Zen Pinball

Zen Pinball

48 Achievements

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PS3
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A Knight's Tale

A Knight's Tale

Play through to the end one of the tales of the Knights of the Round Table!

1.1%

How to unlock the A Knight's Tale achievement in Zen Pinball - Definitive Guide

The final trophy of this table is remarkably easy. Rather than having to complete all of the main missions like you would on the other tables, you're only required to complete one of your choosing.

In order to start a tale, you will have to do a series of shots. First hit all 4 targets on the right of the table to spell TALE. Two of them are on the sides of the Right ramp, the other two are on the sides of the Cauldron ramp. Once they are all lit, you can switch between tales by spinning the round table. When you've chosen the one you like, simply hit the left sinkhole and the tale will commence.

There are 5 tales to choose from:

  • Sir Lancelot
    The idea here is find Guinnevere and rescue her from her prison before the timer runs out. The dot matrix will display 3 locked doors. To find the door that is holding the damsel, locate the one with the biggest lock on the dot matrix. Hit the corresponding ramp/orbit to advance to the next floor. Upon finding Guinnevere on the 7th floor, the tale will be completed and the trophy will unlock. Unlocking any other door will only yield some extra points. This is one of the easiest tales.
  • King Arthur
    You will need to perform a combo of 10 Excalibur ramp shots. There is a timer, but upon starting a combo, it will freeze. Failing to hit the ramp in time to keep the combo going will restart the timer and you will have to start all over. Seeing as how easy it is to hit the Excalibur ramp consistently, this tale is definitely very doable.
  • Sir Kay
    This tale is completed by taking the correct paths on the Excalibur ramp. If the dot matrix tells you to go left, make sure the captured ball is on the left side of the ramp before hitting it. And vice versa for the right path. I'm not entirely sure, but I think you need to take the correct path 4 times for the beast to appear under the right ramp. Hit it in there and repeat the process a second time to complete the challenge.
  • Sir Gawain
    Perform 15 orbit shots before the timer runs out to complete this one. Beware though, you have to be pretty quick. I wouldn't recommend choosing this one when going for the trophy.
  • Sir Percival
    This is a 2 ball-multiball challenge. You will have to hit the secret path to Morgana's lair on the left side of the table with the glowing ball 3 times in order to complete the tale.

Complete any of these tales to net you this table's silver trophy. I recommend either Sir Lancelot's or King Arthur's tale, as they are both pretty easy to complete.

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