XCOM: Enemy Unknown

XCOM: Enemy Unknown

55 Achievements

1,100

82-103h

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Humanity's Savior

Humanity's Savior

Beat the game on any difficulty.

30

How to unlock the Humanity's Savior achievement in XCOM: Enemy Unknown - Definitive Guide

Quick tip - Use Psi Armor.

Eventually the story will direct you to build a Gollop Chamber. Once that's complete you'll be told you'll need a strongly psychically gifted soldier to advance to the final mission. (what you need is very high will; not psychic skill levels)

After you find a gifted solder through the Psi Lab you'll most likely need to put him in Psi Armor to get his will high enough to trigger the notification that you've got a soldier who's ready. (89 will, 20 of that from the armor bonus, was enough for my soldier). Send him to the Chamber to begin the end game.

Update:
At the end of the Temple ship is one final room to clear. The only entrance is a 1 wide doorway, which leads to short hallway to a ramp with ledges flanking it. D3dGr7sDntS4yNo pointed out that if you stay clear of the ramp area it's possible to preposition your squad inside the room before activating the enemies. That would be much easier than fighting through the choke point under fire. Once the enemies activate you get a cut scene followed by multiple Etherials and Muton Elites teleporting in.

Be prepared to deal with psionic mind control attacks (remember S.H.I.V.s are immune from those), I went with plenty of explosives; so consider alien grenades, blaster rockets, etc.

Update 2: It's only necessary to kill the Etherial who spawn on the central platform in the back of the room; you can ignore the other Etherials and Mutons who teleport in. I found a pair of leveled up plasma snipers with archangel armor does wonderfully. 2 or 3 plasma sniper rounds and the main Etherial dies triggering the final cutscene.
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14 Oct 2012 20:17

5 Comments
I did it (normal difficulty) with a Hover S.H.I,V, and a heavy trooper with a blaster launcher. Set up my team behind cover outside the final door, ran the hover in to trigger the enemies and ran away. Thought I'd lure them out into my fire trap, but they weren't really advancing. So ran my heavy up beside the door and in a couple turns unloaded both his blaster launcher rounds into the middle of the room. One damaged Etherial charge out and I dropped him with my S.H.I.V. which triggered the final cut-scene.
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By MetalThreshkeen on 15 Oct 2012 03:59
how do you get passed the last door in the damn temple ship!!!!!
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By UNeakOne on 15 Oct 2012 02:05
There is an easier way. You can place everyone in the last room without triggering the cutscene that spawns everyone. When you enter the room there will be a ramp that leads down. Do not go down the ramp. Do not even go into cover near the ramp. If you hug the wall by the door you can set up your men. On normal I had two snipers setup with archangel armor. When I had everyone in place, I moved one guy towards the sideways L cover to trigger the cutscene. I used the headshot critical ability and double tap to take out the alien leader, who is at the center and other end of the room, in 3 shots. All you have to do is kill that one guy and you beat the game. I hope that helps
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By D3dGr7sDntS4yNo on 15 Oct 2012 04:40
If anyone is still having problems with the last part, I just finished impossible and all I needed to end the final fight was 1 shredder rocket and 1 Critical with a plasma sniper. So just set up the sniper with archangel armor in the air and your heavy close enough to hit the far end of the room. when your ready shoot the shredder rocket at the ethereal in the back of the room and then hopefully you get 100% shot and 75% critical chance with the sniper.
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By D3dGr7sDntS4yNo on 22 Oct 2012 04:54
You might want to make a note of this. If you somehow missed an alien even one alien, the final door will not open until you go back and kill it.
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By Julz D 01 on 28 Jun 2016 23:25
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Play the game, enjoy it on Easy and win for this trophy to pop.

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