Warhammer 40,000: Space Marine

Warhammer 40,000: Space Marine

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The Emperor Protects

The Emperor Protects

Complete Part 1 of the game on Hard difficulty in a single session without dying or restarting.

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How to unlock the The Emperor Protects achievement in Warhammer 40,000: Space Marine - Definitive Guide

Note: Part 1 includes Chapters 1 - 4. It is not, as some have mistakenly believed, only Chapter 1. The achievement will pop as shortly after you destroy the drop ship at the end of Chapter 4.

Easier than you'd think. I would suggest NOT doing this your first time through the game. Instead, first play through the entire game on Hard difficulty. Make sure you've completed the game before using the "select mission" option or starting a new campaign, or you won't get the achievement for beating the entire game on Hard. After you've beaten the entire game on hard, come back and go for this achievement. You'll find it much easier as you've gotten used to the controls and strategies for when you're swarmed.

Once you've played through Part 1 on hard to get a feel for the way the monsters spawn, you can sprint through the entire thing in about an hour and a half. Make sure not to get too reckless, though, as you will die :P I got this on my first try after completing the game on Hard.

General strategy: Kill Shoota Boyz (the dudes with the guns) first, because as long as you aren't attacking them, the Slugga Boyz (the Orks with the axes) will usually focus on your companions. Always save your Fury for when you're low on health, as using it to recharge is much safer than trying to execute when there's a ton of other guys around. Don't save it too long though. Remember, it's not instant heal, so if you're too low and still taking damage it won't save you.

There are really only three trouble spots.

Although I did not find this part to be hard, I added this for those who may. Thus, I will not consider it one of my "trouble spots" - and you will see why in a moment. At the end of Chapter 1 (the tutorial) you will find yourself mobbed by Orks if you go towards where the turret is. Instead, don't rush out and fight them. Stay behind cover, and don't proceed into the final area. Once you blow open the pipes blocking your path, use them as your cover and stay just behind them. You should be able to kill any of the Sluggas before they get to you with your bolter pistol, and the Shootas won't be able to hit you since you are behind the pipes. Once all the Sluggas are dead, you can pick off the Shootas one at a time from the safety of the pipes, making sure only the one you are killing has a line of sight on your position.

Chapter 2:
Towards the middle of Chapter 2, right before you enter the bunker to meet Lt. Mira will be a HUGE swarm of Orks with no real cover areas. Hang back behind the defensive area the NPCs are all guarding, and let most of them do the work. Shoot with your bolter at the Shoota Boyz as they will cause you the most trouble. After about 3 waves of bad guys, a drop ship will fly in an Ork Nob. The easiest way to defeat him (since AirNath pointed out you don't have fury yet) is to use your bolter and roll. I remember my first time through this part (before the achievement), I was very low on health and actually just kept rolling away from him and let my companions do the killing. That is always an option if you are in danger.

Also in Chapter 2, when you have your Jump Pack don't go over-board. I almost died cause I was having too much fun ground pounding everything, and was getting owned by the rocket launchers. If your shields drop, remember to wait somewhere safe where the rockets can't hit you.

Chapter 3:
At the very end when Leandros is pushing in the shell. This area can be hard if you don't know where to hide out. As soon as you enter the room, there will be a group of Slugga Boyz trying to dismantle your bomb. As soon as you've killed them, run straight across to the other side of the room. Here there is an alcove where the Shoota Boyz can't hit you. Hide here, and kill everything that comes your way. Don't worry about the guys that come to attack you, instead make sure to kill the little Squigs (the little pink things with bombs strapped to them) first, since they are the most dangerous and will also blow up most of the Sluggas.

Chapter 4:
Make good use of your ranged weapons and you won't have too much trouble here. Once you've gotten onto the battering ram, be sure to move slowly and keep your eyes open as you will find lots of squigs trying to sneak up and blow you to pieces. When you get to the part with the Drop Ship, make sure to rip the turret off as soon as you get to it. Move around a lot, and use the walls for cover. In the middle area is a spot with a metal plate on the side and barrels in front, forming a little corner for you to hide and recover your shields when necessary. Every once in awhile, the drop ship will drop off a couple of the Slugga Boy Pros and a Nob, so watch out for them.

There you go!
If you decide to downvote this, please post a comment as to why so I can update the solution to be more helpful. Thanks!
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08 Sep 2011 14:28

35 Comments
The game is broken up into 5 parts. Part 1 includes chapters 1 - 4. Think of each part as an act of a play. As for what I mean when I say don't try to attempt the achievement your first time through the game....it means exactly what it says. Play through on hard first, but don't bother trying for the achievement. You won't get it. Or maybe you will since I gave you the guide with the strategies for all the hard parts :P But it'll be a lot easier if you just play through the game, get better at the controls, and then after you've beaten the entire game on hard come back and go for the achievement.
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By Worhammer on 10 Sep 2011 16:20
Its very misleading how you put super easy in front of chapter 4. Its easily the hardest chapter of the first part.
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By Chronic Killer on 10 Sep 2011 18:24
Chapter 4 is pretty easy if you know how to use the weapons you have. Got the achievement the first time thanks to this guide.

Remember to always kill the enemies with ranged weapons. they will kill you pretty fast.
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By Yapyap23 on 12 Sep 2011 02:45
Chronik really? I do not mean that sarcastically in any way. I had WAY more trouble with the spot at the end of chapter 3. My first time through I died probably 5 or 7 times there, maybe even as many as 10, before I figured out to camp out in that little alcove to the side. I tried the one in the back first, but that didn't work as it was too small an area.

I only died once in Ch. 4. I will change that, but I honestly didn't know it would give anyone any trouble with the tips I gave, as once I figured out not trying to shoot the ship with the turret still mounted (ie, rip it off before you start shooting) I got it first try.
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By Worhammer on 12 Sep 2011 04:32
i side with you worhammer the end of chapter 3 when Leandros is pushing in the shell is definitly the hardest part I keep dieing there but have no trouble anywhere else. very very frustrating
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By Drorelith on 12 Sep 2011 18:37
Drorelith, make sure you aren't worrying too much about all the little guys. Focus on killing the exploding pigs as soon as you see them, and save your fury until you are about 1/2 or 1/4th health then use it. When the Nobs (big guys) show up, don't try to fight them head on. Roll around a lot, and only attack them when they've missed a swing. If possible, use your vengeance launcher on them as this is a safe way to attack them. Hope all this helps.
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By Worhammer on 12 Sep 2011 23:08
Can you Load the chapter start and it still counts toward the achievement?
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By an7man on 13 Sep 2011 01:09
No. No restarting check points, no exiting the game, no loading previous saves, no nothing. Straight through, no dying.
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By Worhammer on 13 Sep 2011 02:43
You do not have fury yet for the first nob ork.This achievement sucks and so does THQ.
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By AirNath on 13 Sep 2011 09:38
Could you please clarrify what "part 1" consists of at the top the solution? (i.e. chapters 1,2,3,4 - unlocks after destroying the battering ram) It's really the only thing I came here to find and I had to just assume it was those chapters because those were the only ones you mentioned any 'tricky' parts in. I think this would help others in the same situation as myself, who are just looking for clarrification.

+1 from if you do.

Also, the only part I had any trouble in was the tutorial part, when you get that ork rush before turning the turret around. Died twice there lol.
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By Patsreds on 13 Sep 2011 13:21
Excellent solution! Thank you, the tip for chapter 3 helped a lot.
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By anomalystic777 on 13 Sep 2011 20:56
One thing I found handy for the fight at the end of Chapter 4 is that if you charge the cannon and hit the Minelayer with a plasma blast right on its belly as it's dropping the troops, those troops end up stunned and/or dead. Making that portion of the fight much, much easier. Given the low maneuverability of that area, combined with the lack of being able to evade while carrying the cannon, it helps a lot.
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By Rhyolitic on 14 Sep 2011 06:47
I tried this on my first play through and found it frustratingly difficult and gave up.

I tried it AFTER completing the whole Campaign on Hard and found it so easy I was worried that I didn't have it set to Hard.

I'm NOT brilliant at this sort of game - so try it AFTER you have done the Campaign on Hard too.
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By Big Dibs theDog on 20 Sep 2011 18:03
Great tip about playing all the way through on Hard first. Makes it much easier.

In Chapter 3 where Leandros is pushing the shell, you might mention there are two Nobz that jump out toward the end of the waves of enemies. The only consistent way I found to finish these guys off is with the Vengeance Launcher and lots of rolling. Usually because I had to use my fury earlier to heal myself (a Squig slipped through). However, for the Vengeance/Rolling technique to work, you have to finish off the Shoota Boyz on the upper level first, or they'll pick you off while you're dealing with the Nobz.

All in all, a good guide. Thanks!
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By Beez 808 on 23 Sep 2011 05:42
Beat the whole campaign on easy and then went for hard. I survived part 1 without even trying that hard. Except apparently saving counts as restarting, so this will have to wait until hard difficulty is finished.
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By Daemonhunter 7 on 28 Sep 2011 06:26
Sorry to hear that Karloss....never heard of it happening before :/
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By Worhammer on 13 Oct 2011 21:01
second attempt, did it without any problems. managed to kill the ork drop ship off before it could drop anything off.
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By Karloss00 on 16 Oct 2011 20:40
Does starting a new campaign reset your kills for the 40k kills achi?
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By mkollphoenixfan on 20 Oct 2011 08:09
I have no idea, but I don't see why it should, since that achievement counts across all game modes.
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By Worhammer on 20 Oct 2011 14:05
Good guide! Thank you very much.
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By DynamiteJavvy on 10 Jan 2012 10:27
Thank you both. Glad it's helpful.
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By Worhammer on 10 Jan 2012 11:30
Heads up. I played through chapters 1 and 2, then quit and went to sleep. Today I played 3 and 4. No deaths, no achievement. Not sure if that means the game is reading that as restarting a level? Guess I'll have to go through it again!
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By AngloSaxton on 23 Jun 2012 01:39
Yeah, you must do it in one sitting without exiting the game. I'm not meaning to be rude here, but that part is right in the achievement description. :) In a single session without dying or restarting (restarting, being exiting the game or using "restart from checkpoint") it says.
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By Worhammer on 23 Jun 2012 02:53
Yeah, I kinda glossed over the "single session" part of it. Ran through again in 1 session and had a pretty easy time of it. Great guide, tips were very helpful.
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By AngloSaxton on 25 Jun 2012 18:13
Thanks :) Glad I could help.
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By Worhammer on 25 Jun 2012 19:24
Hardest part is the airship. This achievement has the biggest glitch to it since Vanquish came out. I've replayed this achievement twice already and no restarting, nor dying. The only thing I did do is quit mission when I had to get off. That's it. Other than that, this achievement is a horrible one to get just like Vanquish glitches the campaign achievement as well...
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By Brutaka5 on 03 Jul 2012 05:22
Not sure what Vanquish would do that could possibly affect this achievement....and you can't quit the mission. You have to start from the beginning of the game and keep playing until the achievement pops. You can pause the game, but that's it. No turning off your console, no going to the dashboard, no exiting to the main menu and using continue. Start the game and keep going until act 2. Simple as.
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By Worhammer on 03 Jul 2012 05:26
Really? Well that sucks. Well there's a Japanese game called Vanquish and if you complete the entire campaign on hard or higher, you won't get the achievement where you've completed all acts on hard or higher. It's pretty messed up but overall fun game. Gonna attempt it now and see if I get it this time. Just gotta figure out how to survive that airship on hard.
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By Brutaka5 on 03 Jul 2012 22:59
I'm surprised, I died during the shell loading sequence because I cornered myself, but otherwise I never came close to dying once. Even the drop ship was a joke. The key like the guide says is to always hang back and not engage in melee, while taking out shoota boys and squibs first.
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By KilldbyNecropsy on 07 Jul 2014 03:14
That's where I died too but I expected that would be the place, I never did do well there. Those freakin squigs keep getting me angry
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By Nurse Lorax on 08 Mar 2015 23:42
Wow, actually managed it my first time through, was not expecting that. Somehow survived the end of level 3 with just a tiny sliver of health left.
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By EarthboundX on 12 Nov 2023 06:39
First time though and I died right at the end of chapter 4,FML.....
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By Gym Phonk on 13 Dec 2023 00:38
Could you explain what “Part 1” is exactly. I had assumed this meant Chapter 1 but your guide mentions Chapters 2, 3 & 4.

Also and most confusingly I have re-read your first paragraph 3 times and I still don’t understand it???
"I would suggest NOT doing this your first time through the game. Instead, when you first play this level do so on hard. “

What do you mean when you first play this level? What level ? And surely the first time I play it WILL be on my first time through.

Not trying to be awkward but I really, really don’t understand this.
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By The Dauntless on 10 Sep 2011 16:10
I tried to do this today and got to part where you defend the shell as Leandros pushes it back. i rolled in the alcove at the opposite end and fell out of the level. instant rage quit right there.
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By Karloss00 on 13 Oct 2011 20:03
Great guide, I did an easy playthrough, doing the hard one now hoping I could get this one. Sadly, I died during the "Leandros pushing the shell" scenario at the end of chapter 3 haha. I know better now. I'll be ready. Thanks!
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By Airman Rufio on 25 Dec 2011 13:19
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Having just completed this achievement, I feel it would be beneficial to add this solution. I read and used the excellent guide provided by Worhammer, and I agree with the general strategies listed, but I have an alternate approach that worked for me on the first try, after having failed several attempts at progressing through chapter 3.

While I would agree that this achievement is more attainable during a 2nd playthrough, I do not think it's necessary to complete the game on Hard before going back to this. I completed the game on Normal, then went for this achievement straight away. My intent was to first complete the game on Hard and then return for this achievement, but I changed my mind when I realized that I would learn more from the difficult portions and figure out which weapons I should use during each battle if I just persisted and tried this repeatedly until I was successful. The other potential pitfall to waiting until the game is completed on Hard is that you may become dependent on certain weapons; at the beginning of the game you unlock weapons incrementally and if you think you're going to begin your first encounter with the Melta Gun or Thunder Hammer, then you will be sadly disappointed. It can be frustrating because truly the most difficult bit occurs at approximately an hour into the game (late in Chapter 3) and if you die you have to restart, but hopefully this information will help you to avoid that pitfall.

Chapter 1 - Not bad really. Use the initial battles to learn how to deal with swarms of Orcs, master melee combat in this higher difficulty level, and to hone your Bolt pistol skills which has infinite ammunition. This is important because you will want to conserve ammo for the Bolter rifle for when it is really necessary. Ranged weapons are EXTREMELY important to avoid deaths on Hard mode. If you die in Chapter 1, no big deal, just start a new game and you'll breeze through on the 2nd try.

Chapter 2 - Exactly as described by Worhammer, but I'll expand on a couple parts. When you have the Jump Pack, there is no need to kill all the Orks (even though it is quite fun). Keep moving toward the location for the checkpoint and you will advance beyond most of the enemies and avoid damage and loss of ammo.

For the portion mentioned just before meeting Lt. Mira, when the swarms of Orks arrive, be sure you are positioned just in front of the bunker and behind the NPCs (opposite of where the Orks approach you). They will take out most of the Orks, along with your help, and with the Bolter in hand you can complete this section entirely without ever relying on melee combat, which is much safer. I would also recommend saving a couple grenades for when the Ork Nob attacks.

Chapter 3 - There are tons of areas where weapons are stashed in large crates, and they provide infinite ammo. I suggest loading up at those sites, and after large engagements return to them to refill your weapons. The Vengeance Launcher can be very useful, particularly in dealing with swarms as it thins out the enemy’s ranks in case a few get through and you are forced to use melee combat. Plus, nearly every time you feel you need to use it, there will be an ammo crate nearby for restocking.

The point where Leandros pushes the armed shell into place is the hardest part of this achievement. You will be faced with Shoota Boyz on two elevations as well as multiple lesser Orks and, most concerning, Squigs. I died three times here when I positioned myself deep in the nook at the far left of the room despite being protected from the Shoota Boyz’s gun fire. This was because I had poor visualization of what was approaching me and by the time I could see them, they had over-run my teammates and I was forced into melee combat. ProTip: melee combat vs. Squigs = dead Space Marine!
Instead of burying myself into that alcove, I began right at the front corner. As soon as the Shoota Boyz entered the upper level of the big room, I picked most of them off with the Stalker Bolter (sniper rifle; I suggest two quick shots anywhere on the body since this is much faster than lining up single-shots to the head). Very soon swarms of Orks and Squigs will attack you, and as soon as I heard them coming I abandoned the Stalker Bolter and switched to the Bolter rifle. This is an automatic weapon and mows down Orks, especially when aiming at the head. Try to save Commander’s Fury for this part and when the initial swarm approaches with the Squigs, turn on Commander’s Fury ‘Marksman’ by pressing in both the RS and LS, then LT. This causes the swarm to run in slow motion and you can easily destroy the Squigs and most of the Orks. By the time your Commander’s Fury runs out, run back into the alcove to protect yourself from the respawning Shoota Boyz above, and there may only be 1 or 2 Squigs left which you can dispatch with your Bolter in regular time. Your last challenge at this point will be an Ork Nob who completely ignores your mates and charges you straight away. Do not engage him in melee combat, it’s just too risky. Use your sprint and roll abilities and get some distance from him by running back and forth from the alcove to where you entered the room initially (this provides protection from the Shoota Boyz gunfire) and when he is coming at you, shoot him in the face with your Bolter or blow him up with several shots from your Vengeance Launcher. After he is dead, just pick off the remaining Shoota Boyz from the protection of your alcove and the chapter will end.

Chapter 4 – When you enter the large room with multiple ramps, use your Stalker Bolter to pick off the Orks and occasional Squigs from afar. Once the room seems clear, turn around and restock the ammo in the large weapon crate containing Stalker Bolters. As you advance, more Orks will respawn so just snipe them and backtrack for more ammo if desired. Use Worhammer’s guide for the final portion of the chapter and you are 25G richer. The achievement popped for me at the beginning of Part II so don’t turn off your console too soon.

This is my first guide so I would appreciate any constructive comments. Good luck!
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26 Jan 2012 16:16

3 Comments
You should do some more in-depth guides like this ;). Much like Worhammer, it is very well explained unlike many solutions out there. I suggest you keep posting!!
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By MrInfliction on 27 Dec 2012 18:18
Nice guide will help me get throught this
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By BloodierPrince on 20 Jun 2019 17:45
Unfortunately I'm almost never one of the first to complete an achievement so I rarely have much to offer in the form of a guide or solution. In fact I have only one other solution on this site at the moment. But thanks for the encouragement and I'll certainly contribute when I can.
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By AgentLebowski on 28 Dec 2012 03:37
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Take your time, use the stun/health drain combo A LOT, especially useful on Gretchin.

Cover and range are your best friends, keep the orks and gretchin at a distance, you can always recharge shields easily, just keep an eye on your shield/health bar and keep it topped up.

Don't go in gund blazing, you will die, quickly, Orks and Gretchin will try and swarm you and get in close for melee attacks or close range shooting when they can, use cover and keep them away, the trenches are great for creating "choke points" where you can funnel your enemies.

You will get it eventually, I died once on, my 3rd try, now I know where eveything spawns and the most efficient way of keeping yourself alive, just try to memorise the attackl patterns and reload often, go for headshots when you can and use the health drain combo when it's reasonably safe to (1 or 2 Orks or a few Gretchin).

The hardest part is near the end of the level with a ramp and some Orks come rushing at you from below, behind some shipping container things, use the chain explosive launcher here for an easier time, just slowly edge your way through here, it can be a little tricky with all the hiding places and corners for the Orks to hide, then an Ork Nob and his Boyz to fight on the opposite side (there should be some Gretchin if you need a quick health boost), a fully charged rage meter help a lot here.

If I managed this on the Xbox version, it should all be the same, just better looking slaughter.
Overall, good luck and remember - The Emperor Protects.
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04 Feb 2018 00:00

Part 1 of the game consists of Chapters 1-4. You must complete this on Hard without dying, reloading a checkpoint, and without quitting. Remember to take your time and use your guns rather than melee (because melee will get you killed quicker in Hard).

Be weary of the end of chapter 3 and the end of chapter 4. At the end of chapter 3 is a large group of enemies coming in while you cover your squadmate putting the missile into the chamber. At the end of chapter 4, you have to fight an Ork dropshop with the Plasma Cannon, the dropship can do loads of damage to you if you're not careful.

Also be weary of the suicidal squigs!

Here is the video of chapter 4, to finish off the trophy:

Credit to DarkHawkGaming for this video.

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Part 1 of Space Marine is Chapters 1 through 4. You must complete all 4 chapters on Hard, without releoading checkpoints, without dying, and without quiting. Its best to set aside a couple hours for this, or else just pause the game if you must leave.

Notable areas of difficulty are near the end of Chapter 3, where you must defend one of your squadmates from waves of Orks, Gretchin, and Squigs and the end of Chapter 4, where you must use a Plasma Cannon to shoot down an Ork dropship.

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