Vampire: The Masquerade - Swansong

Vampire: The Masquerade - Swansong

37 Achievements

15-20h

PS4
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Elder

Elder

Increase a Discipline to the maximum level.

1.7%

How to unlock the Elder achievement in Vampire: The Masquerade - Swansong - Definitive Guide

Note: See the Powers & Abilities section in our Complete Walkthrough for a detailed description of each Discipline and more, as well as tips on the best ones to use.

See Ancilla trophy_bronze.png for more about how to gain experience points and where and how to use them.

Disciplines are special vampiric abilities which are usually dependent on Clan. Because of that, you don't choose; each character has their own 3 Disciplines which you can level up. Each character has 1 special Discipline that only they have, and 2 other Disciplines that are shared with 1 other character, adding up to a total of 8 Disciplines across the 3 characters. Each Discipline comes with its own small skill tree with several related abilities that you can unlock.

To get this trophy, you'll need to level any Discipline to the max (level 5) using experience points. In all likelihood, you'll get this in the last few Scenes of the game; probably somewhere around Part 3 of Scenes 09-11.

All Disciplines start at Level 1 and have 5 levels. (Level 1 is free, Level 2 costs 45 XP, Level 3 costs 90, Level 4 costs 120, and Level 5 costs 180.) Counting just the base costs, you would need a total of 435 points to reach Level 5 in any Discipline. That said, you'll never actually spend that much, because all 3 characters will receive numerous bonuses throughout the game that reduce the XP cost necessary for various Attributes and Disciplines. These bonuses usually come from Traits and Resonance bonuses.

All Disciplines:
  1. Auspex (Emem, Leysha): Supernatural perception. Once activated, it heightens your 5 senses and allows you to see possible futures and read your enemies.
  2. Celerity (Emem): Discipline that allows you to traverse the environment at high speed and slows down your perception of time.
  3. Presence (Emem, Galeb): Discipline tied to charisma. Ability to influence the emotions of those around you.
  4. Dominate (Galeb, Leysha): The ability to command others and turn them into puppets.
  5. Fortitude (Galeb): Physical and mental supernatural resilience.
  6. Obfuscate (Leysha): Discipline that allows you to move around undetected and to mimic someone else.
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