Trials Fusion
51 Achievements
2,750
50-67h
Brawlin' Squirrels
Find all squirrels on the RedLynx vs All-Stars event
25
0.06%
How to unlock the Brawlin' Squirrels achievement in Trials Fusion - Definitive Guide
Thanks to Arcane Insanity for finding these!
Fish and Ships - 0:25
You'll climb a long wooden ramp near the beginning of the level and land on ship's steering wheel on the ground in between transition ramps. Sit here and wait.
Seismic Activity - 1:04
After the first checkpoint, roll forward clear the gap, then roll backwards down the ramp into the building behind you. Wait for the cutscene.
Trials of Ice and Fire - 2:11
From the beginning proceed through the level going up the hill and stop at the top of the ramp before you would fall through the wooden floor. Once here roll backwards to the squirrel.
Adelopodia 9 - 2:46
Near the end of the level there is a burning log leaning against a fence. Slowly go up the log and bail aiming your character onto the top of the building nearby getting them into the hole in the roof to get the squirrel.
Frontside Ollie - 3:15
You'll reach a checkpoint when you are on top of a large circular ramp. Creep forward to touch the 3rd blue arrow and it'll turn white. Reverse back, roll back into the gap between the ramps behind you. Now use the ramp and pull a backflip to go even further back in the track. Reverse and touch the 3rd arrow (behind you) to turn it white. Now proceed forward again, and a cutscene will begin.
The Brawlin' Squirrels Achievement can be obtained on the following tracks in order by difficulty and checkpoints:
Fish and Ships (Easy) - Stop at the 6th checkpoint and wait there until the Squirrel comes up from the bushes in the background.
Seismic Activity (Medium) - Just before the 2nd checkpoint, stop and roll backwards into the opening of the building behind you.
Trials of Ice and Fire (Medium) - At the 3rd checkpoint, stop and roll backwards.
Adelopodia 9 (Medium) - Begin at the 6th checkpoint where the plant is in the water and when you reach the roof, bail out into the opening on top of the roof.
Frontside Ollie (Hard) - Begin at the 7th checkpoint on top of the circle structure. Drive forward and touch the arrow with your wheel to light up white, then reverse until you jump the gap (may need to fall into the small space and do a backflip), then touch the 3rd arrow with your back tire. After that progress forward until you reach the top of the circle structure again.
Fish and Ships - 0:25
You'll climb a long wooden ramp near the beginning of the level and land on ship's steering wheel on the ground in between transition ramps. Sit here and wait.
Seismic Activity - 1:04
After the first checkpoint, roll forward clear the gap, then roll backwards down the ramp into the building behind you. Wait for the cutscene.
Trials of Ice and Fire - 2:11
From the beginning proceed through the level going up the hill and stop at the top of the ramp before you would fall through the wooden floor. Once here roll backwards to the squirrel.
Adelopodia 9 - 2:46
Near the end of the level there is a burning log leaning against a fence. Slowly go up the log and bail aiming your character onto the top of the building nearby getting them into the hole in the roof to get the squirrel.
Frontside Ollie - 3:15
You'll reach a checkpoint when you are on top of a large circular ramp. Creep forward to touch the third blue arrow and it'll turn white. Reverse back, roll back into the gap between the ramps behind you. Now use the ramp and pull a back flip to go even further back in the track. Reverse and touch the third arrow (behind you) to turn it white. Now proceed forward again, and a cutscene will begin.