Warhammer 40,000: Mechanicus
34 Achievements
1000 XP
Epic
Impossible
Complete the game in Very Hard mode
40 XP
0.1%
How to unlock the Impossible achievement in Warhammer 40,000: Mechanicus - Definitive Guide
Not really a guide but just a few tips from my own playthrough going for this. Overall, very hard mode isn't too bad but you will probably struggle through the first handful of missions until you can get proper builds and gear for your tech priests. Don't get discouraged! It really does get easier the longer you play.
Aside from more difficult fights, the fact that there are more enemies and with more health means fights have the potential to really drag on and build the Necron's gauge causing even more enemies to appear. Also, if you've already finished a playthrough on a lower difficulty you'll know by now that almost every mission ends with killing all enemies anyway so don't put a mission at risk by rushing objectives hoping for a quick and easy win.
To handle fights quickly and decisively you want cognition point generation to be a big focus in your builds since it'll allow you to use harder hitting weapons more frequently as well as for CP movement. Chances are you're going to be outnumbered and picking off enemies one at a time while your units take a lot of punishment so healing is also a real priority. Just having healing claws and mechadendrites on every unit and shield generators are more than enough if you don't want to waste points in the healing skill tree. Investing in movement can help a lot too, especially the skill that allows you to ignore opportunity attacks. I won't get into what weapons are best as I think it comes down to personal play style, but I found armor ignoring weapons (red damage) to be really effective later in the game where enemies have more armor.
Lastly, one really important thing to mention! It's imperative that you take out as many optional bosses as you can before taking on the final boss Szaregon. Killing them beforehand means they're removed from the final mission entirely, but ignoring them means fighting 5 bosses at once and getting completely swarmed and boxed in by all the extra enemies they summon. I'm not going to say it's impossible to win but if you don't do this it'll make the fight extremely frustrating and if you do it makes it downright trivial, much easier than even a regular mission.
Praise the Omnissiah!
Aside from more difficult fights, the fact that there are more enemies and with more health means fights have the potential to really drag on and build the Necron's gauge causing even more enemies to appear. Also, if you've already finished a playthrough on a lower difficulty you'll know by now that almost every mission ends with killing all enemies anyway so don't put a mission at risk by rushing objectives hoping for a quick and easy win.
To handle fights quickly and decisively you want cognition point generation to be a big focus in your builds since it'll allow you to use harder hitting weapons more frequently as well as for CP movement. Chances are you're going to be outnumbered and picking off enemies one at a time while your units take a lot of punishment so healing is also a real priority. Just having healing claws and mechadendrites on every unit and shield generators are more than enough if you don't want to waste points in the healing skill tree. Investing in movement can help a lot too, especially the skill that allows you to ignore opportunity attacks. I won't get into what weapons are best as I think it comes down to personal play style, but I found armor ignoring weapons (red damage) to be really effective later in the game where enemies have more armor.
Lastly, one really important thing to mention! It's imperative that you take out as many optional bosses as you can before taking on the final boss Szaregon. Killing them beforehand means they're removed from the final mission entirely, but ignoring them means fighting 5 bosses at once and getting completely swarmed and boxed in by all the extra enemies they summon. I'm not going to say it's impossible to win but if you don't do this it'll make the fight extremely frustrating and if you do it makes it downright trivial, much easier than even a regular mission.
Praise the Omnissiah!
1 Comment
Okay, this is legitimately impossible if you don't have exactly the right amount of money for troops, exactly the right mission rewards, exactly the right dice rolls, and exactly the right upgrade purchases. The enemies at mission 1 have enough armor to completely negate all weapon attacks but the costly Arc Scourge, and there are at least 3 times as many as you can kill with 3 turns worth of health each. I keep restarting but the furthest I can get is Deployment 5.
Edit: I figured it out. Get the Cog Occultaris before other mission givers become available and keep an even leveled team of up to 4. Go for the 3 Physical damage canticles early and level a tech priest straight to the end of the Lexmechanic tree. By then, it's doable but grueling.
AND TURN ON ENHANCED EXPLORATION
Edit: I figured it out. Get the Cog Occultaris before other mission givers become available and keep an even leveled team of up to 4. Go for the 3 Physical damage canticles early and level a tech priest straight to the end of the Lexmechanic tree. By then, it's doable but grueling.
AND TURN ON ENHANCED EXPLORATION
By Level 75 Noob on 26 Feb 2022 16:18
This is to help with the mission guide for the game, helping with room choices, including a full glyph picture to help with the glyph rooms and info on battle rooms.
(I created my own mission guide but it was over 200,000 characters and was too big for this guide area. Follow Sheason's guide below, it's amazing)
**I did 3 playthroughs.**
1st) Very hard difficulty gaining as many achievements as I could, I was able to Complete every mission. 91% Awakening.
2nd) Casual Diff with permadeath, ironman and other settings enabled for the remaining achievements, not including ‘melee only’. I got about 30-40 Awakening. Only a half completed game as I Finished the game as quick as possible.
3rd) Casual Diff with 'melee only' setting activated. 36% awakening, fully completed.
_____________________________________________________________________
Firstly some mentions to some great sites to help you.
Shout out to Sheason on Steam for creating an amazing mission and Room guide to follow, smashing work.(It’s really easy to follow, I used this myself throughout my 3 playthroughs)
Shout out to ackadia.com for their Guide on the game. (It includes input on how best to upgrade your Tech-priests, the great level up breakdown is about half way down the page, very worth using, Keep it open on a separate tab to use for levelling up your Tech-priests)
Another site I found(Fandom, Can’t find creater), it gives you information on all the Necron troops that you’ll encounter, worth a quick Read Here unless you don't want to spoil the surprise for yourself.
_____________________________________________________________________
Some info about all missions below:
Some info about room decision below:
Some info about Glyph rooms:
Info about the battle rooms (Rooms with red troops on):
Some info on mission completion rewards and deductions
(I created my own mission guide but it was over 200,000 characters and was too big for this guide area. Follow Sheason's guide below, it's amazing)
**I did 3 playthroughs.**
1st) Very hard difficulty gaining as many achievements as I could, I was able to Complete every mission. 91% Awakening.
2nd) Casual Diff with permadeath, ironman and other settings enabled for the remaining achievements, not including ‘melee only’. I got about 30-40 Awakening. Only a half completed game as I Finished the game as quick as possible.
3rd) Casual Diff with 'melee only' setting activated. 36% awakening, fully completed.
_____________________________________________________________________
Firstly some mentions to some great sites to help you.
Shout out to Sheason on Steam for creating an amazing mission and Room guide to follow, smashing work.(It’s really easy to follow, I used this myself throughout my 3 playthroughs)
Shout out to ackadia.com for their Guide on the game. (It includes input on how best to upgrade your Tech-priests, the great level up breakdown is about half way down the page, very worth using, Keep it open on a separate tab to use for levelling up your Tech-priests)
Another site I found(Fandom, Can’t find creater), it gives you information on all the Necron troops that you’ll encounter, worth a quick Read Here unless you don't want to spoil the surprise for yourself.
_____________________________________________________________________
Some info about all missions below:
Some info about room decision below:
Some info about Glyph rooms:
Info about the battle rooms (Rooms with red troops on):
Some info on mission completion rewards and deductions
You can change the difficulty to Very Hard just before the final mission, which is the Captrix mission to
The final mission is a breeze even on Very Hard if you defeat the other five bosses separately through Captrix's other missions. Otherwise, they will show up as additional enemies in the mission.
Final fight overview (if you defeat the other five bosses separately):
(Credit to Atlan for his Steam guide pointing this out on the Steam version; works on the Xbox version as well.)
The final mission is a breeze even on Very Hard if you defeat the other five bosses separately through Captrix's other missions. Otherwise, they will show up as additional enemies in the mission.
Final fight overview (if you defeat the other five bosses separately):
(Credit to Atlan for his Steam guide pointing this out on the Steam version; works on the Xbox version as well.)