Torchlight III

Torchlight III

59 Achievements

1,060

325-530h

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First Class Hero

First Class Hero

Reached level 60 with any of the following classes: Duskmage, Forged, Railmaster, Sharpshooter.

50

0.95%

How to unlock the First Class Hero achievement in Torchlight III - Definitive Guide

No real trick that I found for this one. Just get your first hero to level 60. Not difficulty dependent. I did not find any benefit to playing with another person except for better loot drops but the game drip feeds enough to get you through most challenges solo.

General Leveling Tips:
1. Play through the main story and you'll hit 45-46 easily without taking detours.
2. Grind the remainder in the Genie's Dungeon instances in your fort once you unlock it at the end of the story. Don't bother grinding enemies in the main story, they cap around 46 and you get vastly diminished XP gains if they are 2 or more levels weaker than you.
3. Pick up all treasure chests from quests, also Phantasmal Beast rifts, and the ones that appear before the boss encounters in genie dungeons, they give you XP.
4. Don't get too attached to Orange equipment on your level grind, make sure you are upgrading core stats like DEF and ATK. Enemies scale up quickly level by level so you need to stay on top of DPS and survivability. Do SAVE at least 1 of any "Set" equipment you obtain it'll make wearing full sets much easier later on.
5. Pick a few attacks to spec into early and get maximum bonuses for their damage. Make sure you have your Pet loaded with all 4 skill slots as well as soon as they become available. When a piece of equipment says adds "Active Skill" that is a skill that needs to be mapped to a button manually and used or it does nothing. If you don't want to deal with that, look for passive skills, or skills that procc on attack / skill use. You can slot 2 "tag" type items on your pet in addition to the collar, I highly recommend one that decreases trips to town by 90%. Keep one for the duration of the game and upgrade it when you get a newer one (on 2 60 sprints so far I've found at least one on each before level 20). Having 2 of these types of items DOES NOT stack the buff, so you're free to pick another strong tag if you ever find it. If your pet likes to die, there's one that will decrease their respawn time by 90% also.
6. You cannot change your relic after you create a character so take the time to read through what they do or look up current meta guides for the game. Each class also has a particular attack that you will need to kill XXXX amount of specific enemies to get another achievement, so consider that as well when building your tree.
7. Through your fort, obviously, all equipment can be shared if applicable. You can also transfer Respectacles if you haven't applied them to a character. Money, resources, pets, and pet skill unlocks are also shared across characters. Progress in the endgame genie dungeon is character specific, as is map availability and teleporting (based on story progression).
8. I found aggro to be difficult to hold or direct meaningfully, so having a passive from a pet that spawns minions can be a great way to distract enemies. Even bosses do not focus very intently on you if you walk more than half a screen away. Walking an entire screen away when possible will usually cause most enemies to stop pursuing you if you're in a pinch. I found the normal potions to be of the most utility because of the knockback. You also need to pick up quite a lot so make sure your potions are never full for the Replenished achievement.
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28 Jan 2021 04:26

5 Comments
Just a side note - Don't bother killing enemies 10 or more levels below you, they do not award XP. For example, I am level 55 and have beaten the main story. I am going through the Genie's Dungeon levels now. I wanted to get some misc. character achievements for killing Voltura with my shocking rounds. Going back to the Great Hall and killing minions like spiders do not award XP. Just something to keep in mind.
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By Money Frag on 28 Jan 2021 19:26
Thanks for the extended guide. So there's no difference in difficulty at all? I'm playing on hard atm and ive died a few times but enjoying the challenge. Would i be the same level if i was playing on easiest mode? I assume you wouldnt have as good gear tho?
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By Iggsy81 on 30 Jan 2021 04:18
actually 2 is the level cap, i'll add that. I think just slightly better gear sooner is the only diff i've ground 2 on easy mode because even then it gets soooOOoo slow 55-60
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By Ssj Sean on 31 Jan 2021 08:04
I think the only thing harder difficulty does is make gear luck go up higher and the enemies tougher don't see any difference in experience I'm getting tho
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By Aaruni on 01 Feb 2021 19:20
Thanks for corroborating @Aaruni I didn't see any plus for it either and theres no difficulty requirements for the completions. Might have to group up for collecting some of the gear scraps for full set achieves, there is a dramatic increase in both gear luck and Portal spawns when playing with just 1 other person, I've never grouped with more than one.
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By Ssj Sean on 01 Feb 2021 23:31
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