The Walking Dead: Season One

The Walking Dead: Season One

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Going Hungry

Going Hungry

Completed chapter 1 of episode 2.

55.7%

How to unlock the Going Hungry achievement in The Walking Dead: Season One - Definitive Guide

Chapter 1 thrusts us right into the action, into the unfamiliar, and into the zombie slaying. Unlike much of the game though, this first kill on the zombie eating a poor little animal is not timed. Stalk, observe, examine, and kill that zombie taking your time. You will then meet Mark a new member of the crew ultimately finding out more about him later so we don't need to worry much about him now. 

There are even more dialog convos in this Episode than the previous one. Each achievement will follow dialog with responses that change the course of the game!

After a bit of dialog with Mark we run into some crucial dialog time.

"You know, Kenny's been talking about taking off if he can get that RV running." - Mark

  1. He's better off without us. - Your opinion on Kenny.
  2. Kenny won't abandon us. - Your opinion on Kenny.
  3. He's got a family to look out for. - Your opinion on Kenny.
  4. . . .  - Non-Altering response. 

Note: If you choose 1,2, or 3 the answer will get back to Kenny.

Some more dialog until you get to this question.

"...What's the old guy's deal anyway? Seems like he has a problem with you in particular." - Mark 

  1. He's an old racist asshole. - Mark remembers your opinion of Larry.
  2. I have no idea. - Non-Altering response.
  3. He thinks I'm dangerous. - Mark remembers your opinion of Larry.
  4. He's just looking out for his daughter. - Mark remembers your opinion of Larry.

After the dialog, Mark will attempt to show his accuracy skills by taking a shot of a bird. You can either allow him to take the shot or stop him, either option resulting in the next sequence. Mark misses the shot or doesn't take it and both he and Lee hear screaming. They head out in the direction to find two college boys with an older man on the ground--leg in bear trap. Kenny joins the group to add to the confusion and Lee proceeds to have some basic dialog with the kids. None of it is game changing.

All of the commotion has attracted a small group of walkers and now Lee has to make some decisions quickly; Free David or Leave David. After trying the lock, prying the trap open, the tree you will need to decide how to proceed.

Free David
Send the cursor over David's leg and click it. You will essentially cut his leg off after numerous clicks thus freeing David. You will eventually get the notification that you saved David.

Leave David
In order to simply leave David sit and do nothing for about a minute until the game informs you that you failed to save David. A cut scene ensues where Travis attempts to take the gun from Mark and subsequently gets shot in the stomach and David becomes walker food.

No matter which option you choose you take one wounded member of the party back and one healthy member in Ben. The group hurries back to the motor inn. 

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Chapter 1 thrusts us right into the action, into the unfamiliar, and into the zombie slaying. Unlike much of the game though, this first kill on the zombie eating a poor little animal is not timed. Stalk, observe, examine, and kill that zombie taking your time. You will then meet Mark a new member of the crew ultimately finding out more about him later so we don't need to worry much about him now. 

There are even more dialog convos in this Episode than the previous one. Each achievement will follow dialog with responses that change the course of the game!

After a bit of dialog with Mark we run into some crucial dialog time.

"You know, Kenny's been talking about taking off if he can get that RV running." - Mark

  1. He's better off without us. - Your opinion on Kenny.
  2. Kenny won't abandon us. - Your opinion on Kenny.
  3. He's got a family to look out for. - Your opinion on Kenny.
  4. . . .  - Non-Altering response. 

Note: If you choose 1,2, or 3 the answer will get back to Kenny.

Some more dialog until you get to this question.

"...What's the old guy's deal anyway? Seems like he has a problem with you in particular." - Mark 

  1. He's an old racist asshole. - Mark remembers your opinion of Larry.
  2. I have no idea. - Non-Altering response.
  3. He thinks I'm dangerous. - Mark remembers your opinion of Larry.
  4. He's just looking out for his daughter. - Mark remembers your opinion of Larry.

After the dialog, Mark will attempt to show his accuracy skills by taking a shot of a bird. You can either allow him to take the shot or stop him, either option resulting in the next sequence. Mark misses the shot or doesn't take it and both he and Lee hear screaming. They head out in the direction to find two college boys with an older man on the ground--leg in bear trap. Kenny joins the group to add to the confusion and Lee proceeds to have some basic dialog with the kids. None of it is game changing.

All of the commotion has attracted a small group of walkers and now Lee has to make some decisions quickly; Free David or Leave David. After trying the lock, prying the trap open, the tree you will need to decide how to proceed.

Free David
Send the cursor over David's leg and click it. You will essentially cut his leg off after numerous clicks thus freeing David. You will eventually get the notification that you saved David.

Leave David
In order to simply leave David sit and do nothing for about a minute until the game informs you that you failed to save David. A cut scene ensues where Travis attempts to take the gun from Mark and subsequently gets shot in the stomach and David becomes walker food.

No matter which option you choose you take one wounded member of the party back and one healthy member in Ben. The group hurries back to the motor inn. 

0
0