XCOM: Enemy Unknown
55 Achievements
1,100
82-103h
Beyond the Veil
Find a soldier with the Gift. Details for this achievement will be revealed once unlocked
10
How to unlock the Beyond the Veil achievement in XCOM: Enemy Unknown - Definitive Guide
i just wanted to add that there is a way to get the psi ability for EVERY soldier in your barracks. and you also can get the gift for ALL 3 tested soldiers at once. though this takes a little time to do, it can be really helpfull on the higher difficulties to have a team full of psi soldiers.. and it's just neat anyway..
before doing it i recommend to have 2 or even 3 copies of your actual save (just save 3 times in a row) to make sure you don't overwrite an important savegame by accident..
1.) to start, simply put the soldier(s) you want to have psi ability on into the psilab
2.) save the game
3.) fast forward time in mission control, skip every event till the psi testing result comes up
4.)1. if the soldier(s) DO NOT HAVE psi ability continue with step 5.
4.)2. if some of the soldier(s) DO HAVE psi ability skip steps 5. to 7. and continue with step 8.
5.) reload the original savegame you started with before starting with step 1.
6.) simply go to the situation room, open up the black market and sell something (i usually sell 1 alien alloy because there are always enough of them around) or alternately you can also go to the engineering and buy something, or start a new foundry project. all of this will somehow reset the calculation for the next psi test. (if it doesn't work after a few attempts try change to sell 2 alien alloys or 1 elerium instead, sometime that helps changing the result)
7.) now put the same soldier(s) that failed in the last test run into the psi test again and repeat steps 1. to 4. until you have at least one soldier with psi ability (it can happen that you have to try more than one time to get it, specially if you want the gift on only one specific soldier)
8.) now that you know which soldier(s) will have the psi, reload the game you saved after putting the soldier(s) into the test chamber (step 2.)
9.) remove all soldier(s) from the test that will NOT have the psi.
10. save the game again
now you have your original savegame with at least one soldier already in the test that will get psi in 10 days guaranteed. to get all 3 slots full with psi capable soldiers start again from step 1. and just fill up the other free slots until you have all 3 full with future psi soldiers (you can also use those that you just removed but first use step 6. to reset their chance on psi..)
i hope this was understandable and somehow helpful. if you going to leave negative feedback please tell why in the comments or in a pm, thanks.
Story related.
You will have to build a PSI Lab after you beat the Overseer ship mission. You don't need to capture the Sectoid Commander to build this. After the PSI Lab is built, you can test three soldiers for the Gift at a time. If you want a certain soldier to have the Gift, you can save before starting the test and then advance 10 days. If the soldier you wanted the Gift does not receive it, reload your save and try again. What I did was put two high will soldiers who I wanted to have the Gift and one soldier that I didn't care about in the first round of testing. I then saved and reloaded until the two soldiers that I wanted the Gift for got it. While being tested the soldiers keep all of their weapons and armor so strip them of their gear if you need to.
Psionic abilities are not “hardwired” into soldiers from birth, but are determined based on their will, rank, and other parameters during testing. It is known for sure that high willpower increases the likelihood of discovering a gift, but there is evidence that a high rank and a large number of psionics in a team, on the contrary, reduces the chance. Those who are interested in going deeper into the essence of the issue can read the forum here or here (there you can even find a piece of script that is responsible for this logic)
Each soldier can be tested only once; if there are no abilities, then they cannot be developed (unlike the original game).