either get them out or if you're lucky walk them. Usual baseball logic applies that if your pitcher is tired and will just be replaced next inning then pinch hit for them with Betty Sparks.
1) Attempt this in standard elimination mode as to face the same team in back to back games. While a standard season during the playoffs could also technically work, chances are that you'll face a very good team such as the Moonstars, Nemesis, or Moose and therefore is not recommended.
2) I recommend you play as a power hitting team such as the Sirloins that also have decent starting pitchers and play against a team with very weak hitters/relievers such as the Platypi or very weak hitters such as the Herbisaurs(in this game defense does not win championships). If you don't get the team you like just start a new series.
3) Tweak your lineup before the game. Swap Bashe in for 3rd, Longballo 4th, and Jones 5th for the batting order. Your best batter should always be 4th and you want your highest combined Power + Contact players in the top of the order. For the first game's pitcher swap out Kays(best) with Snugs(worst). You'll use Kays in the second game. If you don't want to play as the Sirloins the same logic applies.
4) In the first game you'll play on a very low ego setting and your main goal is to absolutely trash the other team's pitching staff. You can get away with a max of 2 beanballs against their most dangerous batters and especially pitchers at the beginning of the game to possibly injure them, but be careful as after that the mojo of your own players will suffer. You have to be cognizant of the length of the game, as too long of a game(measured by ABs[at bats]) and the fitness of your own players will drop for the second game. The key to dropping an opposing pitcher's stamina is the pitch count. It's not about hitting homer after homer on the first pitch but rather DO NOT SWING until there are at least 2 strikes. This way you'll earn some free walks and decimate their pitchers' stamina faster. Finish the game once you've drained the stamina and mojo of their entire pitching staff.
5) The timing on ego 99 is insanely fast and takes getting used to. Take a break after your first game and play an exhibition match to practice your pitching and batting on 99. Play a few innings and once you're able to make some contact without giving up runs you're ready to finish your series.
6) Power pitches are a big risk. If you absolutely excel at them go for it, otherwise stick to normal pitches. The advantage of getting pitches in the 70-99 range is greatly overshadowed by the increased risk of absolutely missing a pitch that the CPU sends over the fence. All it takes is one run and that could end your attempt and waste your setup time.
7) Do not pitch anything directly over the plate. Your goal is to have every pitch dance on the outside of the strike zone. Keep the pitches low as the CPU can still hit a perfect 'FOOLED' pitch into a homer, but the odds of this are decreased if the pitches are low. If you let someone get on second base but have one out, I would walk a batter onto first to increase the odds of a double play to get you get out of that inning. With Manny Kays your rotation will look like CB, CH, 2F, then repeat. Do not use the 4F unless it's your only option(relievers). The Curveball is key here as a decent 60+ curveball nowhere near the strike zone still can draw a swing and a miss out of batters. Expect to average 10-12 pitches per inning so you should get 6-7 innings out of Kays, then turn to RP Shay Dee to finish the game.
8) Remember to work that pitch count, try to make the computer throw 15+ pitches per inning. On ego 99 even a decimated pitcher is still not easy but with practice you'll be able to make contact. Don't feel bad if you can't score any runs in the first several innings, as long as you're not losing things are still going okay. This is a marathon, not a sprint. Eventually they will get to the bottom of the barrel in their bullpen and this is where you will capitalize on the opportunity. There's a good chance you'll win this game with only a handful of runs maybe even one, and that's all you need.
9) Use power swings with everyone except Addonomus and Rush. With these two guys their contact is so low that unless you get great/epic contact the ball isn't going anywhere, so use contact swings with these guys(or your other <20 contact players for a different team).
10) Don't even bother swinging with your pitcher. Honestly your chances of getting a base hit let alone anything meaningful are so low that they're actually more useful just standing there to make the CPU throw 3-6 pitches to either get them out or if you're lucky walk them. Usual baseball logic applies that if your pitcher is tired and will just be replaced next inning then pinch hit for them with Betty Sparks.
27 Comments
Can this be done offline if you haven’t installed the patch yet?
By Clutch Rino on 30 May 2018 02:21
I bet it'll be patched in the first update.
By MassoodT on 01 May 2018 18:37
Since they patched this, you have to do this legit now as mentioned above. Here's how to save yourself a lot of headache. On another achieve for this game "SMB2 Master", user erod550 in the comments mentions how "You can abuse the auto-saving after every pitch to dashboard whenever the CPU is about to score to keep them at 0 runs. On offense the last out of the inning goes into a little cutscene so you can dashboard then if you need to. Mainly you just try to squeak out 1-0 wins with a lot of dashboarding if you have a lot of trouble at 67+ ego" in order to get that achievement. So I decided to follow the solution above while adding in abusing the dashboard. Basically, if your opponent hits one off of you and if the team is about to score, press the Xbox button, scroll to Super Mega Baseball 2, and quit out of it and reload. You'll be sent right back where you were BEFORE the hit occurred. The game auto saves after every pitch you throw and after every pitch thrown to you, so as long as you dashboard BEFORE it goes back to the screen where you throw another pitch or have another pitch thrown to you, you'll be fine.
Personally, I had to dashboard a lot to get this because 99 ego is ridiculous. I would literally let the pitcher keep throwing to me and if the count got to 3 balls and the pitcher threw me one to strike me out, I would dashboard, reload, and hope the pitcher threw something outside to walk me. That's how I even scored to get ahead was on the pitcher walking me/dashboarding for the pitcher to eventually walk me on loaded bases. I probably dashboarded 30+ times, but as long as you're patient with reloading the game that much and if you can get a hang of knowing what to swing at and not to swing at, you'll eventually get ahead score wise on being walked and eventually you'll get this achievement!
Personally, I had to dashboard a lot to get this because 99 ego is ridiculous. I would literally let the pitcher keep throwing to me and if the count got to 3 balls and the pitcher threw me one to strike me out, I would dashboard, reload, and hope the pitcher threw something outside to walk me. That's how I even scored to get ahead was on the pitcher walking me/dashboarding for the pitcher to eventually walk me on loaded bases. I probably dashboarded 30+ times, but as long as you're patient with reloading the game that much and if you can get a hang of knowing what to swing at and not to swing at, you'll eventually get ahead score wise on being walked and eventually you'll get this achievement!
13 Comments
@flydog92 At a certain point after dashboarding, I'll go to load up the Elimination series I had, and it'll just make the annoying sound it usually makes when any Xbox game crashes and sends you to dashboard. With this though, it doesn't really dashboard you.
I can double check when I'm home, but I'm pretty sure it's when clicking the Continue Elimination option. It usually throws up a quick loading message then brings you to the Play Next Game screen, but with the "crash" it never gets to that screen, so I can't continue.
I tried uninstalling the game and reinstalling, but I think it just did the same thing. Thinking my best bet is to get a run in inning one via the quit until they walk you method then just pitching my heart out ha.
I can double check when I'm home, but I'm pretty sure it's when clicking the Continue Elimination option. It usually throws up a quick loading message then brings you to the Play Next Game screen, but with the "crash" it never gets to that screen, so I can't continue.
I tried uninstalling the game and reinstalling, but I think it just did the same thing. Thinking my best bet is to get a run in inning one via the quit until they walk you method then just pitching my heart out ha.
By Cortanarama on 10 Sep 2019 17:57
I believe this is the best way to do this one. I can pitch pretty well on Ego 99, but I cannot score a run to save my life, so getting free walks helped me a ton. Upvote from me
By trevzuk0 on 09 Jun 2018 02:35
I just achieved it slightly differently than Moldy Tacos.
I used a good contact / pitching team (Crocodons) against a bad pitching team. As mentioned here, when pitching, you can dashboard out when something bad happens. Pitches low and to the outside and dashboard when something goes wrong. Pretty simple there. Obviously go in elimination or a season mode so the game saves and can be restored.
Offence was by far the biggest challenge, IMO, and I couldn't get much done there with the Sirloins or power hitting in general. You can try and dashboard out on offence and keep resetting until you get walked 4 times in a row (probably wait until an inning where you get walked once or twice to begin) but I gave up on this after a few half-hearted attempts. On an OG Xbox, dashboarding out on offence after so many times just stopped working... trying to go back in to a game after maybe 20~ tries and it just wouldn't load, forcing me to abandon the game and start again. Not sure if it was my Xbox or what, and it almost always seemed to happen when I dashboarded on offence. So I kept the dashboarding to pitching only and tried something new.
On offence, maybe a half-second after the pitcher releases the ball, the white round reticle pops up, indicating where the ball is going to go. You can press start (or dashboard, but start's a hair quicker) and give yourself time to see where the ball is going. If you press start early enough, you can give yourself time to hit the ball (or lay off for a ball). Might take a little bit of time to get the hang of it, and some pitches can definitely throw you off (slower curveballs, for example). Try and only swing at stuff only in the middle as stuff near the edges (even if they are strikes) seem to be just too difficult to hit. Of course I used contact swings as this method doesn't really let you take time to charge up a swing.
Again, the timing can take some getting used to (obviously pressing start as soon as the reticle pops up is key and gives you the most amount of time to see where the ball's going and potentially aim and swing if it's a good one) and it's not perfect but I went from basically never getting hits to getting 3 in my first full game trying this. One was a double in to the gap scoring a run. It was the first game in a series and I didn't do any of the tiring out tricks posted here for this one as it wasn't necessary.
I used a good contact / pitching team (Crocodons) against a bad pitching team. As mentioned here, when pitching, you can dashboard out when something bad happens. Pitches low and to the outside and dashboard when something goes wrong. Pretty simple there. Obviously go in elimination or a season mode so the game saves and can be restored.
Offence was by far the biggest challenge, IMO, and I couldn't get much done there with the Sirloins or power hitting in general. You can try and dashboard out on offence and keep resetting until you get walked 4 times in a row (probably wait until an inning where you get walked once or twice to begin) but I gave up on this after a few half-hearted attempts. On an OG Xbox, dashboarding out on offence after so many times just stopped working... trying to go back in to a game after maybe 20~ tries and it just wouldn't load, forcing me to abandon the game and start again. Not sure if it was my Xbox or what, and it almost always seemed to happen when I dashboarded on offence. So I kept the dashboarding to pitching only and tried something new.
On offence, maybe a half-second after the pitcher releases the ball, the white round reticle pops up, indicating where the ball is going to go. You can press start (or dashboard, but start's a hair quicker) and give yourself time to see where the ball is going. If you press start early enough, you can give yourself time to hit the ball (or lay off for a ball). Might take a little bit of time to get the hang of it, and some pitches can definitely throw you off (slower curveballs, for example). Try and only swing at stuff only in the middle as stuff near the edges (even if they are strikes) seem to be just too difficult to hit. Of course I used contact swings as this method doesn't really let you take time to charge up a swing.
Again, the timing can take some getting used to (obviously pressing start as soon as the reticle pops up is key and gives you the most amount of time to see where the ball's going and potentially aim and swing if it's a good one) and it's not perfect but I went from basically never getting hits to getting 3 in my first full game trying this. One was a double in to the gap scoring a run. It was the first game in a series and I didn't do any of the tiring out tricks posted here for this one as it wasn't necessary.
1 Comment
This technique helped a lot. I played Nemesis against Grapplers and managed to get a few walks and 3 hits this way. I kept a 2-0 lead from the first inning. The extra run helped keep my starting pitcher less tense.
The save-scumming technique is a good idea, but the danger of a glitched save file is real. My first attempt to do this resulted in having a save in the bottom of the 9th with 2 outs, and the save would not load. I remembered from other games there is a way to save-scum by playing in chunks offline. If you're satisfied with your progress, you can quit out, go online, and play something else to let your save upload. If you're not satisfied with your progress, stay offline, delete your local save, then go back online and re-download your save. (Just like a few solutions out there Solution for Unhinged In Ori and the Blind Forest: Definitive Edition.)
I played a game like this, checkpointing every inning, and went online prior to the last out of the game.
The save-scumming technique is a good idea, but the danger of a glitched save file is real. My first attempt to do this resulted in having a save in the bottom of the 9th with 2 outs, and the save would not load. I remembered from other games there is a way to save-scum by playing in chunks offline. If you're satisfied with your progress, you can quit out, go online, and play something else to let your save upload. If you're not satisfied with your progress, stay offline, delete your local save, then go back online and re-download your save. (Just like a few solutions out there Solution for Unhinged In Ori and the Blind Forest: Definitive Edition.)
I played a game like this, checkpointing every inning, and went online prior to the last out of the game.
By TheRedRodCod on 25 May 2020 18:10