Wartales
178 Achievements
GOG
Crime and accomplishment
Finish the Crime and Chaos path
0.2%
How to unlock the Crime and accomplishment achievement in Wartales - Definitive Guide
If you're like me and struggled to get the points to level up this path I found a reasonable farm to get you to level 12 on this path.
Disclaimer I had completed every region prior to farming these levels so I am unsure of how effective it would be if you were to attempt this earlier in the game.
Starting You will need to be in Tiltren County to do this method and start at Stromkapp, the main town in Tiltren.
The basics of this method are that you go around Stromkapp and find any merchants to attack, once you attack them take out one enemy and it should give the option to let the others flee. Do this and then leave the goods to ensure your notoriety isn't too high that you're unable to steal. I only do this to the ones that are within viewing distance of Stromkapp. Once you're taken out all the close by merchants go into Stromkapp and steal the trade goods from the guy in the corner of the market. This should get you to max notoriety making you unable to steal anything more (599/600 wanted status). Once you've maxed out that status and taken out the merchants close by turn yourself into the guards and sacrifice one of your members to go to prison. Luckily it isn't very punishing to go to prison so they will just be sent to the Tiltren jail every time which is fortunately very close by just to the east. Go to the jail and pay to get your member (They will be close to the gate with their arms crossed) out which costs roughly 80 Krowns per time and simply repeat the process now your notoriety is back to zero.
Important things to know
1. Once you've stolen the trade goods they'll take a while to respawn so just steal everything within the town you can find and that should respawn enough you never have to stop this setup.
2. The only merchants that count towards the challenge are the merchants with the gold coins under their symbol for some reason. So don't bother with the ones who have armour for sale.
3. If you find a merchant that is rich (You can spot this with the gold glowing carrage) ensure you take out all the merchants (You will have to hit them once to get rid of their dodge and then once again to take them out) This will help you progress towards the Highwaymen II challenge which just needs you to take out 10 rich merchants and rewards 5PP or 4PP without the perk unlocked.
4. Ensure you've purchased the knowledge of Specialised Training as it will award 1 more PP for the challenges that give 2 or more.
5. If you're at 3 or more wanted level try to rest before resetting your notoriety as there is a challenge as well for keeping 3 or more stars for 7 days (It doesn't have to be consecutive days)
6. Ideally you should place the stolen goods in the chest in camp and have your thief attached to it so they slowly fence the goods which also awards 3PP for every 10 items that get fence over resting. (This didn't seem to happen every rest even when the chest was full so it isn't 100% necessary but it helps if you can even get it 1 or 2 times to speed things up)
So the challenges this will complete for you are
1. Dead or Alive, Accumulate 250 suspicion (1PP per time achieved, although you gain over 500 suspicion so you're guaranteed this one twice)
2. Pickpocket, Steal 500 Krowns worth of items (1PP per 500 Krowns of items)
3. Highwaymen I, Win 5 fights against merchants (3PP per 5 fights)
4. Ill-gotten gains, Fence 10 items (3PP per 10 items)
5. Dead or Alive II, Keep a wanted level of 3 or more for 7 days (4PP for every 7 days)
6. Highwaymen II, Kill 10 rich merchants in battle (5PP per 10 merchants)
This should get you to level 12 within a reasonable time, I have yet to find a better method so feel free to mention one if you have found another way.
To get the final point to complete the Crime and Chaos path you will need to complete all 5 burglaries. You get your first one unlocked at level 8 and 1 more unlocked every level up after that.
I have attached a link with a great guide to get you through the burglaries here: https://www.yekbot.com/wartales-crime-chaos-path-quest-guide...
Disclaimer I had completed every region prior to farming these levels so I am unsure of how effective it would be if you were to attempt this earlier in the game.
Starting You will need to be in Tiltren County to do this method and start at Stromkapp, the main town in Tiltren.
The basics of this method are that you go around Stromkapp and find any merchants to attack, once you attack them take out one enemy and it should give the option to let the others flee. Do this and then leave the goods to ensure your notoriety isn't too high that you're unable to steal. I only do this to the ones that are within viewing distance of Stromkapp. Once you're taken out all the close by merchants go into Stromkapp and steal the trade goods from the guy in the corner of the market. This should get you to max notoriety making you unable to steal anything more (599/600 wanted status). Once you've maxed out that status and taken out the merchants close by turn yourself into the guards and sacrifice one of your members to go to prison. Luckily it isn't very punishing to go to prison so they will just be sent to the Tiltren jail every time which is fortunately very close by just to the east. Go to the jail and pay to get your member (They will be close to the gate with their arms crossed) out which costs roughly 80 Krowns per time and simply repeat the process now your notoriety is back to zero.
Important things to know
1. Once you've stolen the trade goods they'll take a while to respawn so just steal everything within the town you can find and that should respawn enough you never have to stop this setup.
2. The only merchants that count towards the challenge are the merchants with the gold coins under their symbol for some reason. So don't bother with the ones who have armour for sale.
3. If you find a merchant that is rich (You can spot this with the gold glowing carrage) ensure you take out all the merchants (You will have to hit them once to get rid of their dodge and then once again to take them out) This will help you progress towards the Highwaymen II challenge which just needs you to take out 10 rich merchants and rewards 5PP or 4PP without the perk unlocked.
4. Ensure you've purchased the knowledge of Specialised Training as it will award 1 more PP for the challenges that give 2 or more.
5. If you're at 3 or more wanted level try to rest before resetting your notoriety as there is a challenge as well for keeping 3 or more stars for 7 days (It doesn't have to be consecutive days)
6. Ideally you should place the stolen goods in the chest in camp and have your thief attached to it so they slowly fence the goods which also awards 3PP for every 10 items that get fence over resting. (This didn't seem to happen every rest even when the chest was full so it isn't 100% necessary but it helps if you can even get it 1 or 2 times to speed things up)
So the challenges this will complete for you are
1. Dead or Alive, Accumulate 250 suspicion (1PP per time achieved, although you gain over 500 suspicion so you're guaranteed this one twice)
2. Pickpocket, Steal 500 Krowns worth of items (1PP per 500 Krowns of items)
3. Highwaymen I, Win 5 fights against merchants (3PP per 5 fights)
4. Ill-gotten gains, Fence 10 items (3PP per 10 items)
5. Dead or Alive II, Keep a wanted level of 3 or more for 7 days (4PP for every 7 days)
6. Highwaymen II, Kill 10 rich merchants in battle (5PP per 10 merchants)
This should get you to level 12 within a reasonable time, I have yet to find a better method so feel free to mention one if you have found another way.
To get the final point to complete the Crime and Chaos path you will need to complete all 5 burglaries. You get your first one unlocked at level 8 and 1 more unlocked every level up after that.
I have attached a link with a great guide to get you through the burglaries here: https://www.yekbot.com/wartales-crime-chaos-path-quest-guide...
6 Comments
Great tips, I'd also add that if you do assassinate contracts hard (after 5 you gain 6 pp), most of the time you would fight against guard members, if you have 400+ notoriety you will also progress in fighting guards with 400+ notoriety (every 3 fights you'll earn 4 pp). If you accept those contracts in the first town you'll fight enemy at lv 3 (if you are region-locked), which makes a total breeze to earn 10 pp in a matter of minutes (plus money).
By E73RN I Erj on 24 Nov 2023 15:38
Great tips, I'd also add that if you do assassinate contracts hard (after 5 you gain 6 pp), most of the time you would fight against guard members, if you have 400+ notoriety you will also progress in fighting guards with 400+ notoriety (every 3 fights you'll earn 4 pp). If you accept those contracts in the first town you'll fight enemy at lv 3 (if you are region-locked), which makes a total breeze to earn 10 pp in a matter of minutes (plus money).
By E73RN I Erj on 24 Nov 2023 16:20
If you're like me and struggled to get the points to level up this path I found a reasonable farm to get you to level 12 on this path.
Disclaimer I had completed every region prior to farming these levels so I am unsure of how effective it would be if you were to attempt this earlier in the game.
Starting You will need to be in Tiltren County to do this method and start at Stromkapp, the main town in Tiltren.
The basics of this method are that you go around Stromkapp and find any merchants to attack, once you attack them take out one enemy and it should give the option to let the others flee. Do this and then leave the goods to ensure your notoriety isn't too high that you're unable to steal. I only do this to the ones that are within viewing distance of Stromkapp. Once you're taken out all the close by merchants go into Stromkapp and steal the trade goods from the guy in the corner of the market. This should get you to max notoriety making you unable to steal anything more (599/600 wanted status). Once you've maxed out that status and taken out the merchants close by turn yourself into the guards and sacrifice one of your members to go to prison. Luckily it isn't very punishing to go to prison so they will just be sent to the Tiltren jail every time which is fortunately very close by just to the east. Go to the jail and pay to get your member (They will be close to the gate with their arms crossed) out which costs roughly 80 Krowns per time and simply repeat the process now your notoriety is back to zero.
Important things to know
1. Once you've stolen the trade goods they'll take a while to respawn so just steal everything within the town you can find and that should respawn enough you never have to stop this setup.
2. The only merchants that count towards the challenge are the merchants with the gold coins under their symbol for some reason. So don't bother with the ones who have armour for sale.
3. If you find a merchant that is rich (You can spot this with the gold glowing carrage) ensure you take out all the merchants (You will have to hit them once to get rid of their dodge and then once again to take them out) This will help you progress towards the Highwaymen II challenge which just needs you to take out 10 rich merchants and rewards 5PP or 4PP without the perk unlocked.
4. Ensure you've purchased the knowledge of Specialised Training as it will award 1 more PP for the challenges that give 2 or more.
5. If you're at 3 or more wanted level try to rest before resetting your notoriety as there is a challenge as well for keeping 3 or more stars for 7 days (It doesn't have to be consecutive days)
6. Ideally you should place the stolen goods in the chest in camp and have your thief attached to it so they slowly fence the goods which also awards 3PP for every 10 items that get fence over resting. (This didn't seem to happen every rest even when the chest was full so it isn't 100% necessary but it helps if you can even get it 1 or 2 times to speed things up)
So the challenges this will complete for you are
1. Dead or Alive, Accumulate 250 suspicion (1PP per time achieved, although you gain over 500 suspicion so you're guaranteed this one twice)
2. Pickpocket, Steal 500 Krowns worth of items (1PP per 500 Krowns of items)
3. Highwaymen I, Win 5 fights against merchants (3PP per 5 fights)
4. Ill-gotten gains, Fence 10 items (3PP per 10 items)
5. Dead or Alive II, Keep a wanted level of 3 or more for 7 days (4PP for every 7 days)
6. Highwaymen II, Kill 10 rich merchants in battle (5PP per 10 merchants)
This should get you to level 12 within a reasonable time, I have yet to find a better method so feel free to mention one if you have found another way.
To get the final point to complete the Crime and Chaos path you will need to complete all 5 burglaries. You get your first one unlocked at level 8 and 1 more unlocked every level up after that.
I have attached a link with a great guide to get you through the burglaries here: https://www.yekbot.com/wartales-crime-chaos-path-quest-guide...
Disclaimer I had completed every region prior to farming these levels so I am unsure of how effective it would be if you were to attempt this earlier in the game.
Starting You will need to be in Tiltren County to do this method and start at Stromkapp, the main town in Tiltren.
The basics of this method are that you go around Stromkapp and find any merchants to attack, once you attack them take out one enemy and it should give the option to let the others flee. Do this and then leave the goods to ensure your notoriety isn't too high that you're unable to steal. I only do this to the ones that are within viewing distance of Stromkapp. Once you're taken out all the close by merchants go into Stromkapp and steal the trade goods from the guy in the corner of the market. This should get you to max notoriety making you unable to steal anything more (599/600 wanted status). Once you've maxed out that status and taken out the merchants close by turn yourself into the guards and sacrifice one of your members to go to prison. Luckily it isn't very punishing to go to prison so they will just be sent to the Tiltren jail every time which is fortunately very close by just to the east. Go to the jail and pay to get your member (They will be close to the gate with their arms crossed) out which costs roughly 80 Krowns per time and simply repeat the process now your notoriety is back to zero.
Important things to know
1. Once you've stolen the trade goods they'll take a while to respawn so just steal everything within the town you can find and that should respawn enough you never have to stop this setup.
2. The only merchants that count towards the challenge are the merchants with the gold coins under their symbol for some reason. So don't bother with the ones who have armour for sale.
3. If you find a merchant that is rich (You can spot this with the gold glowing carrage) ensure you take out all the merchants (You will have to hit them once to get rid of their dodge and then once again to take them out) This will help you progress towards the Highwaymen II challenge which just needs you to take out 10 rich merchants and rewards 5PP or 4PP without the perk unlocked.
4. Ensure you've purchased the knowledge of Specialised Training as it will award 1 more PP for the challenges that give 2 or more.
5. If you're at 3 or more wanted level try to rest before resetting your notoriety as there is a challenge as well for keeping 3 or more stars for 7 days (It doesn't have to be consecutive days)
6. Ideally you should place the stolen goods in the chest in camp and have your thief attached to it so they slowly fence the goods which also awards 3PP for every 10 items that get fence over resting. (This didn't seem to happen every rest even when the chest was full so it isn't 100% necessary but it helps if you can even get it 1 or 2 times to speed things up)
So the challenges this will complete for you are
1. Dead or Alive, Accumulate 250 suspicion (1PP per time achieved, although you gain over 500 suspicion so you're guaranteed this one twice)
2. Pickpocket, Steal 500 Krowns worth of items (1PP per 500 Krowns of items)
3. Highwaymen I, Win 5 fights against merchants (3PP per 5 fights)
4. Ill-gotten gains, Fence 10 items (3PP per 10 items)
5. Dead or Alive II, Keep a wanted level of 3 or more for 7 days (4PP for every 7 days)
6. Highwaymen II, Kill 10 rich merchants in battle (5PP per 10 merchants)
This should get you to level 12 within a reasonable time, I have yet to find a better method so feel free to mention one if you have found another way.
To get the final point to complete the Crime and Chaos path you will need to complete all 5 burglaries. You get your first one unlocked at level 8 and 1 more unlocked every level up after that.
I have attached a link with a great guide to get you through the burglaries here: https://www.yekbot.com/wartales-crime-chaos-path-quest-guide...
6 Comments
@E73RN I Erj I'm playing on easy and I'm never proposed hard assassination bounties though I can see other bounties labelled as hard. Any idea why? I will add that when I'm fighting guards they're always at my level despite the fact that I picked up regions locked like you. Again do you know the reason?
By Jacky chaud on 09 Dec 2023 22:56
They scale off of your highest leveled troop member IIRC. So they're only good to fight if everyone in your troop is the same level with good gear.
By xXJGRANTXx on 23 Dec 2023 16:55
This is the rarest achievement in the game and for good reason. After completing every region to 100% as well as all the other paths, I was still only at the start of level 10 of this path. Luckily there is a very fast way to grind it out! It took me less than an hour for the final 2 levels.
If you haven’t already, you will need to go to the Grinmeer region (Gosenberg city) and progress the scenario almost all the way before you can access the basement of The Church of the Saving Eye. Talk to the priest and choose the 3rd option for an ornate key. If the third option from the priest doesn’t appear, don’t worry, just keep progressing the scenario. Once down in the basement you will get a mission to save a member of the People’s Fellowship from the prison. When you bring him back and complete the mission you will have access to a free bed that will pass time for 8 hours and remove your Wanted level by 50-60 each rest.
You’re going to be focusing on only 3 challenges: Dead or Alive (accumulate 250 suspicion), Pickpocket (Steal 500 Krowns worth of items), and Dead or Alive II (Keep a Wanted level of 3 or more for 7 days). Dead or Alive and Pickpocket only give 1 PP but you’ll getting 2-3 points EACH every 2 minutes, so it’s fast!
All you have to do now is run to the arena, steal all the skill books, and run to any number of the many merchant caravans and steal everything, food and gear, until you are at max suspicion. Run back to the church and rest in the bed over and over (it’s a very fast animation) until back to 0 suspicion and do it again! Your fatigue will lower a little each time you use the bed so you’ll have to camp often, but you can eat all the stolen food. Don’t even worry about cooking it, just eat and move on. You will also be getting credit for having a wanted level above 3 as the time passes during the bed rests.
The fatigue meter will not move into the negative if you keep using the bed so make sure to get your suspicion to 0 before camping to avoid unwanted interruptions by the guard.
Some tips to further speed up the process:
1) Equip your thief with the Embroidered Handkerchief. I have 2 of them but I can’t remember where I got them. I would look online but so much of the information is outdated and inaccurate. If someone wants to chime in, I will update the guide. The handkerchief has about a 1/3 or so chance to let you steal without raising suspicion. You will however still get credit for the theft Krown value so you can get more PP each trip.
2) It’s not necessary since there are so many merchants but you can sell all your unwanted gear to the arena merchant and steal it back little by little each trip to save time. Do not sell your stolen gear back though because it will raise your suspicion by a ton and you won’t be able to get credit for actually stealing. The 2 challenges go hand in and hand for maximum efficiency.
Phew! All done right? Well no, now you have to do the Crime and Chaos missions; they’re easy though. You will get a notification to visit an informant and they will give you a key. Each key opens a specific trap door at a different location. You’ll be running around a lot so fast travel at the outposts is useful. Here are the details:
* Tiltren - Stromkapp Inn (Noble's Key): Count Laheart's Castle in Arthes region
* Arthes - Cortia Inn (Broker's Key): Marhiem Castle in Vertruse region
* Vertruse - Marheim Inn (Smuggler's Key) : Derelict Farm in Ludern region
* Ludern - Garussa Clan Inn Key (Holy Key): Saint Serene Church in New-Asthel, Drombach region
* Drombach - New-Asthel Inn (Scholar's Key) : Gosenberg University in Grinmeer region
You have to solve a little chest puzzle each time. You can save scum it and just guess, although I thought it was fun following the clues.
All done. Congratulations!
If you haven’t already, you will need to go to the Grinmeer region (Gosenberg city) and progress the scenario almost all the way before you can access the basement of The Church of the Saving Eye. Talk to the priest and choose the 3rd option for an ornate key. If the third option from the priest doesn’t appear, don’t worry, just keep progressing the scenario. Once down in the basement you will get a mission to save a member of the People’s Fellowship from the prison. When you bring him back and complete the mission you will have access to a free bed that will pass time for 8 hours and remove your Wanted level by 50-60 each rest.
You’re going to be focusing on only 3 challenges: Dead or Alive (accumulate 250 suspicion), Pickpocket (Steal 500 Krowns worth of items), and Dead or Alive II (Keep a Wanted level of 3 or more for 7 days). Dead or Alive and Pickpocket only give 1 PP but you’ll getting 2-3 points EACH every 2 minutes, so it’s fast!
All you have to do now is run to the arena, steal all the skill books, and run to any number of the many merchant caravans and steal everything, food and gear, until you are at max suspicion. Run back to the church and rest in the bed over and over (it’s a very fast animation) until back to 0 suspicion and do it again! Your fatigue will lower a little each time you use the bed so you’ll have to camp often, but you can eat all the stolen food. Don’t even worry about cooking it, just eat and move on. You will also be getting credit for having a wanted level above 3 as the time passes during the bed rests.
The fatigue meter will not move into the negative if you keep using the bed so make sure to get your suspicion to 0 before camping to avoid unwanted interruptions by the guard.
Some tips to further speed up the process:
1) Equip your thief with the Embroidered Handkerchief. I have 2 of them but I can’t remember where I got them. I would look online but so much of the information is outdated and inaccurate. If someone wants to chime in, I will update the guide. The handkerchief has about a 1/3 or so chance to let you steal without raising suspicion. You will however still get credit for the theft Krown value so you can get more PP each trip.
2) It’s not necessary since there are so many merchants but you can sell all your unwanted gear to the arena merchant and steal it back little by little each trip to save time. Do not sell your stolen gear back though because it will raise your suspicion by a ton and you won’t be able to get credit for actually stealing. The 2 challenges go hand in and hand for maximum efficiency.
Phew! All done right? Well no, now you have to do the Crime and Chaos missions; they’re easy though. You will get a notification to visit an informant and they will give you a key. Each key opens a specific trap door at a different location. You’ll be running around a lot so fast travel at the outposts is useful. Here are the details:
* Tiltren - Stromkapp Inn (Noble's Key): Count Laheart's Castle in Arthes region
* Arthes - Cortia Inn (Broker's Key): Marhiem Castle in Vertruse region
* Vertruse - Marheim Inn (Smuggler's Key) : Derelict Farm in Ludern region
* Ludern - Garussa Clan Inn Key (Holy Key): Saint Serene Church in New-Asthel, Drombach region
* Drombach - New-Asthel Inn (Scholar's Key) : Gosenberg University in Grinmeer region
You have to solve a little chest puzzle each time. You can save scum it and just guess, although I thought it was fun following the clues.
All done. Congratulations!
1 Comment
Nice solution.
I wish they had more natural ways of getting points for this as I was only level 5 in it by the end of the game, so it was quite the grind. Whereas the rest of my paths were maxed or near max.
I wish they had more natural ways of getting points for this as I was only level 5 in it by the end of the game, so it was quite the grind. Whereas the rest of my paths were maxed or near max.
By Lockie on 04 Oct 2024 14:11
Soooo I didn't complete hardly any of this path until the very end of the game. But here's how I tackled this one:
After getting far enough in the Grinmeer, the church basement offers a bed that lets you rest for 8 hours to reduce suspicion. If your fatigue drops and you need to rest, you can continue to use the bed without dropping into further fatigue until your suspicion is gone.
I would leave the church, enter the nearby arena, steal 5 books. Then I would make my way to the other arena in town and steal their 5 books. Then eliminate all suspicion on the bed. If I got lucky and one of my thefts didn't trigger suspicion, I'd leave town and steal the five books at the brotherhood too.
After I got 35-40 books, I left town and went to the bandit camp near the brotherhood and jail. The camp has a black merchant after you're level (4?) On this path. There's also a black merchant on the boat in town, but I'd already murdered that guy soooo.
Anywho, I used the black merchant in the bandit camp and sold all my books and then stole them back. Instant max suspicion. If I got lucky, I repeated. Then I found a hard, turned in a companion, and picked them up at the nearby jail. Rinse and repeat. All in all took about 2 to 3 hours, but some of that time was wasted forming a good strat. Also ended up with like 49k crowns.
After getting far enough in the Grinmeer, the church basement offers a bed that lets you rest for 8 hours to reduce suspicion. If your fatigue drops and you need to rest, you can continue to use the bed without dropping into further fatigue until your suspicion is gone.
I would leave the church, enter the nearby arena, steal 5 books. Then I would make my way to the other arena in town and steal their 5 books. Then eliminate all suspicion on the bed. If I got lucky and one of my thefts didn't trigger suspicion, I'd leave town and steal the five books at the brotherhood too.
After I got 35-40 books, I left town and went to the bandit camp near the brotherhood and jail. The camp has a black merchant after you're level (4?) On this path. There's also a black merchant on the boat in town, but I'd already murdered that guy soooo.
Anywho, I used the black merchant in the bandit camp and sold all my books and then stole them back. Instant max suspicion. If I got lucky, I repeated. Then I found a hard, turned in a companion, and picked them up at the nearby jail. Rinse and repeat. All in all took about 2 to 3 hours, but some of that time was wasted forming a good strat. Also ended up with like 49k crowns.