Tales of Xillia

Tales of Xillia

46 Achievements

80-100h

PS3
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Enemy Sage

Enemy Sage

Achieve a target number of entries in the Enemy Book. Awarded to Xillia's truest enemy enthusiasts.

9.0%

How to unlock the Enemy Sage achievement in Tales of Xillia - Definitive Guide

Unlike other Tales games you obtain Monster Data simply by encountering the monsters. There is no need for Magic Lenses which saves you a lot of effort when it comes to this trophy. There is a bit of leeway if you choose to do this while playing Milla's story, as there is a later part of the game where you face monsters exclusive to her side. Pair these with your sub events for certain enemies and you should have no problem reaching the 275 unique enemies for this trophy.

There are encounters in the arena that count towards this including doubles of Presa, Jiao, Wingul, Ivar and doubles of your whole team.

There are also a few sub events that offer unique enemies. These could range from standard enemies that are slightly different for sub event purposes or special enemies such as the Devil's Beasts or the Guardians in the Xailen Woods Temple.

Bacura's can be missed as they don't spawn all of the time and flee when you see them, simply use a dark bottle and they will instead run towards you.

Otherwise, simply fight every enemy you see and keep working towards completing the monster book! If you've saved enough grade from your first play you can keep all monster data for the second run.
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06 Feb 2014 02:22

Progress on this trophy carries over to a NG+.

You’ll need to register 275 enemies in the Enemy Book for this trophy. As long as you fight all the encounters in each new area, you should be at around 200 entries by the time you beat the game. Since each character’s story has bosses exclusive to their side, it’s recommended to clean up this trophy during NG+.

The only areas you cannot return to are the E.S.S. Zenethra, Temporal Crossroads (Jude's Story only) and the Spirit Realm (Milla’s Story only), so make sure to fight all the encounters in those areas before completing them.

Some other optional monsters you can fight for more entries are:

  • Bacura
  • Bronze Bacura
  • Silver Bacura
  • Gold Bacura

These are rare monsters that appear as rotating bricks, and will flee from you if approached. Use a Dark Bottle to make them chase you instead.

  • Veywind Eye (Found in Torbalan Highroad - Central Region, to the east)
  • Graddic Claw (Found in Rusalle Highroad - North Region, outside the Tatalian Abyss entrance)
  • Crimson and Azure Servant (Found in “The Lost Transcendental Ring” sub event)
  • Gandala Defense Golem 1 and 2 (Found in “Take Over Fort Gandala” sub event)
  • The Devil Beast Roparde can also summon 4 different types of monsters that are unique to its battle.

Furthermore, the coliseum in Xian Du has 22 unique entries that you can get by going through the following matches:

  • Beginner Single
  • Advanced Single
  • Beginner Group
  • Advanced Group
  • Grandmaster

For the Grandmaster match, you’ll need to beat it with two different characters to unlock all of its entries.

It’s advised to save the coliseum for NG+, should you need it, as clearing the coliseum battles will provide a hefty amount of experience, and with the 10x experience bonus, will minimize the unnecessary number of battles you need to do to reach level 99.

Note that the rebattles with the upgraded Golden Mage Knight do not give any new entries.

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It is necessary to meet with 275 types of enemies. Jude and Milla have unique bosses and locations, so you can beat them in two playthroughs. You must go through the arena with two different characters, kill all 6 devilish monsters, two optional bosses that walk along Torbalan Highroad and Rusalle Highroad, all Bacura and pass Magnus Zero.
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30 Aug 2013 10:24

2 Comments
Worth adding. There are two locations where you will not be able to return:

  • ESS Zenerha
  • Spirit World (Only by playing through the story as Milla)

    So, to some extent, you can skip this trophy, you played as Milla once and forgot to mix all the mobs in the “World of Spirits”, that’s a bummer...)
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By Sayonara on 01 Sep 2013 02:47
The trophy can be obtained even on your first playthrough as Jude. Operating principle:

  • During the passage, we knock down everything that moves (in addition to enemies, we gain experience). It is advisable to go through some kind of walkthrough in order to combine it with the Sub-event superhero trophy (we’ll just get a couple of unique mobs).
  • As stated above, don’t forget about ESS Zenerha, you can’t go back there, and there are a certain number of mobs there (I was lucky enough to catch a silver bakura there).
  • When you first enter the Temporal Crossroads zone, you need to catch four types of enemies - one for each element (fire, water, earth, wind). If not everyone was caught, it makes sense to load the last save, since these enemies live only here, and Milla cannot get here. These enemies are easy to miss!
  • Roparde, one of the Devil's Beasts who lives in Old Vicalle Mine, can bring four types of enemies into battle: Filifreet, Filindine, Filisylph, Filignome. Initially, the boss has a weakness to one element and resistance to the opposite element. The boss will only summon enemies of the element to which he is resistant. The method is as follows: we wait for someone to be summoned, we kill the summons, we attack the boss with the element to which he has a weakness, the elemental affiliation of the boss (and the types of summons) change randomly, we repeat until we have farmed everyone. These enemies are easy to miss!
  • After completing the game, in the postgame we go through the Magnus Zero dungeon (kill everything that moves)
  • We fill the rest of the enemies in the arena, there are a huge number of unique enemies.
As a result, even without access to the Spirit Realm, Jude can kill even more enemies than necessary. The book of mobs is being transferred to NG+, so if there are a shortage of several types, we fill them in the Spirit Realm.
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By bronepoezd-666 on 01 Oct 2013 18:31
The trophy can be obtained even on your first playthrough as Jude. Operating principle:

  • During the passage, we knock down everything that moves (in addition to enemies, we gain experience). It is advisable to go through some kind of walkthrough in order to combine it with the Sub-event superhero trophy (we’ll just get a couple of unique mobs).
  • As stated above, don’t forget about ESS Zenerha, you can’t go back there, and there are a certain number of mobs there (I was lucky enough to catch a silver bakura there).
  • When you first enter the Temporal Crossroads zone, you need to catch four types of enemies - one for each element (fire, water, earth, wind). If not everyone was caught, it makes sense to load the last save, since these enemies live only here, and Milla cannot get here. These enemies are easy to miss!
  • Roparde, one of the Devil's Beasts who lives in Old Vicalle Mine, can bring four types of enemies into battle: Filifreet, Filindine, Filisylph, Filignome. Initially, the boss has a weakness to one element and resistance to the opposite element. The boss will only summon enemies of the element to which he is resistant. The method is as follows: we wait for someone to be summoned, we kill the summons, we attack the boss with the element to which he has a weakness, the elemental affiliation of the boss (and the types of summons) change randomly, we repeat until we have farmed everyone. These enemies are easy to miss!
  • After completing the game, in the postgame we go through the Magnus Zero dungeon (kill everything that moves)
  • We fill the rest of the enemies in the arena, there are a huge number of unique enemies.
As a result, even without access to the Spirit Realm, Jude can kill even more enemies than necessary. The book of mobs is being transferred to NG+, so if there are a shortage of several types, we fill them in the Spirit Realm.
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01 Oct 2013 18:24