The Orange Box

The Orange Box

99 Achievements

1,000

80-100h

Xbox 360
Xbox One
Xbox Series
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Hardcore

Hardcore

Accumulate 1000 total kills.

15

How to unlock the Hardcore achievement in The Orange Box - Definitive Guide

***UPDATED 04/11/2017***

*Scroll to update at bottom of solution for those who own both a 360 and a Xbox One.

/// Super Easy Hardcore Kills With Just Two People ///

Did this last night and it worked like a charm!! A friend of mine told me about this and thought I would post it for all.

Set up a player match with you and a friend.
The person going for the kills becomes an engineer.
Build a dispenser first then use the money out of it to build a sentry right beside it. Make sure you upgrade the sentry by hitting it with your wrench to its max.

The other player becomes a spy and needs to disguise himself so the sentry does not kill him.

Go up to the sentry and place a zapper on it - The Engineer hits it with his wrench and it will count as a kill. Rinse and Repeat. If you are close enough to the dispenser you will regenerate money also so you will never lose health on your gun or Engineer.

The kills will not count in your stats until the Engineer is killed by the spy. Me and a buddy of mine got about 1800 kills in about 1 hour and 45 mins and we had some "goof off" time in there.


***Update 04/11/2017*** ***Update 04/11/2017*** ***Update 04/11/2017***


***JSYK - You will need the DIGITAL version of the game to single-boost with a 360 and a ONE. Thank you Rickr304 for the info!***

Now that the game is backwards compatible you can get this achievement by yourself if you are fortunate to have a 360 and an XBOX One.

Once set up, rubber band RT on the engineer and use a sapper every few seconds on the other account.

Use your live account on the 360 and another one on the one as you can share gold on that !!!

Thanks to Calex dEUS for bringing this to our attention in the comments below.


Good Luck!!
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03 Feb 2009 18:50

105 Comments
Works perfectly! I just did this with my friend in under an hour since we both already had a decent amount of kills!
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By Zale9342 on 06 Jul 2009 21:38
Good to hear man ~ thanks for the positive comment!!
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By WolfVelocity on 06 Jul 2009 22:13
I just did it by killing people...
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By Crit a Cola on 31 Aug 2009 21:43
I agree junkey... i also just killed people
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By SpelunkyDad on 06 Sep 2009 06:21
I think they patched it. I tried to do this method last month and was unsuccessful in obtaining any kills.
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By Jaggexedge on 10 Oct 2009 08:09
I can attest that this solution still works. The kills do not get added to your total until you, AS the engineer, die. The Spy doesn't get any kills, just the engineer. Once you die, the kills get added on. And yes, we can all agree that the legit way of getting this achievement is by killing people. But for those of us who want a faster, simpler solution, this is it.
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By ThrillaGnat on 13 Oct 2009 03:18
Personally I did this achievement legit, but I can see how this would be quicker. I actually have my most kill assists as spy by assisting myself with a sapper and shooting whatever the engi built.

Nice guide, I would think this to be really boring, but for those who want a quicker way of doing it I guess this is it.
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By Quarantane on 25 Oct 2009 00:27
Works as of 12/7/2009. Great Guide.
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By Titanus Ferrum on 07 Dec 2009 10:45
excellent . got 500 kills in a half hour, the last achievement i needed for the game, thankyou.
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By SPARTANKING8675 on 25 Feb 2010 00:19
You are welcome ~
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By WolfVelocity on 25 Feb 2010 19:20
One word.... Beautiful...

Worked great and I unlocked it on 2/27/2010 so it was not patched and at this point it will never be.

Under an hour to knock out just over 900 kills. The engineer never has to die.
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By Fafhrdd on 08 Mar 2010 01:06
Holy crap! +1!!
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By XI AlphaMale IX on 05 May 2010 23:22
Still works as of 10/05/2010. Awesome stuff. Cheers, WolfVelocity.
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By Jedgesaurus on 10 May 2010 00:41
Thank you Professor....
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By WolfVelocity on 10 May 2010 00:47
works GREAT 1000 kills 40 minutes :D 21/05/2010
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By Sambaweb on 21 May 2010 12:24
Me and my friend tried this today, but we don't seem to be able to choose Spy (or Pyro) as the class we want to play....Very weird. When you try to choose the classes nothing happens. Could it be patched now?
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By Stjaaart on 27 Jun 2010 16:14
It worked for me today(July 27, 2010). Thanks man.
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By Bonkekook on 27 Jul 2010 20:44
The method worked a treat, just to clarify for others though the kills are not added to the in game scoreboard but the kills on the achievement tracker (push start and go to achievements).
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By WebChimp UK on 02 Aug 2010 15:31
Worked like a charm on 8/17/2010. One note: if you build a dispenser right nearby then the engineer can simply rubberband the controller and walk away. Likewise, if the spy backs off so that it only uses the zapper when the turret is turned a certain way, then the spy can also rubberband the controller and walk away (otherwise the spy's zappers will overwhelm the engineer and destroy the turret). My friend and I popped this tonight and were not even at our consoles for most of it. Excellent solution, WolfVelocity.
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By Mr Rodster on 18 Aug 2010 03:59
Thank you everone on the most recent comments.......
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By WolfVelocity on 18 Aug 2010 15:50
This method works and it is legit!
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By Hanx on 22 Aug 2010 20:11
Boosting is gay, just kill 1,000 people. It only takes a few days if you're actually good at this game FFS.
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By ChemicalSugar on 29 Aug 2010 05:07
Still works as of today. Had to kill the engineer though, to update the tracker. Good solution.
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By die Feuerwehr on 14 Sep 2010 17:16
Good solution, worked a treat! As a side note you should mention that the spy should keep half an eye on the sentry gun's health meter so it doesn't get destroyed accidentally. It happened a few times during our game.
Otherwise brilliant.
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By Loonielee on 19 Nov 2010 17:26
This method is fucking EPIC. I love it. +1
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By Radient Star on 23 Nov 2010 20:02
Thank you guys on the most recent comments!
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By WolfVelocity on 23 Nov 2010 22:09
Anybody willing to help me do this one I only have 2 achievements left in this game
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By Epic Diehard on 06 Dec 2010 04:57
@Chemical Sugar, you do know you are on an achievement/boosting site? I think you are gaylaugh
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By UlteriorDesert on 09 Dec 2010 14:13
Still works today! Thanks for your help! Saved my friends and i a lot of time! Now if i can only get seven friends in a match.... :D
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By aTonton933 on 22 Dec 2010 19:39
100 positive votes. Thank you to everyone that voted and all the great comments!
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By WolfVelocity on 22 Dec 2010 20:16
Could Use Someone i can connect to to help me with this... add me on live
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By Disop on 26 Dec 2010 03:39
Rinse and repeat means keep doing the whole process over again. (both) Not sure if you can do it with two controllers? Sorry.....
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By WolfVelocity on 02 Feb 2011 20:07
Great guide. Got me all 900 kills I needed in 30 min.

For others: there is no local co-op for this game, which means you MUST do it with a friend. System Link does work, but it'll be easier to find someone on here by making a gaming session. That's how I got mine.
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By zr122 on 08 Feb 2011 19:48
Thanks for the clarification zr122 and the positive feedback!!
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By WolfVelocity on 08 Feb 2011 20:29
Works like a charm. You can do about 30 sappers per minute without destroying the sentry. This means it will take about 35 minutes to get 1000 kills.
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By endloop on 11 Feb 2011 08:12
Good guide, but I just ended up killing people as it was my last achievement for the game and I wanted to get it legitimately. Took me about 20 hours overall. Just thought I'd let you know about how long it takes without the guides methods.
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By Vonisty on 19 Mar 2011 05:16
Perfect. Great guide.
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By KDogg5150 on 20 Mar 2011 19:15
Thank you KDogg5150...

Thank everyone else also for the added information in the comments.....
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By WolfVelocity on 20 Mar 2011 19:44
This is by far the best way to do this achievement!!!
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By CDJ 1000 on 21 Mar 2011 16:04
I haven't tried this yet, but it's definitely how I'm going to do it when the time comes. Thanks!
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By Dixxxxxon on 20 Apr 2011 20:16
Best method by FAR!
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By DOBOYX2 on 19 Jun 2011 13:08
Engineer can easily tape down right trigger. Spy can only do 6 zappers in a row (7th destroys sentry) then wait for engineer to hit the gun twice and he can go for another 6.
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By FATHEAD SHANE on 19 Jun 2011 17:58
Thank you for the most recent comments everyone.
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By WolfVelocity on 19 Jun 2011 18:29
Awesome solution ! It took us 1h15m to do 2000 kills.
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By Tanelorn82 on 22 Jun 2011 01:43
Congratulations brother!
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By WolfVelocity on 22 Jun 2011 02:44
Is it possible to split-screen this if I have access to 2 gold accounts?
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By Brock M Rambo on 29 Jun 2011 09:57
Works beautifully! I just popped this (08 July 2011) with another player in about 90 minutes total. I had less than 50 kills when we started. The only tricky part is getting the rhythm down as the Spy so you don't blow up the turret. Once you've got that, it's a cake walk.

DarkRicochet117, have you tried joining (or setting up) a boosting session here on TA?
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By Mjolnerd on 09 Jul 2011 03:16
when i am in a playermatch with a friend, we both cant pick the spy. any other class works, but we just cant pick the spy.
we are doing a private playermatch on 2fort.

what are we doing wrong?
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By exxonic on 17 Sep 2011 11:30
Only one of you can be a spy, the other must be an engineer.....

other than that maybe someone else can answer...
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By WolfVelocity on 18 Sep 2011 00:44
confirm it still works
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By FuzzyRabbidDogg on 05 Oct 2011 04:15
perfect!
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By zHalcyonDays on 07 Oct 2011 18:39
If anyone wants to boost this, or practically any of the other TF2 cheevos, message me.
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By on 19 Oct 2011 12:44
1 & 1/2 hours for 2200 kills... Brilliant!
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By Kamtrocity on 20 Dec 2011 18:49
One of the best guides ever! Thank you!
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By DSmooove6 on 25 Jan 2012 05:36
Thanks for the kind words DSmooove6 - C U N the Game....
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By WolfVelocity on 29 Jan 2012 17:28
This is a fantastic guide. Made the process much quicker and works perfectly..assumin your partner doesn't screw up and hit the nearby dispenser. Thanks!
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By Connolly800 on 08 Apr 2012 00:53
You're welcome and thank you for the kind words...
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By WolfVelocity on 08 Apr 2012 01:49
This guide is boss!!! Thanks man
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By cherryontop420 on 22 Apr 2012 05:21
No problem, Hope it helped.....
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By WolfVelocity on 22 Apr 2012 12:45
best... solution... ever... thanks, got it in like 30 minutes...
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By Frizbog on 24 Apr 2012 00:01
hi.. added a bit more to this solution to allow for autofixing turrets etc.. If you want me to remove it let me know.
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By k0pp0 on 21 Jun 2012 08:22
Thank you for the confimation - Nice GTag BTW.....
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By WolfVelocity on 18 Aug 2012 23:25
This method works like a charm. This game doesn't have local multiplayer, but having two consoles, two gamertags and two copies of the game works quite well.(I guess that would still be local multiplayer, huh...) Took well under an hour by myself. :) As far as people who need to get their achievements "legitimately" (hah), hooray for you. I don't understand why people get on a website that's all about how to get achievements, and act like their way of playing is the only "correct" or "right" way to play a game. YOU play YOUR games the way YOU want to, and I'LL play MY games the way I want to. And it's OK if we play the same game different ways. It really is that simple.
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By Impdaddyzer0 on 21 Oct 2012 02:01
Well said impdaddyzer0....
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By WolfVelocity on 22 Oct 2012 00:46
Extremely boring but it works. Takes about an hour to get 1000 kills if you start from zero.
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By AtomicThumbs on 31 Dec 2012 22:42
perfect solution works like a charm thanks mate
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By kirchroa rjc on 02 Jan 2013 10:33
Thank you Kirchroa....

Thanks for commenting AtomicThumbs...
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By WolfVelocity on 03 Jan 2013 02:16
I was just going to ask if I could set this up locally with two controllers...but it looks like no.

Bummer.
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By Torhu Hybrid on 22 Jan 2013 21:55
Still the best and fastest method out there. Just did this with a buddy and we both got our achievement in around 90 min. Thanks and thumbs up! :)
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By El Cappitan on 11 Feb 2013 20:26
Thank you El Cappitan!!
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By WolfVelocity on 11 Feb 2013 23:28
You don't need a turret. You can do this with a dispenser alone - so the spy doesn't have to disguise. Make sure you kill yourself every 300-400 kills so they accumulate. We were doing a boosting session and it froze - right when we were at 900ish kills and we lost all progress.
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By Shadow XBL on 04 Mar 2013 20:29
Great solution!!! But... when I play with my friend it won't let us choose spies. Can anybody help?
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By Hawk rXz on 07 Mar 2013 01:22
Just did it today and it works perfectly!! Once the spy kills the engineer, just change jobs and you can pick right up without having to set up another game. In a one on one player match the game seems to run a lot smoother.
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By Mo the Surfer on 16 Mar 2013 23:59
Hawk: You will need to change the settings in the 'options' (main meny) and go down change the server limt for the spy class to unlimited (or no limit)
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By Srfsmurf on 01 Apr 2013 14:20
"lose" health, o/w great guide
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By PrimeBigTime on 03 Sep 2013 03:02
Solution's been up since 2009 and nobody's called me on it.... "Fixed" - Thanks PrimeBigTime.
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By WolfVelocity on 07 Oct 2013 18:43
Lol, no worries. Positive vote from me. :)
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By PrimeBigTime on 07 Oct 2013 20:30
I will try this solution :)
Thumbs Up!
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By rafa1000house on 15 Oct 2013 19:49
You don't need to respawn to see how many kills you have. Just hold Y button while you are boosting to see your score points. One kill = One point
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By rafa1000house on 20 Oct 2013 22:57
looking for someone to boost this
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By Goatslayerrr on 04 Jan 2014 01:37
Still works. Thanks.
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By Pyro Jigamafre on 20 Jan 2014 19:47
Still works great :)

Some extra info for people who didn't play this game for a very long time: Play the CTF map 2Fort and set the time to unlimited. Other game types (Control Point) still have timers for the rounds, so you have to rebuild your sentry once in a while, messing up your flow and slowing you down.

@Shadow XBL: Using the dispenser lets you use only 4 sappers in a row in stead of 6 for the sentry, so after the initial delay of building the sentry, the 'killing' goes faster (as long as you don't blow up the sentry too ofter).
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By AbmaOnline on 09 Feb 2014 20:44
As of June 4 2014 this still works :)
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By OfficiallyKirt on 05 Jun 2014 02:10
Thanks for the recent confirmations guys!!
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By WolfVelocity on 18 Jul 2014 01:54
We encountered a bug if the sapper was placed on the turret as it advanced to the next level. Made the game unstable and required a couple of restarts. Fully upgrade the turret prior to sapping it.

Otherwise, very fast and efficient solutions. Thanks.
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By karlgschaefer on 01 Aug 2014 04:28
Fantastic solution. We had a guy drop out, so one spy was sapping two turrets (back and forth) took us about an hour for the two of us, then another 45 minutes for the third.
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By Freamwhole on 07 Aug 2014 04:23
Still works 10/06/14! This solution is dripping with awesome sauce! Thanks!
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By CR1SPY666 on 10 Oct 2014 19:06
Anyone to boost this achievement?
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By BeatStradivari on 30 Jul 2016 11:37
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By Loonielee on 30 Jul 2016 22:07
Now this is backward compatible I'm doing this solo between a 360 and xbox one , once set up rubber band RT on the engineer and use a sapper every few seconds on the other account.

Use your live account on the 360 and another one on the one as you can share gold on that !!!
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By Calex dEUS on 20 Oct 2016 21:20
Great tip Calex dEUS! Thanks for adding to the solution!! Added to the solution...
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By WolfVelocity on 21 Oct 2016 18:12
does the 360 + Xbox One not need two disks to work? otherwise how?


/\ I realised that I can install it onto the hard drive on the 360... I left this one just in case other people have air head moments too...
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By Beatmosh on 03 Jan 2017 21:52
Still a great question...I personally wasn't sure until I read the second sentence of your solution...Thanks for leaving it.
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By WolfVelocity on 03 Jan 2017 22:05
Heads up,

Your solution should mention that you need the DIGITAL version of the game to single-boost with a 360 and a ONE.

I have the game on disc, so I cannot boost by myself. The disc needs to be present in both the 360 and the ONE in order to play the game, so I would need two discs.

Installing to hard drive does not allow you to play the game without the disc. As soon as you hit "eject" or "open tray" to remove the disc, each system returns to dashboard and tells you to re-insert the disc.
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By Rickr304 on 06 Apr 2017 15:46
Rickr304,

Thanks for looking out...Updated original solution and have given credit where credit is due. C U N the game...
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By WolfVelocity on 11 Apr 2017 18:19
I got hold of an extra disc so i did it myself with one in each console. Fantastic method, +1
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By Brasshande on 27 Sep 2017 18:21
works great.

Even though I don't like the guy, what Mr Rodster adds to this solution in the comments makes this very quick and painless. You can just walk away without having to push any buttons.
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By Dr Marty on 19 Jun 2018 21:03
I don't like the guy either, but I can't seem to get away from him.
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By Mr Rodster on 19 Jun 2018 21:09
For the two rubber band solution, placing sappers does not negate the spy's disguise so remember to activate that before approaching the sentry gun. I kept forgetting about the 360 range of fire.
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By Gilbert Prime on 06 Sep 2020 21:41
My friend and I were befuddled at why we couldn’t select Spy for some reason. Had to go into options and change the spy limit to unlimited. Kinda bizarre.
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By Mack Stardust on 01 Jan 2021 23:37
This still works perfectly as of 3/15/2022.
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By IceFrogger1313 on 15 Mar 2022 23:06
Still works: 11/14/2022
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By KB Bacon on 15 Nov 2022 05:09
Need someone to grind this method with. MRD00M22
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By MRD00M22 on 22 Jul 2023 20:25
Still works as of 28/01/2024
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By CheekyPotato on 28 Jan 2024 23:54
I need a player to boost this with me by letting me kill the other player

GT: Th3W0R5T799
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By Th3W0R5T799 on 01 Apr 2024 14:34
View all 105 comments Show less comments
There is an easier way than these other solutions, and will stop you accidentally being killed or messing around with disguising yourself due to the sentry turret. This was my idea and worked a treat in a gaming session a couple of days ago. Start up a game as normal, and then one person selects a spy and one person selects an engineer. The engineer sets up a dispenser unit. ONCE THE UNIT IS BUILT the spy can put up to 4 sappers on the dispenser in a row while the engineer whacks them off with his wrench. Make sure you do not do this early as otherwise the dispensers health will still be low and you run the risk of breaking it and then having to kill the engineer so he will have enough materials again. After this, the health gets too low and you have to wait one second (literally). After this, the health will be full and free for another four sappers. For each sapper smashed, the engineer will get one kill. These kills are then counted ONLY when the engineer is killed. This method literally gets you just shy of 30 kills a minute if you do it right. (I timed it exactly). If the dispenser is accidentally broken, set another up and try again. The engineer can also hold or rubber band the right trigger to hit the dispenser with his wrench. The spy takes a bit more careful timing. For each hit made to the dispenser itself without a sapper, the engineer will increase materials in case of mistakes.

EDIT 05/02/2012: To secure the shortest time taken to get this achievement, (particularly if you are worried about making the mistake of destroying the dispenser early or the engineer running out of materials - this happened to me about 3 times total whilst aiming for this achievement, so it does happen!) instead of killing the engineer to get him more materials, you can use this method near the engineers spawn point so he can run in there and replenish his materials, therefore avoiding long respawn times (for mistakes) or just cutting down on steps taken to return to the boosting destination. (credit to Quarantane for this helpful tip/warning/alternative).

HOWEVER - you must remember to kill the engineer every so often because (as a reminder) THE DISPENSER KILLS WILL NOT COUNT UNTIL THE ENGINEER IS KILLED. This meant that any mistakes that I made were almost welcome, as it was another chance to secure my kills. If the game time runs out and the engineer has not been killed at the end, he will lose all kills since he last was.

Happy boosting!
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21 Feb 2011 05:39

5 Comments
Just to point out, this is essentially the same idea as the sentry solution, you're just using a dispenser instead to avoid "messing around with disguising yourself" which takes very little time, and can be finished by the time you walk to the dispenser you're going to sap.

And instead of killing the engineer to get him more materials, you can just use this method near the engineers spawn point so he can run in there, to avoid waiting for a long spawn time.
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By Quarantane on 05 Feb 2012 21:58
Nice point about the engineer's spawn point. Will add that to the solution with credit to you. Also I had problems with being killed by the sentry turret and it got very annoying very quickly, but the dispenser is no risk, and therefore much easier in my opinion. It was very well appreciated by everyone in the boosting session I attended, so it is a worthwhile solution.
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By I8ITackyticsI8I on 05 Feb 2012 23:23
Worked like a charm. I used 58 minutes for the 1000 kills. I also did it with only me and a second account, so it's easy to do it by yourself.
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By xQu33nEmbla on 30 Sep 2012 14:33
I actually like this solution better. My buddy and I got 950 kills each in 1hr 15m. Positive vote from me!
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By PrimeBigTime on 02 Oct 2013 04:27
Can confirm this still works in 2020... Very easy to do.
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By keke7302 on 23 Apr 2020 10:04
View all 5 comments Show less comments
All this requires is time commitment. There are multiple ways to do this but first are the no-no's. Do NOT use the medic, they are awful offensively. Also, unless you are good at backstabs, the spy is a bad choice as well. I used the pyro and soldier the most. If you use the pyro, flame all of your teammates when you see them, they may be a spy and you can get a free kill. An engineer may also work well if you put your turret in the right spot. On 2fort, I find the best places are at the top of the outdoor room with the 2 staircases and in the intel room in the corner. If you are patient, you will get this achievement eventually.
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08 Jun 2009 03:18

5 Comments
People still play. I recently went on and found 10+ games going on.
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By bizarre oreo on 21 Jun 2009 19:31
Agree, I see a lot of games all the time. I suspect something is wrong with your connection, heiwaboke.
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By ButiOxa on 25 Jun 2009 23:19
im able to find at least 3 games on any map at any given time, so i dont have a clue what you're talking about heiwaboke
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By PinataZombie on 17 Aug 2009 20:48
Medics can be pretty good offensively, you just need to learn how to use their needles effectively.

Spys can also be pretty good if you are good at it. Backstabs are 1 hit kills, so a good spy can get alot of kills. I've gotten 9 in one life as a spy before.
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By Quarantane on 25 Oct 2009 00:46
I play this game alot, I usually do one round of 2fort (3 rounds for the game to end), then switch to dustbowl, and if it didn't take to long I'll do another round of 2fort. I would really like to find a good team I can play with from time to time, instead of hoping for good randoms.

Also, I would highly recommend demo man, they are extremely overpowered, and if you get good with their pipe bombs you can kill a heavy with 3 direct hits or less (occasionally it may take all 4 direct hits). But most all other classes will die with 2 direct hits. And their sticky bombs are good for camping frequented spots, like the wooden bridge on 2 fort, or defending points on dustbowl.
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By Quarantane on 05 Feb 2012 21:49
View all 5 comments Show less comments
Simply get 1000 kills on Team Fortress 2. You can play player or ranked matches for these kills. Depending on what character you are good with, you will get this much faster than others

I prefer the Engineer on the 2fort level, just set up a sentry, upgrade it, and scout out surrounding areas for enemies and lead them into your sentry. I usually pulled out about 30 kills per match that way or I used the scout and just ran circles around people, lots of fun :)

Other classes for high kills are demoman, soldier, and heavys, all of which when paired with a medic are killing machines (especially when they get ubercharged). Also if you are a good sniper you can pull off several kills very quickly.
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13 Sep 2008 17:22

Edit: 08 Dec 20011 - I posted my video guide at the end of all this text.
Plenty of credit to FacelessEnd for helping me perfect this method and create the video guide for all of you.

FacelessEnd and I were attempting WolfVelocity's method, which I know works very well, but in setting up a private and a ranked match we were unable to spawn as spies. We tried this two different days and no luck. After that, we tried sageon's method, and although it does work, it is a bit on the slow side. While we were plugging away with sageon's method for our second boosting session, I developed a method that is faster than sageon's method and nearly as fast as WolfVelocity's (a good substitute if you can't spawn as spies).
1. Play on 2Fort
2. Both play as Engineers
3. Each players build Teleporter Entrances across the room from their base's garage door spawn room (NOT near the doorway, as explained later) and then run across to the other side and build a Teleporter Exit beside the other players Teleporter Entrance.
4. One player (Player Y) will stand near the garage door of the other team. The player (Player X) who is at their home base will build a sentry gun (which is then immediately destroyed by Player Y) and then Player X will run into their spawn room to the lockers, refill money (automatic) and run out the door to quickly build another sentry (to be destroyed by Player Y).
5. Once both players get in the rhythm of things, Player X will be able to run backwards to the lockers, saving time for refills, and Player Y will be able to use 1 pistol shot on each sentry gun as it is being created. I recommend building sentry turrets, because when you bring up the building plans it is the first on the list, and easiest to select with minimal button presses.
Note: *This is why I say build Teleporters!*
The achievement won't pop (i.e kills don't register) until the player who is doing the destruction gets killed. Every 10 minutes or so Player X should kill Player Y so that he can check on his achievement progress. The Teleporters quickly get you back into the action.

FacelessEnd and I were both able to get 180 to 200 "kills" every interval of approximately 10 minutes once we got into the rhythm (which doesn't take very long despite how complicated this sounds). We destroyed turrets until we ran out of pistol ammo and then died as our method to keep the best tally possible.
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06 Dec 2011 04:16

The way I did it was with a friend of mine in a private match. both of us were engineers, we both built a dispenser close to where we were and filled up our medal then went about building teleport entrance/exits (both) and as the building process went by we would destroy them and we would just keep doing that. once we got into a groove the kills just kept growing we got about 400 in about 40 minutes. its quicker than the spy and engineer and plus both would be getting it. once you think you reached 1000 then just kill each other and check your progress. (That was just with two people i'd imagine it be even quicker with more people) Good Luck!
21
3

21 Mar 2011 07:32

I can do it better than the rest of these solutions. This will allow any number of people to get 450 kills every 15 minutes, EACH.

The number off players does not matter. You could have 9 people and this will work. Really, the more the merrier.

You do a similar strategy to the other solutions, with a spy placing sappers on a turret. Here's how you set it up:

1. Spy stands in middle of the room. Engineers build turrets around him a circle. They then build a dispenser behind them so that it looks like this -

Spy
(Turret)
Engineer
(Dispenser)

Make sure the spy is not close enough to the dispenser to put a sapper on it.

2. Upgrade all the turrets to full, and then make sure the engineers have full resources.

3. The engineers face their turrets with their wrenches and hold R. Then press the guide button. This will make your action continue forever. You can now get up and leave the room.

4. The spy needs to make sure his look sensitivity is set to default. If it is too fast this will not work. Default works perfectly. Set it to default.

Hold right on the right joystick and hold R at the same time. Then press the guide button.

The spy should now be placing a sapper on each turret very quickly, and the engineers should be automatically taking them off.

Conclusion:
It took us an hour to get 3 people from zero kills to the achievement. We didn't have to put any effort into it and quite a bit of time was spent figuring out how to get this to work.

This is the fastest way to do this.

(Credit to DEMON1C REAPER and MCFC Blue Nose - You guys are awesome).
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02 Mar 2013 21:30

Ok.. going to add another slice of good cake to WolfVelocitys notes (we did test I8ITackyticsI8I method but it didn't seem as fast as the following)

The plan is to automate the fixing of the turrets...

Host a player match, Set the game mode for 2fort, unlimited time, no autobalance and 8 private slots. party up on xbl with either 1 or 2 friends and invite them to the game

1. Do exactly as WolfVelocitys says, however as soon as you start building the turret, hold down the right trigger and tap the xbox guide button, then let go of the right trigger. For some reason the engineer will keep repairing the turret and you don't even have to touch the controller.. as long as the spy doesn't load up the turret too quickly you're golden (don't forget to nugde the stick everyonce in a while if you're on battery).

2. In a 3 player game you can do the same again, 2 engineers vs one spy. both engineers set up a little distance from each other, within reach of the Spy. Both engineers set their controllers to 'auto fix' (as above). The spy stands in the middle holds left or right on the right stick to rotate (not full speed though) whilst holding the right trigger, which will automatically set the zapper and allow enough time for the engineer to replace. Theoretically with a bit of testing you could rubber band this method. The spy should also hit Y to keep a tally of the kills.

Last method for 1 vs 2 boosting:
same as above, both engineers set up dispensers and turrets, but place the turrets close together. One engineer fixes both turrets whilst the spy places zappers. The other engineer is on standby in case the one of the turrets looks like it might blow.

All of the above are fast ways to boost. We obtained around 1600 kills between 3 of us in about 1.5 hours last night.

(thansk to awsomegamer360 and van devious in getting this right)
10
2

21 Jun 2012 08:16

This is an addendum to WolfVelocity's solution for those wondering why they can't pick a Spy to do this with.

This has definitely been halfway patched. I tried a dozen different ways of doing system link, player match, etc using my two consoles and it would NOT let me pick a Spy with only two players (myself and my dummy) in the match. As soon as I deleted the title update by clearing my system cache, I was able to pick a Spy with my dummy account.

My guess is you need at least 3 or 4 players in the match before it will let you take the Spy class if you have the title update installed, so just do this offline until you get close to 1000 then install the title update before you finish it off.

The only pain in the ass part about this is that if you're using the games-on-demand version to be able to run two xboxes with only one purchased copy of the game, you'll only be able to play about 9 minutes at a time. This is because you have to download the title to your main console, which will then have the 'digital rights' to the game, then move your main gamertag to the secondary console and download it again.

In order to be able to play the game AT ALL without being connected to xbox live, the console in question needs to have the 'digital rights' to the title.

So the original xbox you download it on will be your dummy account and will be able to play it without your main gamertag signed in. The secondary console you will be using with your main gamertag, but since you have to delete the title update you won't be able to stay connected to xbox live.

You launch the game while connected to live and it disconnects you for the title update and starts a 10-minute countdown timer. At the end of this timer, if you haven't downloaded the title update and connected to live to verify ownership of the game, it kicks you out to the dashboard.

By the time you start a system link game, get your engineer and Spy set up, and get going, you're left with maybe 8 minutes left give or take.

At 30-ish "kills" a minute by destroying the sapper, you're looking at 240 kills give or take before you have to kill yourself before the timer expires (you do get a warning every minute of the countdown) to get the kills to register. Just after the one-minute-to-go warning, kill yourself, making sure your kills registered in the achievement progress, then dashboard out of the game and restart the process.

I did this 4 times total, making sure to stop when I was within 10 kills of the 1000-kill mark. I then downloaded the title update so I could stay connected to live for the last few kills to datestamp the achievement.

I hope this helps people wondering why it won't let them take a Spy.
9
1

14 Mar 2013 07:45

I would like to give credit to my friend zzDazmanzz for discovering this.

There is a glitch you can do to get this achievement, and it's a good way for the Engineer, but not for the Spy.

1. Create a Private Match and invite your friend.
2. The player who is going for the kills chooses the Engineer, the player who isn't is the Spy.
3. Meet up on the map and get the Engineer to build a Dispenser.
4. Ensure the Dispenser is fully upgraded. You may need to kill the Spy once or twice to get it to work.
5. The spy may need to change it's outfit to the opponents coloured Spy.
6. The Spy needs to constantly place a Zapper on the Dispenser, and the Engineer needs to press and hold the cn_RT Button to whack the Dispenser. This will keep it upgraded.
7. The Glitch: Prepare to see a Hilarious outcome for the player who is the Engineer. Whilst you are holding down the cn_RT Button, quickly press your cn_guide Button. If done right, the guide will open but the Engineer will still be whacking the Dispenser. Keep your XBox Guide open and the Engineer will keep on whacking the Dispenser so you don't have to hold down the cn_RT Button anymore. You can look at your achievements friends list or other interests.

Note: Don't press the cn_guide Button a second time, or the cn_B Button on the Main Guide Page, as that will stop the Engineer from whacking the Dispenser, and you'll have to retry the glitch again.


Sadly for the Spy the glitch didn't work, so they will have the distressing part of pressing cn_RT on a regular basis to place a Zapper.

8. When you want to find out how many kills you have done, get the Engineer killed by the Spy and it will update your Stats, when you press the cn_back Button. If you have met the requirement of 1,000 Kills, but you have not got the achievement, simply get yourself killed by the Spy and the achievement will unlock shortly after your dead.

This method should give the player who is the Engineer, the achievement in around 1hr 30m.

Good Luck & Have Fun!
8
0

11 Dec 2013 21:13

How to get this achievement in Solo play WITHOUT Xbox Linking or Cross-Console play
This method takes some time.
Host a Game in System Link Match on the map Dustbowl.
Some barrels in Dustbowl count as kills, there are 10 barrels in the map, 7 are destructible and count as kills. There are 3 destructible barrels in Stage One, 4 barrels in Stage Two and none in Stage Three. Kills are added to the achievement at the end of a Stage, so complete Stage Two, when Stage Three starts, pause and hit disconnect and try again!
2
0

07 May 2023 16:45

I would like to share a few tips that helped me.

1) You can set up private slots so that random players don’t annoy you.

2) While playing as an engineer, you can hold down cn_RT and press cn_guide while doing so. Your character will stand afk and you will not need to touch your controller.

3) When playing as a spy, install Sapper a little earlier when the rocket silos on the engineer’s Sentry Gun is equal to the horizontal position - 180°.
0
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24 Feb 2024 17:20

One easy way of achieving this is to set up alot of turrets in every game. You should get it pretty soon if you have a fully upgraded turret on a map picking off enemies. This can be achieved in Player Matches with friends.

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