Trine Enchanted Edition

Trine Enchanted Edition

35 Achievements

1,000

12-15h

Xbox One
Xbox Series
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Alone and Mighty

Alone and Mighty

Complete a level with only Pontius

30

1.54%

How to unlock the Alone and Mighty achievement in Trine Enchanted Edition - Definitive Guide

Before you start reading / using this solution you have to know this is more a preparation guide with tipps. There are no tricks or short cuts to skip parts of the level.
Edit: ...and the solultion looks bigger than the Level of difficulty is, i have no possibilty to make pictures & videos from my Session so i used a lot of explaination... sorry for that winkredface

This doesn't work in coop!

It can be helpful and recommendable to do this in your second playthrough after you collect all / as much as possible items from the chests / crates; collect all the / as much as possible green exp. bottles and use level select.

Helpful Items:

- Gem of Resurrection (found in Chapter 13 "Bramblestoke Village")
revives from death one time
- Health Vial (inventory) (found in Chapter 10 "Shadowthorn Thicket")
restore autom. 25 % health
- Prism of Light (found in Chapter 10 "Shadowthorn Thicket")
25% more health and energy from checkpoints

You can also use others (which increase Health / Mana or damage protect). The knight is the strongest of the three so feel free to equip your favorite "load out".

[!!! Important !!!]
Needful ability

(found in Chapter 3 "Wolvercote Catacombs")

- Strength of the Titans (it MUST HAVE the Upgrade 3)
Crushing Charge - The Knight has inhuman speed



Chapter 2 ( Academy Hallways) - Easy

In the beginning you automatically start as the magician (Amadeus). Just switch to Pontius, this first switch in the beginning won't affect the achievement.
If the "game helps" (the big game pad) not disappear from your screen just hit the back button to switch in and out your inventory.

You don't need the stone fist to open the wall. Just switch to the hammer. You can charge the attack but it's not necessary.

Your first real problem / barrier is the room with the big gap and the skeleton on the other side (the room right after the 2nd checkpoint / blue orb and the stone fist).

Here you need the before mentioned ability "Strength of the Titans (Upgrade 3)"


Edit 09/2020 Thx to dunnasaurus rex
I really struggled with the first dash jump that you suggest (the room where the present is) so I grabbed a box from the section just before the hammer wall and took it with me (using the magnet shield ability). Made a two box stack in the pit and jumped up that way. Just in case anyone had dash problems like me!
The second problem / barrier follows directly after the room with the 3rd checkpoint / blue orb and the two falling iron gates.
In front of you is an enemy with a bow. Kill him with your charged lightning hammer attack (stand as right as possible, charge and the erruption will do the rest, you need 2 - 3 hits).
Here you have to copy the "Dash-Jump" like before. Standing on the first upper wooden planks. Dash over the edge and press jump to reach the other side.

(!!! if you fail and end in the thornes, STOP pushing cn_A to jump. Just walk to the left !!!)

The room with the wooden bridge (destroyed by a falling rock after you reach the other side) after the "shooting fireballs" an the switch on the ground (which will open the iron gate in the ground between the fireballs) at the end is much easier than you may think. To get back here just jump to the left stone in front of the hanging wooden bridge. Press cn_A to jump and at the highest point again and hold it to climb up.

Edit 06/2023 Thx to Linear Jo
In the wooden bridge room where you need to press down on a circle shaped tile to open the barreer, stay on the left block that has just fall, then u can use a hammer charge on this block to make it rebound up, just simple jump on the edge!:)
After you jumped over the big wooden water wheel (without water) use your charged hammer attack in the upper right edge to destroy the wooden planks and "free" the weight to open your way.



If you think that there are other parts in the chapter which are complicated and should also be explained by me please let me know.

If there are some mistakes or misunderstandings in my translation, please let me know. I'll correct that immediately.
8
0

02 May 2020 13:39

3 Comments
I really struggled with the first dash jump that you suggest (the room where the present is) so I grabbed a box from the section just before the hammer wall and took it with me (using the magnet shield ability). Made a two box stack in the pit and jumped up that way. Just in case anyone had dash problems like me!
0
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By dunnasaurus rex on 13 Aug 2020 12:37
@ dunnasaurus rex
Thx for the hint. I can confirm (tested by myself) and add this into the solution.
0
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By Oo 8 B4LL oO on 27 Sep 2020 06:28
In the wooden bridge room where you need to press down on a circle shaped tile to open the barreer, stay on the left block that has just fall, then u can use a hammer charge on this block to make it rebound up, just simple jump on the edge!:)
0
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By Linear Jo on 31 Mar 2023 19:57
View all 3 comments Show less comments
Level 10: Shadowthorn Thicket. As soon as the level begins, we immediately switch to Pontius.

I recommend getting the ability to attract things with a shield before passing through. It will help illuminate dark places.
7
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20 Dec 2014 12:23

2 Comments
Pontius also completed this level. Video: https://www.youtube.com/watch?v=Y-nidA6Ln64
6
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By minik on 23 Jul 2015 15:08
At the moment with three buttons, where you need to open the gate, place a block on the leftmost button, and stand on the rightmost button and wait for a skeleton to pass along the middle one - the gate will open.
2
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By Bertoff on 21 Jan 2017 22:26
Level 10, but still much easier. If you play with a leveled-up character, you can set fire to torches with a fiery sword and there will be no problems
2
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02 May 2020 16:12

1 Comment
We turn the brightness of the monitor to maximum and “there’s no point in pumping up the Cat.”
1
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By Constancya on 26 Nov 2020 21:42