Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War

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Reunited with Fidolina

Reunited with Fidolina

Defeat the Momaback and saved your dear friend.

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How to unlock the Reunited with Fidolina achievement in Call of Duty: Black Ops Cold War - Definitive Guide

This guide is more of an add on to the first guide by Zenész, but too long to have as just a comment on his.

Here are some quick tips that I've learned from the teams I've been on that I haven't seen mentioned yet...

Have the host get Firepower at the fate room. Below is a link you can use to tell the differences between the rocks.

https://www.reddit.com/r/DeadOpsArcade3/comments/jyhvhm/room...

I believe the only way to see the stones in their "true form" is to donate a key to the well. The location of the well is on the circular path up the volcano making your way towards the fate room. You will see a skinny white bridge about halfway up with spikes on it. You will need to cross it. On the right-hand side after you cross the bridge should be the well to donate the key. AFTER you've done that, you should be able to tell the difference in some of the fate stones. It MAY NOT reveal the difference between all the stones. I know it should reveal at least one of the stones.

Next is the strategy my team used to get this done. I was not the one who came up with it. It is much easier done with 4 players and at least two Xbox series x/s. Player 1 (Host), Player 2 (Xbox series x), Player 3 (Xbox series x), Player 4. Player 1 and 4's Xbox's do not really matter. We played normally until we got to higher rounds (40-50) when we started to normally die off and have to keep rejoining. Once we got to that point, then started using this strategy for the rest of the game. Though you and your team can decide to use it as early or late as you want.

At the end of a round make sure Player 2,3,4 all have full lives. If they do not, leave and rejoin the game. While one of the players is out of the lobby, have Player 1(host) send a bunch of join game invites to the team. Make sure Player 1(the host) has 0 lives. Once plenty have game invites have been sent to everyone from the host, everyone has refreshed lives, and the host has 0 lives, you are ready to start the next round.

At the start of the new round you will have player 1 go down at the beginning. Player 2 will donate one of his lives to pick player 1 back up. Doing so will reward him with power drops. Usually boxing gloves. These are the key to the strategy. Once you have the boxing gloves you want to stay in one spot and keep spinning around as fast as you can like a tornado. The rest of the team will stand right next to player 2 while he is spinning around taking out everything. The team will still be shooting at zombies, meatballs, red tank zombies, and anything else coming your way. The boxing gloves last about 20 seconds.

After Player 1 has been revived the first time, he wants to run around and take out everything he can while he has the small amount of invincibility. Once that wears off, he wants to go down again as quickly as possible. Player 2 will then time picking him up towards the end of his boxing gloves running out. If done correctly, he will never run out of boxing gloves during his turn and will also make them last as long as possible. Player 2 will repeat this until they have no more lives. When they run out of lives BUT still have their gloves up, Player 3 will step in and do the same thing. When player 3 donates a life to player 1 he will get the chance at gloves. Once player 3 has gloves player two immediately drops his nuke and quits the game. From there he joins off of player 1's game invites before the round started.

The reason for trying to do this with at least 2 new Xbox's is because they can quit and rejoin the game incredibly fast. It takes roughly 15 seconds for them. Versus the Xbox One may take 30-60 seconds.

Player 3 will now go through his lives donating them to the host, getting gloves, circling. By the time he is done, player 2 should be back. If they are not, player 4 can take their turn. We tended to have player 4 as a backup option/safety net because they had an Xbox One and could not join back in fast. Rense and repeat until the round is over. Once that happens, have everyone leave and come back at separate times to refresh their lives but not leave the host vulnerable from accidentally going down since they have 0 lives.

WARNING.
There are some significant risks to doing this strategy if it's not done properly. If someone is AFK, timing is not done well, or people are not paying attention/focused, it is very easy for all hell to break loose and down the whole team. This whole strategy relies on good timing between the players going down, getting gloves continuously, passing the glove responsibility on to the next player, leaving, and coming back in. If your team is having major trouble doing this, this strategy won't work for you. You can also practice it with your team in the early rounds to get the hang of it.

You also want player 1(host) to be collecting nukes as you progress through all the earlier rounds. They should have 9 nukes and 0 lives by the time they reach the boss fight at wave 64. I'll explain this later on.


ANOTHER WARNING.
It is not guaranteed that boxing gloves will drop when you donate a life. Sometimes you will get a pack a punched weapon. If this happens, the host needs to go down as quickly as possible again and you need to donate another life. Keep doing that until you get the gloves. I'd say we got the gloves about 80-90% of the time we donated our lives.

The gloves will not take out the bigger zombies, special zombies, etc. that I mentioned earlier. So make sure the players that are not spinning gloves at that time focus their guns on those.

Certain spots are better for hoarding the zombies too. On the level with the house, grass, and lawnmower there is a spot at the top of the map next to a fence. You can climb on a lawn chair to climb over the fence to get to it. This is a great spot since they can now only come down the hall and the door in the middle.

Another good spot when doing this strategy on one of the last levels with the fireballs all over would be on the circular-shaped part on the wooden walkway. Zombies can only come from two spots there.

One of my early playthroughs we finished wave 60. After that is a Wild spot. At some point during the Wild area it caused our hosts xbox to crash and ended the game for all of us. In the session I got the achievement 2 of the 4 players back out and rejoined as the other 2 players entered the wild. The 2 joining will sit in a black screen until the other 2 players finish the wild and get to the next round. BUT that allows the players going through the wild to have infinite revives since the game is registering 4 players in the game but only two are actually going through the Wild at that time.

Wave 61 strategy.
When the save starts you will face a Margwa. Have player 2 or 3 constantly join in and leave the game just dropping their nukes. Don't worry about the lives. Just drop the nuke, quit, rejoin. This allows the other 3 players time to focus their firepower on the Margwa until it's done. Once it's done have all the players stay in and resume the boxing glove strategy.

Wave 64 strategy.
This will be a normal zombie round at first. Use the boxing glove strategy here until you see the red text on your screen saying the Boss Battle is happening. From this point on be very careful leaving and joining back in. If you are not back in the game when the boss is killed you will not get the achievement. Everyone should use their nukes one at a time. Similar to the nuke strategy in wave 61 but without leaving and coming back if possible. Then player 1(host) will have their 9 nukes and start using them efficiently. This allows the whole team to focus their firepower on the boss without having to worry too much about the zombies. If you find your team losing lives quickly then have the players that can leave and join quickly do so. But be very careful.

ALWAYS try to leave at least one person with lives in the game with player one(host) until someone else has joined back. If player one goes down and nobody is in there with them that is up, that's game over.

Even using this strategy, this is not an easy achievement to get in my opinion. If people are not focused or not pulling their own weight, it will be very difficult.

I'll add anything else to this as I remember it. Please let me know if there is anything I can clarify or missed too. Good luck to all of you!
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24 Nov 2020 22:36

54 Comments
Just make sessions wtf is all this
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By alpaca777 on 16 Jan 2021 01:28
Just make sessions wtf is all this
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By alpaca777 on 16 Jan 2021 03:06
rusPITOS
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By rusPITOS on 19 Jan 2021 09:52
Appreciate that! Maybe I’ll clarify it a little more. We did not start putting ourselves down until it got harder and more frequent downs for us, which was probably around wave 40-50. But that will also be relative to each team trying it.
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By Sunnshhine on 24 Nov 2020 23:30
The only problem with leaving and joining back is that sometimes the in-game party will say that we are still in the game when we just left it. Backing out to the main menu sometimes fixes it and other times it wont. The only sure fire way of joining back was hard quitting to dashboard, relaunching the game, reconnecting to the servers and then joining back. The problem here is that reconnecting to servers takes twice as long (upto 1 min)

The Series X is super fast when it comes to native loading times but connection times are still reliant on your connection speed.
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By IDarK VorteXX on 25 Nov 2020 14:24
Most of the time we were able to rejoin off the stack of invites we sent out before the round started. If we tried joining off a specific person instead then yes it took 30-60 seconds to register that we the person who left wasn’t in the game still. Sending the invites is by far the safest way to go. I know the exploit isn’t perfect and relies on a lot of things working our and going in your favor. But it’s what my team and I used and were able to get it done with. So I figured I’d at least share it!
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By Sunnshhine on 25 Nov 2020 16:08
Glad to hear!!!
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By Sunnshhine on 28 Nov 2020 17:32
Using the gifting a life method worked well.
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By BabyishDuck on 28 Nov 2020 17:48
Fair warning: This is a lot harder since the patch yesterday. The stairs from 48-52 are patched, the invincibility glitch does not work anymore, when you join back into someone's game you have no lives with one speed boost and nuke, there is a fireball in the camping spot from 56-60, and the momaback will not get instakilled anymore.

On the plus side...you can grab any of the six fates in the fate room now
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By Kexol on 09 Dec 2020 07:13
I might make a solution but it will most likely involve having well practiced teammates with fates or having someone that can carry with the death machine with friendship or furious feet
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By Kexol on 09 Dec 2020 07:28
I just killed the boss with another group today. The guys in my party did not get the achievement when we killed the momaback but they were able to get the calling card. The achievement could be glitched
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By Kexol on 10 Dec 2020 00:20
Can confirm what Kexol just said above ^^^^ I was one of the players in the group that received the calling card, but not the achievement. And Xbox wasn't buggy with unlocks tonight, because I unlocked the "Forever Fated" achievement in the same game
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By JJR0906 on 10 Dec 2020 00:31
I’ll pay someone to help me complete this achievement. It’s the last achievement I have for Cold War and I don’t have a solid squad to help me with this. I’m pretty decent and I have a second player if needed. Message me a price if interested! GT: Kingmadus
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By KingMadus on 23 Jan 2021 11:04
Let's do this! My xbox gamer tag is A1pha N Omega add me
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By A1pha N Omega on 27 Jan 2021 21:49
I'm up for doin this aswel add me 😁👍🏻
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By DLMZS on 28 Jan 2021 15:41
Can anyone help me with this achievement please my gt: Anim3Snipes
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By Hinnyforlife on 03 Feb 2021 07:36
Still bugged?
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By XxNi6htSlaYerxX on 12 Dec 2020 02:33
@Ido Krauss Great find man! Would be much easier if possible in the wild on round 60. If everybody maxes out on nukes there, then it makes those final rounds and the momaback that much easier
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By Kexol on 12 Dec 2020 18:32
??? Any update on this cheevo?
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By alpaca777 on 12 Dec 2020 23:26
Crazy that they patched this so you can't join back with lives...
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By Taro Korya San on 17 Dec 2020 04:51
^ yep. Has to be done legit now. Good luck people
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By Inferno118 on 17 Dec 2020 17:03
Have since made it to round 81 solo... before crashing while leaving the nuke bonus room.
Main advice I can give to people: Solo with Furious feet is infinitely easier than multiple players, or especially better than NOT using Furious Feet. I can not possibly recommend choosing Furious Feet enough...
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By FQX on 18 Dec 2020 13:02
They need to give us a pre-game upgrade system for dead ops arcade like zombies. This is pretty darn difficult and time consuming. Imagine disconnecting towards the end
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By OwnedByOmar on 19 Dec 2020 08:49
Thx K4m4ge
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By alpaca777 on 21 Dec 2020 15:57
We did this earlier today and only the host got the achievement. Might have been due to us joining after round 40. Or it may have just glitched.
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By IDarK VorteXX on 28 Dec 2020 22:40
Got this yesterday with 3 other gamers. Must make sure you are in lobby at BEGINNING of the session and in lobby WHEN KILLING the gorilla. We did 2 gamers quit nuke method, 1 talented host with Xbox series X & a fourth with Xbox one X. Everybody got achievement. It was our 3rd serious attempt as previous 2 game crashed or disconnected host. This cheevo is a pain in the ass. Good Luck!
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By alpaca777 on 29 Dec 2020 17:49
If anyone is ever interested in attempting this with me in the new year let me know! Above average fps/tps looking to get this god awful achievement haha. GT Slappy Pancake
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By Slappy Pancake on 01 Jan 2021 19:29
I'm looking to do this will need a few attempt runs as iv been taking a break from call of duty but more than happy to go on a grind session with people so add me up!!

PLEASE have a mic

F34R X L3G3ND
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By F34R X L3G3ND on 06 Jan 2021 03:29
does the join and leave still work? do you have at least 1 nuke?
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By BaronVoNewman on 08 Jan 2021 22:01
You don't receive lives upon joining and you can only send out invites at the end of rounds/the wild. It's not worth it anymore. You either need a good team or a carry.
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By CPCrookedMan on 09 Jan 2021 05:06
If anyone is doing a run of this let me know on xbox. Tried a few times solo but can only reach round 39 on a good day
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By Erebus#2057 on 11 Jan 2021 10:55
Add my gamer Tag: Jesse Godue I'm willing to boost this Achievement
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By ZombieCatJG on 12 Jan 2021 16:48
Add me A1pha N Omega let's get this achievement
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By A1pha N Omega on 13 Jan 2021 16:00
Add me if you need another player.
Activision ID: Grayview#1224
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By GrayView on 14 Jan 2021 08:49
Add me “nearlybald”, would like to get this one done!
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By nearlybald on 14 Jan 2021 11:57
Add me and drop me a msg. I want to get this done too!! Furthest I got was bloodpool round with three others but they had furious feet and firepower 🤷🏻‍♂️ GT: Louie Serene
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By Louie Serene on 15 Jan 2021 21:26
As @Maka91 said, there's a Discord were u can be carried to the 64 round, I just got to round 64 kind of easy. Really really recommended server if you want this achievement.
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By Fa3ed#5722 on 02 Mar 2021 02:16
Just a heads up @Maka, that discord link does not work, need an actual invite to the server, not to the channel
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By BlazeFlareon on 02 Mar 2021 04:58
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By Maka91 on 05 Mar 2021 05:31
Just play Solo 1st person, its pretty easy, got it 1st try. Took me 3-3,5h.
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By Vengeful Void on 07 Mar 2021 21:04
I know this has been said somewhere but check out 'TheMozProject' on Youtube. Some of his videos have some great tips, even just watching his solo run 1-64 really helped me improve my skills. He also occasionally does Twitch streams where he helps players get the achievement, his name is ramb0 on Twitch.
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By GoW Butters on 08 Apr 2021 23:15
Anyone want to try and do this together? Could use the help, thanks!
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By ND3L8 on 11 Apr 2021 16:24
On level 30, there is mid-level boss; it looks like Sheeva.
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By kenjisugita7 on 16 Apr 2021 08:02
There are 64 levels in DEAD OPS ARCADE.
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By kenjisugita7 on 16 Apr 2021 08:09
Could anyone carry me thru this cheevo? I’m not the greatest at this mode and need to scrub the last 2 dead ops achievements.please message me.
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By x KiiNGPiN x on 23 Apr 2021 19:43
If anyone is down to get a full squad and spend like a whole day trying to get this, message me on Xbox
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By BIue Cam on 03 May 2021 09:17
Hey I’m looking for a full squad trying to get this, message me
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By Erol Banks on 16 May 2021 21:53
Add my Gamertag as I’m trying to get this achievement still
Fruity x Pebble
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By Fruity x Pebble on 01 Jun 2021 23:03
Anyone still trying to get this hit me up
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By o ImOneShot on 15 Jun 2021 21:22
Hola, gente que hable español y quiera sacar este logro me avisa, estoy dispuesto a sacarlo
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By xTRESxEQUIZx on 28 Jun 2021 06:24
If anyone is interested, there is a Dead Ops Arcade discord community where veteran players can help through the game. Please ask nicely and be patient though! https://discord.com/channels/782797547151425566/782803703438...
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By Maka91 on 01 Mar 2021 04:48
* Got patched several days after posting, you can use 4 players team and use the nuke/quit system
We did it and all 4 got the achivement but it took 5 hours *

Just found a bug that causes an infinite drop in the wilds
It takes some time but it gurentees x9 nukes, dashes, lifes, keys and multiplayer (if you got the time to spend after unlocking x7 mp calling card, i passed)
Plus it gets you to the room of fate every game, so no more restars because the 3rd key is missing.

1. After using the second key on your way to the room of fate, there will be a bo4 miniboss guarding a bonus cave, attract his attention and head back to the spikes area where there are several gladiators slacking around
2. Head back to the mini boss to noticed he died, droped a lot of loot and respawned just for you to repeat the proccess.
There is around 30% chance for him to drop the desired loot.
3. After reaching x9 in all categories leave the mini boss (dont kill him) and continue exploring the wild.
4. Just before entering the room of fate go back to the mini boss in order to fill your inventory.
If you pass the room of fate on round 4 you can go back to the wild on round 37, i think it might be the smart way to go when using this bug

I havent tried this method on multiplayer but i think your team of 4 can get 36 nukes and dashes every journey to the wild which should make things much easier
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By Ido Krauss on 12 Dec 2020 02:26
These are some great tips however I'm not sure I would say to purposefully put yourself down, especially if you play the beginning of the game safely and every person has saved up a bunch of lives. It seems like too much of a risk in my opinion. Especially the amount of people having trouble joining games back, I'd say only leave if you have to. Unless you get a host that is really good at the game and can easily handle himself through the high rounds. I'd ultimately try to play the game safe and use this method as a plan b when getting low on lives or in later rounds like 50+.This may also really help for certain rounds, like the challenge round in which only brutes spawn. This might be a really effective guide if you're trying to speed run it and get a sub 3 hour run however. The revive shield and boxing gloves are without a doubt one of the best ways to clear giant waves and I agree on saving nukes for the momaback letting the team continuously shoot her, that seems to be the best method. If four people are shooting at her at once, especially if someone donates a life and gets a pack a punch gun, she does die pretty quickly. Great tips man!
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By Zenesz on 24 Nov 2020 23:25
My teammates and I got the achievement last night / today (currently 12/20/20 as of this writing)! I can confirm that we all got the achievement even though we rejoined the game many times. We all started at Wave 1 and were there on Wave 64 before the boss died and all of us got the achievement and calling card. On top of that, I was one of the players who actually went down during the boss fight and I still got it even though I was waiting to be revived. I think they key may be that you have to at least be there at the very start of Wave 1 and then also be there on Wave 64 BEFORE the boss dies. The achievement pops shortly after that.

While the current patch changed it to 1 life, 1 speed and 1 nuke instead of the 3 lives from before, we were still able to have the 3 non-host players rejoin the game, use the nuke, exit and rejoin. We would time it so that a nuke from one of us would be used every few seconds for the host to survive and play the round easily. Before the next round started (basically, before going into the portal or exit of the round you just cleared), have at least one player back out (not host of course) and then have the host invite party to game. It may take a bit for the invite button to not be greyed out but it will work in about a minute or less, and have the host spam like 10-15 invites to the whole group. These invites will let the non-host players keep rejoining quickly. Once a round was done, we usually had to rinse and repeat this process.

We all did this on Xbox Series X consoles which load super quick so results may vary with Xbox One. The 4 of us actually did play normally up to wave 30 something or so to stock up on supplies and fate stone perks but in the later waves when we started losing lives, we started doing the 'nuke rejoin' method. Not sure if they will patch this but you may want to try it asap. Anyway, that was a mouthful but trying to help! Good luck and if anyone has any other questions let me know. Also, just saying, this run took us about 6 hours with only a few little breaks so before anyone asks, no I won't be willing to do this again myself, but happy to help answer questions or chat about it.
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By K4rn4ge on 21 Dec 2020 03:46
View all 54 comments Show less comments
I just got this info from the call of duty website let’s say you can get this achievement super easy with this new feature if you scroll through the article all the information you need will be there for you but I will keep all info added regarding dead ops arcade 3 for anyone that ain’t familiar with the game mode itself so here it is...

Get a Head Start in Dead Ops Arcade 3 Solo Advanced Start

The Mamaback’s rampage is near-unstoppable, but those looking to bring her down on their own can now get a bit of help through the new Dead Ops Arcade 3 Solo Advanced Start mode.

In this playlist, solo players will get an advanced starting position depending on the highest round checkpoint they have reached in a Dead Ops Arcade 3 Solo playthrough. For example, if you go down in Round 7, which is the next-to-last round in the Jungle arena, the Advanced Start playlist will start you off on Round 5, which is the first round in the Jungle arena. If you die fighting the Mamaback, Advanced Start will take you back to Round 61, which is the first round of the Boss Map, and so on.

To keep things fair for those who conquered Dead Ops Arcade 3 already, all stats, leaderboards, and challenges are disabled in Advanced Start. However, the “Reunited with Fidolina” achievement can still be completed, making it easier for everyone to add this elusive accomplishment to their profile.
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04 Feb 2021 02:49

71 Comments
Firepower or feet is a must
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By Galgaldr on 06 Feb 2021 00:51
Enjoy👍👍
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By LIMZYY on 04 Feb 2021 02:49
Just tested this out. What’s super annoying is that it doesn’t take in my previous solo round of 37. Started me at round 1 all over again and this game mode is an abomination.
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By afatlemur2277 on 04 Feb 2021 07:45
@afatlemur2277 You get a massive quality of life here that makes it much less grindy and you still complain...
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By FQX on 04 Feb 2021 15:54
So I was just playing around with this: You get 3 Lives every time you start, plus the normal nukes and speed boost. If you just make those 3 lives last you until the next area (4 Waves) then you can die and start again in the new area with another 3 lives. I'm only about halfway but I think you should be able to just keep doing this until you hit 61 which you then have to beat right?
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By AgentOfAbyss on 04 Feb 2021 19:32
Yes, though the question is, is doing Wave 61- Wave 64 solo in one sitting with only 3 lives / nukes realistically doable? Assuming (hopefully) you can resume with the fates you had in the previous game.
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By Reaper08R on 04 Feb 2021 22:04
Not sure who got salty and downvoted just trying to help people who may not know this way of doing it now and I’m only on the early 20s I will just do step by step
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By LIMZYY on 05 Feb 2021 02:28
This is huge but it's definitely still tough in its own way, but I think it's a lot more doable. I started at 17 today and have been making progress. I'm currently stuck on the area around round 40 (lake full of blood) but hopefully with enough practice I will power through it. There is definitely a lot of RNG involved though, sometimes I spawn in with a blessing like a permanent chicken, sometimes I get barely anything
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By Soundgoodizer on 05 Feb 2021 04:07
This is still insanely frustrating to go for. Can’t make it past the round 40-44 set. Even when I get lucky and get multiple free lives
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By afatlemur2277 on 05 Feb 2021 05:48
I’m now at round 49 for this. I’ll come back here to confirm, but as of right now the absolute hardest arena to go through so far was the Blood Lake at waves 41-44.
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By MrTonytheGamer on 05 Feb 2021 06:48
Been trying for 5 hours and haven’t beaten it but here’s some tips for 41-45.

Reset right away if it doesn’t give you the feet power up and the beginning

Get the 3 nukes by sliding up the hill on round 41

Hope for good luck

Pretty much all I can say it seems impossible to beat these rounds
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By afatlemur2277 on 05 Feb 2021 08:49
How do you slide up the hill?
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By Soundgoodizer on 05 Feb 2021 14:33
You have to use a dash to slide up the hill
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By MrTonytheGamer on 05 Feb 2021 17:00
There is a glitch on the hill where if you get first person, dash on the hill and at the very top exit first person you stay on top of there. Was super useful for me
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By TOKAREV FL on 05 Feb 2021 23:38
Anyone actually get past round 44? I cant do it to save my life. The blood zombies are too fast and surround me every time. I reset every time i dont get the chicken or fast feet. The other powers are useless but I still lose.
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By afatlemur2277 on 05 Feb 2021 23:55
Just beat 44. Furious feet is an absolute must. Also got lucky and got 2 life pickups
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By afatlemur2277 on 07 Feb 2021 07:09
Lost at round 56 which sucks dying at the end of the set, but nothing so far was anywhere near 41-45. 52-56 is annoying though kept getting killed by lawn mowers of all things. Will try again tomorrow.
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By afatlemur2277 on 07 Feb 2021 08:06
Update: I have now finished 41-44 set and from what a few people said in the comments I highly recommend furious feet for it without that I would have probably never done it
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By LIMZYY on 07 Feb 2021 18:40
At the round 57 set. Proving to be difficult. Anyone got any tips for these rounds.
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By afatlemur2277 on 07 Feb 2021 22:12
I don't have any tips for the 57-60 area, as I've only just gotten there, but you should be aware that after round 60, you're going to have to go through one final section of The Wild. Assuming it works the same way as the previous Wild, you will only get a checkpoint if you make it through, otherwise it will send you back to 57. Here is a walkthrough for that section in particular https://www.youtube.com/watch?v=wYQToZIGT18

Update: I think I hate the 57-60 + Wild section more than the blood lake area
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By Soundgoodizer on 07 Feb 2021 22:48
I'm now on the last arena, trying to get through the boss fight. Farthest I've made it so far was about halfway through the Momaback fight.
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By MrTonytheGamer on 07 Feb 2021 23:39
Wow this is unbelievable cheap. After doing the round 57 set it makes you do an extra level in the wild and I died. This game achievement is beyond frustrating. I only beat the levels because I got good power up luck. This is just pure Rng
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By afatlemur2277 on 08 Feb 2021 01:09
Thanks for the YouTube guide. Just beat it. Fate of firepower saved the day. On the final round 61 set now.
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By afatlemur2277 on 08 Feb 2021 04:32
Made it to the mama back didn’t get her half way down she owned my 3 lives. Can I get an F in chat, boys
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By afatlemur2277 on 08 Feb 2021 08:16
Managed to do this yesterday thanks to this mode. No chance I would have ever done it otherwise laugh

hardest area was the blood pool (41-44) the areas after are easy once you've done that one.

for the final area + boss I found either Eternal Firepower or the one that gives the constant x2 multiplier the best. Plenty of first person drops to make it a ton easier.
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By Sky Maniac on 08 Feb 2021 11:19
Just managed to finish this today. I found that Fate of Firepower was near essential to killing the momaback, as the longer she is alive, the harder she gets to kill. So if you have a stronger gun, this fight becomes a lot easier.

Use as much of the area as possible to train with, and don't forget about the temporary moments of invincibility you receive after using a nuke, boost, entering or leaving first person mode, and also when exiting a vehicle. Having this knowledge saved me more than a few times getting through the last arena.

Also don't get too overzealous with the powerup usage! Only use it as a last ditch effort to save yourself from assured death. If you deplete your nukes and boosts, the game will give you one of each at the start of each new round.
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By MrTonytheGamer on 08 Feb 2021 19:12
You must be gods. Getting to the mama back isn’t insanely difficult, beating her is another task. I haven’t been able to beat her
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By afatlemur2277 on 09 Feb 2021 00:56
Cannot believe it just beat her! On my last life all power ups gone and her health was red and boom a vehicle spawns and saves the day! Finally 1000G this game
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By afatlemur2277 on 09 Feb 2021 01:16
Does anyone know if the new Advanced mode is permanent or just temporary?
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By Hect0rlo on 09 Feb 2021 17:26
Haha....I got to the mamaback bossfight and I got game over when she had just a sliver of health left. I thought the key would let me buy an extra life....but it didn't, even though it worked that way earlier. Not sure how I was supposed to know that
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By Soundgoodizer on 09 Feb 2021 18:41
I did it! Persistence is key
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By Soundgoodizer on 09 Feb 2021 23:13
Did it with Fate of Firepower, just stay as long as possible in 1st person to get as much points as possible for free lives.
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By WizZy PL on 12 Feb 2021 22:19
Update: According to King again, this new Season 2 update will make it so you can choose your fate when doing Advanced Start now
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By Soundgoodizer on 24 Feb 2021 19:00
Thanks for the heads up I didn’t know this information that should make it a lot easier for people who still need this one in the locker👍
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By LIMZYY on 01 Mar 2021 00:43
Tried the end boss with the Fate of Furious Feet. Kept Failing. Tried with Fate of Firepower. Got achievement first time clap it demolishes bosses music
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By Super JonnyT on 09 Mar 2021 21:10
Hey
Can we advance solo, save the advance and continue in private with friends?
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By Erol Banks on 10 Apr 2021 12:23
Just got this today, used Furious Feet up until the boss fight stages. Then switched to Firepower as suggested above and got it in a few tries. Blood Pool sucked lol
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By jFloatin on 07 May 2021 04:07
Yeah blood was annoying good to see progression on the achievement 👍
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By LIMZYY on 07 May 2021 17:56
Is it possible to do advanced start in first person view? I got to level 45 in solo first person, but when I go to advanced start it puts me in arcade mode. Anyone know how to change it to first person from the advanced start?
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By MIGGIESMALLS310 on 10 Jul 2021 02:56
Can confirm that this unlocks in first person mode. Just completed it. A lot easier than third person. Just make sure to keep moving. You can take about 2-3 hits before going down, so there is a bit of room for error. I didnt get the fast feet fate. I got this with the firepower fate which gives you death machine as default.
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By rastabikerman on 13 Jul 2021 16:04
Does anyone else have issues with the advanced start playlist starting you back on level 1?
9 times out of 10 the advanced playlist will start me on level 1 but then every once in a while it will start me at the correct highest wave. And it is definitely the right playlist because as I said sometimes it does work. Its horribly inconsistent so requires lots of reloading.
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By l BlackBrian7 l on 30 Jul 2021 13:56
@blackbrian7 That is what happens to me man, resets at Round 1
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By DdongChimLLC on 03 Aug 2021 06:42
I just stood still against a wall behind where they spawn facing on 41-44 and nothing attacked me
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By RadiantFoal2082 on 08 Aug 2021 14:21
I beat this (I have the in game calling card) but I didn’t get the achievement?!?! Microsoft at its finest
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By TheDogRanger on 22 Aug 2021 10:46
Just for clarification (posting this in each solution with comments), you can do this FIRST PERSON Solo Advance Start. I was stuck in an early arena because i am horrible at twin stick shooters. I gave first person a try. not only did solo start start me where the normal mode left off, but I went all the way through in first person. multiple attempts. it's a little easier to decipher the fate stones too. firepower is essential for the mamaback (it was for me anyway).

if you have done all the other zombie Easter eggs over the past decade, do this in first person. much much easier.
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By ShadyShall on 24 Aug 2021 21:49
If someone can boost me thru this quick I’ll Venmo you $10. Also can I get the other achievement with this?
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By JihzNapkin on 08 Oct 2021 17:24
This was the worst and most frustrating achievement in this game…but after 3/4 hours of attempting those last few rounds, I finally did it. Took me 1 run through to get to 58 and then died. That penultimate area whooped my ass too. Perseverance is key. If I can do it solo, you guys sure can!
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By Waggie5150 on 25 Oct 2021 03:46
You should play this game, for this achievement, from noon to five.
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By kenjisugita7 on 26 Nov 2021 05:31
I died so many times getting to round 61… didn’t mind grinding to get to the next checkpoint but the last one is ridiculous! Start with an underboss battle in round 61 to then have to complete round 64 then starting the boss fight! No way can I save up enough lives and equipment… only triggered the boss fight a few times! Is anyone still helping people with this?
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By sparkier2001 on 08 Dec 2021 19:52
Is this still a thing?
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By Goku Black#2698 on 18 Feb 2022 18:03
I’m not sure my friend I haven’t got Cold War installed anymore no one has said it ain’t so I would imagine it is still a thing but it ain’t as easy as it sounds you still have to work
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By LIMZYY on 20 Feb 2022 18:02
@sparkier2001 also struggling with last few rounds. Never made it to boss round but got to round 63 once
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By TestyRound Eye on 20 Feb 2022 18:51
Does anyone want to work on the mp achievements with me?
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By on 16 May 2022 22:24
No you replay Solo Advanced Start and it saves your progress every 4 rounds you complete
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By EnceIaduX on 27 Nov 2022 10:01
I can carry anyone.. All doa3 achievements in about 3h15
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By TL Wasted on 26 Mar 2023 19:32
I’d be interested in completing this
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By ToMiSIav on 11 Apr 2023 08:39
I'd be interested in getting help on a few doa3 achievements.
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By Americas Team1 on 23 Apr 2023 00:21
If anyone wants to help me with this message me sENDmeMEsNOW
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By sENDmeMEsNOW on 03 Jun 2023 08:22
I preferred fate of fortune all the way up until the last section. Then I switched to fate of firepower and beat her first try. Im so glad they made this easier on us with first person advanced start!
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By ir0nici0nic on 15 Jul 2023 13:31
would anyone be willing and kind enough to help me out with this achievement. it's the second to last achievement i need to finally complete cold war. message me on xbox whenever.
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By aliasBushido on 22 Nov 2023 02:05
I would appreciate a carry if anyone is willing to help! Send me a message here or on Xbox if you want to set up a time.
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By SlimCaiti on 26 Nov 2023 19:56
took me like 4 attempts on solo, you just gotta try to have 4 lives when you get to the boss
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By neoncat on 29 Dec 2023 03:55
can anyone help me with this? Thank you
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By EviL TwiNs on 06 Jan 2024 00:06
I agree that 41-44 is ridiculously hard the blood zombies on top of the meatballs is a hard combination I am still on it as we speak will update also if I come across anything harder when I finally get this bit done it’s a shame this ain’t co-op we could of got a squad together would of been a lot easier haha
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By LIMZYY on 07 Feb 2021 02:21
Haven't tried too much today but here is a guide for the blood area specifically. This was made before the new update so it was made with DOA3 full runs in mind, so our situations are a bit different (lives, fates, etc) but it might be helpful anyway: https://youtu.be/QiaWnjTFVKM
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By Soundgoodizer on 07 Feb 2021 06:34
Again, got her down to a sliver of health, I could see the light at the end of the tunnel, my adrenaline was pumping because I was finally about to be done with this game. Then, out of nowhere, she teleports on top of me and kills me instantly. Unfortunately a lot of the late-game attempts for this achievement are just restarting until you get the "god run". As was stated above many times, Fate of Firepower is basically a requirement, namely in the final 2 areas. Beyond that, you're at the mercy of whatever the RNG decides to drop on the map. IMO since firepower/furious feet are meta and the other fates are basically useless, it should just let you pick at the start of each Advanced Start session. The fact that you have to keep quitting until you get something viable is kind of a dumb design decision
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By Soundgoodizer on 09 Feb 2021 19:41
I beat it with fate of shield but it all comes down to powerup luck. I won because i got free lives, vehicles, and good drops
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By afatlemur2277 on 09 Feb 2021 20:54
Also David King, the creator of dead ops, replied to someone on twitter and said "there are no plans currently around phasing out the Advanced Start playlist."
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By Soundgoodizer on 12 Feb 2021 16:38
There is now a option to advance start in 1st and 3rd person mode...... i got to round 41 or so *challenge mode was called sausage and ???* i think and couldnt get past the first 2 rounds in arcade view so went to start from scratch for the 1st person but then seen option for 1st person advance start mustve been a update but starts ya off from your furthest stage on arcade mode :)
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By iTzDanski92 on 21 Jul 2021 17:24
So lets say I start with advanced start at round 41. And I die in 57. I have to play from round 41, right?

So I have to set a hogh round in normal solo, correct?
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By Goku Black#2698 on 08 Oct 2022 08:21
Update: I beat round 44 after 5 attempts using the advice in the video I posted a couple comments up, and I didn't even get the fate of furious feet or firepower. I HIGHLY HIGHLY recommend checking it out (https://youtu.be/QiaWnjTFVKM). The basics of it are never stop moving during the meatball challenge round (and practice shooting the ones in front of you really quickly), always prioritize the first-person drops, try to hang by the waterfall area (which flips per round) unless you get pushed away, and run a sort of figure 8 pattern around the structures by the waterfall. Obviously, there is plenty of RNG still involved. I got a mech powerup at one point, a couple extra lives, and quite a few first-person powerups.
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By Soundgoodizer on 07 Feb 2021 20:13
View all 71 comments Show less comments
Start game on private dead ops arcade solo. Go to the first deadly dungeon and explore until you find a fate room sometimes guarded by a margwa. If the first dungeon doesn't have it just reset. The fate you need is either Firepower or Furious Feet. If you don't get that one reset. I was always getting 1 or the other never got a different fate. Takes about 2 to 5 resets to find a fate in the deadly dungeon. I did it solo but not with solo mode. Once you have a fate do your best to get as many lives as possible and power ups. I was maxed out on all by the time I reached the second fate room. You can either reach the second fate room on round 5 or 20 I reached mine on 20 as I didn't have enough keys on round 5. You can get keys from underbosses that are found in the wild if you have 2 keys at the start. Take the bridge with the 2 electrical pillars and the spikes open first door and then open the next closest door. You can then make your way around the area looking for keys in hopes to find more keys to the next area and then to the next fate room. You want both furious feet and firepower. Survivability was all about rounding them up and doing lots of left thumb stick spinning to slow the zombies down some so you can make some space to get out of a corner. Use nukes and speed boosts when stuck. Never give up! When I was on round 44 I only had 1 life left. When I finally reached the boss I had 7 lives you can use 3 keys for 3 extra lives only when you run out of lives and only once per run and only on solo so save 3 keys if you can. If you have more keys and are low on lives just open one of those chests that requires a key so that you can get more points and possible life and or keys. Good luck. I could never do this without the 2 fates and when you have the 2 fates it is much easier. I wouldn't waste my time trying with only 1 fate now that I know how much easier it is with 2. I don't know what else I can put in here I am simply giving you what I did to get the achievement and it was much easier. I can confirm that friends joining in at the end will not pop the achievement.
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18 Dec 2020 20:50

2 Comments
Thanks for the advice. I was only getting one fate, on round 5 or 20 and always tried to get furious feet as I heard is one of the best.
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By Victor I3 on 22 Dec 2020 16:48
I can carry anyone. Dm if you need
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By TL Wasted on 26 Mar 2023 19:33
Right now, your best bet besides cheating the game like most of these guides recommend by leaving and coming back with new lives is to run the new "Solo Advanced Start" playlist. It is both easier and harder in some ways but seeing as you restart at the beginning of every new arena (every 4 waves), it is extremely helpful. I started a solo game, made it to like round 16 and died, so I restarted at 13. Over the last few days, I've slowly made progress all the way to Round 61. I will say personally the hardest waves for me at least, were the Blood Pool (41-44) and The Throne Room (57-60+Forced "The Wild"), seeing as after the Throne Room you are forced to do a run into the Skeleton King Boss Fight before leaving. A question I had was what would happen to your lives/ armory items along with Fate after round 20.... I will outline what I personally found the most important combos and info starting with the fates and armory thing previously spoken about.

~Fates are randomly chosen available now to choose between the six fates upon dying and restarting any arena, just watch "The MoZ Project" on Youtube for his Fate Room Guide.
~You are always given 3 lives, 2 speed boosts, and 1 nuke up until somewhere in the middle around Round 32. 5 lives, 5 speed boosts, and 4 nukes are given upon restart at an arena in the higher arenas., and you will get a new life with either present boxes, -though they give you a lot of spiders too-, or at every 200,000 points. I think they can maybe also be random rare drops.
~For the Blood Pool Arena, I recommend either Firepower or Furious Feet. Try not to get too angry, even though that arena is probably the most infuriating, after that, it's a little easier. Try to always keep distance and if you can get used to it, USE HIGH CAMERA ANGLE... I cannot stress enough how helpful it is to be able to see what you're walking into... especially with those Shadows of Evil Meatball bois.
~The best drops to see are always Helicopter, Tank, Mech, First Person Mode, or armory items such as nukes or speed boosts.
~You gain temporary invulnerability when either revived, nuke, or speed boost for around 3 seconds after... use it to kill Brutus (The Warden) if he is around or gladiators or any heavy enemy that's not a mini boss.
~Speaking of which, possibly the worst boss fight is the Werewolf from Dead of the Night, his range is annoyingly far, he lunges at you, and can heal himself every time he spawns ghost wolves. Luckily from what I remember, he only spawns in the climb to the fate room in round 20, or the shortcut, either way the volcano run basically... or about 3/4 through round 45 he shows up, ONE BIG THING TO REMEMBER ABOUT ALL MINI BOSS FIGHTS IN ROUNDS... is that there is not unlimited spawning enemies. Kill off all normal zombies if you can. This goes for The Blightfather, The Gegenees, The Werewolf, and The Margwa. It does not go for the actual Mamaback Boss Fight at the end of round 64. There IS unlimited spawning enemies there while fighting her.
~VERY IMPORTANT THING TO REMEMBER... this game relies heavily on good drops, if you're losing lives within the first half of the first round of each arena and it's looking bad, just restart. I don't consider myself an amazingly good DOA player by any means and I was able to get this far within about four days.
~LAST THING AND PROBABLY MOST IMPORTANT! Do not give up. It can get infuriating at times, just step away, and come back every other day or something. I just recently achievement hunted another twin stick shooter being Geometry Wars 3, so I was able to mentally stick it out a bit more than probably the average person. Just take a break when you need to. Good luck to everyone.

EDIT: Now that I have beat the Mamaback Boss Fight... funny cutscene by the way... there is a few things I want to add.
The last major difficulty wall you will hit is most likely going to be wave 61-64... no surprise there I suppose... the reason however is the fact that you have 2 boss fights in this set of 4 waves... the latter being an understandably rather long one. I believe a rather good idea of standard is to have at least 2 lives at the end of round 61 after The Margwa fight. This battle isn't terrible but as you damage him he gets increasingly annoyingly fast. I got lucky on both The Margwa and The Mamaback Boss Fight, and I will explain my exact drops as much as I can remember and luck through her fight for an example at "good luck", that way everyone who wants to do it this way has a comparison.
~First of all I was given the Eternal Friendship Fate, which although it is not a speed boost or damage boost, the extra firepower is incredible against boss fights. I managed to get a Tank in The Margwa Boss Fight luckily. I also got Death Machine and First Person Mode drops once in The Margwa Boss Fight, and 2 or 3 times in The Mamaback Boss Fight. I also got a Mech during The Mamaback Fight.
~I somehow also got 2 Keys from Round 61-64, not sure how they just dropped so either I was super lucky or since I had 2 lives still at Round 64, maybe they drop like lives at a certain point score (Every 200k= New Life)... since I was keeping my self alive with pretty often First Person Mode Drops... I would say at least 1 or 2 every round.
~I suppose it's also important to mention that I got the Skeleton Group and Hat (Multiple Clones) Powerup once each during both boss fights. This helped dramatically as both the zombies and the bosses chased down the extra "players", giving me and my chicken (eternal friendship fate) time to spray down both bosses.
~LAST AND INCREDIBLY IMPORTANT, I failed many times to complete either boss because I would forget that you know... there's still ZOMBIES... sounds dumb, I know, but if you focus on dealing too much damage on the bosses and allow the zombies or boss to corner you... it can be infuriating.

OKAY, well... all I can say is I wish everyone well and hopefully people can get it a little easier. Stay strong comrades. GOOD LUCK!

EDIT: Alright they just changed up the solo advanced start basically making this achievement a joke now, so it should be pretty easy for most especially with the new "Solo Advanced Start" or the currently available (as of 2/25/2021), First Person Only mode, which is incredibly fun too, even besides the achievement. Like I highlighted up near the original guide, you can now choose your fate, (Just watch The MoZ Project on Youtube for his Fate Room Guide).
Here's the link to his guide if you'd like it.


You also start with 5 lives, 5 speed boosts, and 4 nukes on restarts instead of 3 lives, 2 speed boosts, and 1 nuke. Personally I think this makes the mode's major achievement a bit of a joke now and I feel bad for the players who earned it even before the "Solo Advanced Start" came out. It feels almost the same way it felt when they handed out the Black Ops 4 Multiplayer Specialists Blackout Achievement to people for no reason. But I digress, good luck to the people who don't have the achievement yet, and stop by and check out that First Person Mode if you want to do this achievement with friends, it's a blast.

EDIT: Well, I have beat the Mamaback Boss Fight on Round 64 using the First Person Only on Solo and it was definitely easier than the normal DOA3. Hardest arenas were definitely the Blood Pool (41-44), and Sleepy Hollows (45-48), I ended up getting two fates from the dungeons ironically, both my first and second dungeon gave me Divine Chalice and Fortune respectively, when I got to the top of the fate volcano, and tried to get a third fate it told me I was too strong, which was great... other than that though, game went great, lots of bonus rooms and exploring. Took me around 3 or 4 hours to complete, though I took a break in between to watch some TV... so... yeah, good luck everyone.
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12 Feb 2021 10:17

Right now, your best bet besides cheating the game like most of these guides recommend by leaving and coming back with new lives is to run the new "Solo Advanced Start" playlist. It is both easier and harder in some ways but seeing as you restart at the beginning of every new arena (every 4 waves), it is extremely helpful. I started a solo game, made it to like round 16 and died, so I restarted at 13. Over the last few days, I've slowly made progress all the way to Round 61. I will say personally the hardest waves for me at least, were the Blood Pool (41-44) and The Throne Room (57-60+Forced "The Wild"), seeing as after the Throne Room you are forced to do a run into the Skeleton King Boss Fight before leaving. A question I had was what would happen to your lives/ armory items along with Fate after round 20.... I will outline what I personally found the most important combos and info starting with the fates and armory thing previously spoken about.

~Fates are randomly chosen available now to choose between the six fates upon dying and restarting any arena, just watch "The MoZ Project" on Youtube for his Fate Room Guide.
~You are always given 3 lives, 2 speed boosts, and 1 nuke up until somewhere in the middle around Round 32. 5 lives, 5 speed boosts, and 4 nukes are given upon restart at an arena in the higher arenas., and you will get a new life with either present boxes, -though they give you a lot of spiders too-, or at every 200,000 points. I think they can maybe also be random rare drops.
~For the Blood Pool Arena, I recommend either Firepower or Furious Feet. Try not to get too angry, even though that arena is probably the most infuriating, after that, it's a little easier. Try to always keep distance and if you can get used to it, USE HIGH CAMERA ANGLE... I cannot stress enough how helpful it is to be able to see what you're walking into... especially with those Shadows of Evil Meatball bois.
~The best drops to see are always Helicopter, Tank, Mech, First Person Mode, or armory items such as nukes or speed boosts.
~You gain temporary invulnerability when either revived, nuke, or speed boost for around 3 seconds after... use it to kill Brutus (The Warden) if he is around or gladiators or any heavy enemy that's not a mini boss.
~Speaking of which, possibly the worst boss fight is the Werewolf from Dead of the Night, his range is annoyingly far, he lunges at you, and can heal himself every time he spawns ghost wolves. Luckily from what I remember, he only spawns in the climb to the fate room in round 20, or the shortcut, either way the volcano run basically... or about 3/4 through round 45 he shows up, ONE BIG THING TO REMEMBER ABOUT ALL MINI BOSS FIGHTS IN ROUNDS... is that there is not unlimited spawning enemies. Kill off all normal zombies if you can. This goes for The Blightfather, The Gegenees, The Werewolf, and The Margwa. It does not go for the actual Mamaback Boss Fight at the end of round 64. There IS unlimited spawning enemies there while fighting her.
~VERY IMPORTANT THING TO REMEMBER... this game relies heavily on good drops, if you're losing lives within the first half of the first round of each arena and it's looking bad, just restart. I don't consider myself an amazingly good DOA player by any means and I was able to get this far within about four days.
~LAST THING AND PROBABLY MOST IMPORTANT! Do not give up. It can get infuriating at times, just step away, and come back every other day or something. I just recently achievement hunted another twin stick shooter being Geometry Wars 3, so I was able to mentally stick it out a bit more than probably the average person. Just take a break when you need to. Good luck to everyone.

EDIT: Now that I have beat the Mamaback Boss Fight... funny cutscene by the way... there is a few things I want to add.
The last major difficulty wall you will hit is most likely going to be wave 61-64... no surprise there I suppose... the reason however is the fact that you have 2 boss fights in this set of 4 waves... the latter being an understandably rather long one. I believe a rather good idea of standard is to have at least 2 lives at the end of round 61 after The Margwa fight. This battle isn't terrible but as you damage him he gets increasingly annoyingly fast. I got lucky on both The Margwa and The Mamaback Boss Fight, and I will explain my exact drops as much as I can remember and luck through her fight for an example at "good luck", that way everyone who wants to do it this way has a comparison.
~First of all I was given the Eternal Friendship Fate, which although it is not a speed boost or damage boost, the extra firepower is incredible against boss fights. I managed to get a Tank in The Margwa Boss Fight luckily. I also got Death Machine and First Person Mode drops once in The Margwa Boss Fight, and 2 or 3 times in The Mamaback Boss Fight. I also got a Mech during The Mamaback Fight.
~I somehow also got 2 Keys from Round 61-64, not sure how they just dropped so either I was super lucky or since I had 2 lives still at Round 64, maybe they drop like lives at a certain point score (Every 200k= New Life)... since I was keeping my self alive with pretty often First Person Mode Drops... I would say at least 1 or 2 every round.
~I suppose it's also important to mention that I got the Skeleton Group and Hat (Multiple Clones) Powerup once each during both boss fights. This helped dramatically as both the zombies and the bosses chased down the extra "players", giving me and my chicken (eternal friendship fate) time to spray down both bosses.
~LAST AND INCREDIBLY IMPORTANT, I failed many times to complete either boss because I would forget that you know... there's still ZOMBIES... sounds dumb, I know, but if you focus on dealing too much damage on the bosses and allow the zombies or boss to corner you... it can be infuriating.

OKAY, well... all I can say is I wish everyone well and hopefully people can get it a little easier. Stay strong comrades. GOOD LUCK!

EDIT: Alright they just changed up the solo advanced start basically making this achievement a joke now, so it should be pretty easy for most especially with the new "Solo Advanced Start" or the currently available (as of 2/25/2021), First Person Only mode, which is incredibly fun too, even besides the achievement. Like I highlighted up near the original guide, you can now choose your fate, (Just watch The MoZ Project on Youtube for his Fate Room Guide).
Here's the link to his guide if you'd like it.


You also start with 5 lives, 5 speed boosts, and 4 nukes on restarts instead of 3 lives, 2 speed boosts, and 1 nuke. Personally I think this makes the mode's major achievement a bit of a joke now and I feel bad for the players who earned it even before the "Solo Advanced Start" came out. It feels almost the same way it felt when they handed out the Black Ops 4 Multiplayer Specialists Blackout Achievement to people for no reason. But I digress, good luck to the people who don't have the achievement yet, and stop by and check out that First Person Mode if you want to do this achievement with friends, it's a blast.

EDIT: Well, I have beat the Mamaback Boss Fight on Round 64 using the First Person Only on Solo and it was definitely easier than the normal DOA3. Hardest arenas were definitely the Blood Pool (41-44), and Sleepy Hollows (45-48), I ended up getting two fates from the dungeons ironically, both my first and second dungeon gave me Divine Chalice and Fortune respectively, when I got to the top of the fate volcano, and tried to get a third fate it told me I was too strong, which was great... other than that though, game went great, lots of bonus rooms and exploring. Took me around 3 or 4 hours to complete, though I took a break in between to watch some TV... so... yeah, good luck everyone.
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2

12 Feb 2021 10:17

The guides already posted are excellent, but I wanted to chime in and say that you can absolutely get this achievement in the dedicated first person mode. I played the Dead Ops Arcade First Person Solo and can confirm that you can get this achievement.

Do note, though, that progress made in the dedicated First Person mode does not count towards the Advanced Start mode. That means if you go for this achievement in First Person, you need to get through all 64 levels in one sitting.

As someone who's decently good at regular zombies and crap at twin-stick shooters, this was a relief. First person offers a number of advantages, like being able to sprint, slide, and even get hit up to three times before dying. The only major downside is not being able to see the fireballs that land on the map during the later levels - so keep your head on a swivel!
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25 Mar 2021 06:28

Just unlocked this achievement today! I want to start off by saying thanks to everyone's guides already posted here they helped a lot, I'll briefly share my tips on how I unlocked this:

With the Dead Ops Solo Advanced Start mode this achievement is made a lot easier to get. It took me about 2 days total (with sleep) to get past every checkpoint and make my way to the final checkpoint at rounds 61-64. With enough repeated tries you'll eventually get it, I started early rounds post fate (round 20) with Eternal Friendship (Golden Chicken) but found that Furious Feet is a much better choice to carry you through the entire way. A lot of the times (if not all) require some good item drops, so if you feel like you're wasting your lives too much early on in the round you might as well restart to save time. With Solo Advanced Start your goal is to just keep passing each checkpoint until you kill the Skeleton King in the wild after round 60 to enter the final checkpoint.

In beginning of round 61 there will be a mini boss. Take it down first or focus the zombies, either works. I found killing the boss first then dealing with all the zombies was easier, but once you kill all the zombies in this round no more will spawn unlike the Mamaback boss fight, where zombies will continuously spawn. Beat this round and the following two and you'll reach round 64. You really do not want to waste lives in these early rounds, so if you find yourself dying early, just restart and keep trying. Going into the Mamaback fight in round 64 I suggest having at least 2 lives. Remember you cannot use any keys for extra life during the boss fight.

You're going to have to kill some wave of zombies before the actual fight. Again I used Furious Feet because I think the speed outweighs any extra firepower. The fight will heavily rely on good item drops (tank, heli, siegebot, skeletons, top hat, fps) and use invul to your advantage. When I got the achievement I started the fight with 2 lives, no boosts, and 6 nukes, and I got a tank very early on and fps near the end. Item drops are very key in this fight so sometimes it is luck just having a good run. That is why solo advanced start made this achievement way easier, so you can just keep restarting at checkpoints if you have a bad run. The achievement will pop a few seconds after you defeat the Mamaback.

EDIT: as a side note remember the last checkpoint you need to reach isn't until after you teleport out of the wild after round 60. This requires you to defeat the Skeleton King, which TheMozProject has a very good video on. A tip on fighting the Skeleton King: his missile things will do 90% damage to you, so you must make sure those do not hit you by continuously being on the move while shooting. Take your time in this solo, nothing sucks more than dying here and having to replay the previous checkpoint entirely. After he dies you can ignore his loot and continue to exit to reach the next checkpoint. There may be spiders after you kill it that may end up killing you so you need to be careful and just rush to the teleport platform after you kill it.

Here's a video of full boss fight in round 64 where I unlock the achievement in solo advanced start. GL everyone! :)
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27 May 2021 20:24

I do carries on this game. If you want all doa. 3 achievements message me on discord
Wasted#2767
It takes on average 3h15
No skill or knowledge required
I dont want anything in return
Just be respectfull and have a mic
I speak english, dutch, french and understand a few more
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26 Mar 2023 19:40

I cannot stress enough how much easier this is in first person than top-down. Several reasons why:
1. You go down in 3 hits instead of 1.
2. You get a brief period of invincibility after you get hit making escapes while surrounded extremely doable
3. You can sprint, slide, and jump which are obviously valuable movement tools
4. The zombies seem to move much slower in first person
5. You get a minimap that shows you exactly where the zombies are coming from and when
6. The zombies are much more visible from the ground. Oftentimes with the top down it would be hard (or even impossible) to see if something is coming up behind you. (Specifically in the blood pool area I found the zombies to be practically invisible when playing top down.) Once again the minimap is unbelievably helpful.
7. Various hazards in the arena no longer instakill you. For example if you happen to bump into an active pylon you will not instantly die but rather take the equivalent of 1 zombie hit. Spike traps and floggers also fall into this category. Also on the arena with the house and the lawnmowers going back and forth, I got hit by the lawnmowers on about a dozen different occasions. Never died.

Once I continuously failed the blood pool area time and time again I figured that giving first person a try was at least worth a go. At first, I was skeptical about first person because I was worried about the limited field of view. But once I gave it a try I managed to complete the last 24 rounds I needed in 1 go without ever even worrying if I was going to have to reset. It’s worth noting that I did the first 40 rounds in solo top-down mode.

I was able to continue my progress in first person via the first person advanced start option in the menu. So it’s worth noting that any progress you make in solo top down mode does in fact carry over to the first person advanced start as well as the top-down.

Also, when choosing your fate stone choose firepower (the only stone that is red on the inside). The minigun is so op and just mows through everything no problem. Your walk speed while firing is faster than the zombies can run so as long as you’re moving in one direction you’ll never get hit in the back.

Moral of the story - use first person and this achievement goes from nearly impossible to very easy.
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20 Jun 2022 01:30

I’m late to making a guide for this but hopefully it helps some people out. Here’s the two cents I have from my knowledge and experience with the game.

- First person advanced start is the easiest version of the game, because it’s first person, you get checkpoints every 4 rounds, and the zombies have less health. In advanced start, the zombies have around 60% of the health they would normally have. You’re guaranteed a bonus room after the first round of an advanced start game as well.
- If you decide to do a full game run, it WILL take you 3.5-4.5 hours, mostly depending on how long you take to go through the wild. The rounds themselves are timed. The time increases about 10-15 seconds each time you enter a new area. On round 1 the rounds are like, 45 seconds but by 64 the rounds are about 3.5 minutes.
- I do not recommend resetting for an extra fate in solo. It is a very rare occurrence and not worth adding time to an already long game. Check the dungeons, be hopeful but if you don’t get one, it’s not worth restarting for.
- When you get to the wild, I HIGHLY recommend that you do the entirety of the wild in one go. The zombies health will INCREASE WITH EVERY WILD VISIT. You are required to go to the wild twice on round 4 and round 60. Do everything and get your fate in the round 4 wild so you don’t come back on round 20 and 36 and make it harder for yourself. Watch videos on how to get through the wild and where everything is.
- For rounds that have bosses, I strongly suggest that you focus on the boss and not much else. That’s a big reason why I see people die on boss rounds, they don’t kill the boss so they create a huge problem. Kill the bosses as quick as you can and do your best to train the regular zombies while doing so. Use a nuke and boost, a couple if you have to. Even dying once or twice is fine, but make sure you kill them asap. When you die you’re invincible for 7.5 seconds, use 5 seconds or so to shoot the boss then use the last couple seconds to get some space and clear some zombies.
- Same thing on 64 with the mamaback, focus on her and train as best you can at the same time. You move faster than she does, even without feet, so walk backwards and shoot her. I’d say you’re looking alright if you go into the boss fight 555, having more than that is great and it is doable with less but that’s a good spot to be going in. Beware that nuking often causes her to jump and drop banana bombs which emit gas that will slow you down. Make the most of your invincibility after dying as well, stand there and shoot her for 5 seconds.
- This game is all about maximizing the space you have and maintaining control of the zombies. If you run around all willy-nilly you’ll probably have a tougher time than if you think about where they are and where to go. Don’t just run right into them and get killed because you’re panicking, try to calmly think of the situation and what’s best to stay alive. In first person I’m always looking at my minimap and seeing where they’re spawning and where they are, then planning on where to go based off that info.
- Do your best to save nukes and boosts for the mamaback. It’s not completely necessary to use one if you get hit twice. I often see people get hit twice and use something even though there’s plenty of room to maneuver and heal. Unless you’re certain you’ll get hit again and die, or are completely trapped, try to save the nukes and boosts. Technically, it’s easier to get lives than it is to get nukes and boosts, so dying is sometimes the best choice.
- There’s a lot of little things to this game that I could write about but those are the major points I wanted to share. I will leave you with a video of me completing all 64 rounds without dying a single time if you’d like to see how I handle any of the rounds or boss fights. DISCLAIMER: Do not follow the route I took through the round 4 wild. The way I did it is advanced and high score based. There are much simpler routes to do it.

https://www.twitch.tv/videos/1676180338

Good luck with your attempts, it’ll happen if you keep trying! I believe in you!
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16 Dec 2022 22:24

I used the advanced start on solo and it was one of the hardest things I have ever done. Every 4 rounds gives you a permanent checkpoint so you can casually progress at your own pace over time. Worth noting that there is a decent RNG reliance as drops can either be generous or dreadful too. View the whole game as 4 rounds, focus on trying to make it past each area rather than the whole game and you will have a much easier time of this using everything at your disposal.

Rounds 1-40 you can probably just mindlessly grind, just make sure you get into the room of fate somewhere along this so you can start with a fate on new checkpoint attempts on higher rounds. Also research what each fate rock looks like before hand as there's a certain fate tied to each one.

41-44 I couldn't complete it with any boost apart from the divine fate, but the footwork fate did hold up well against the meatball round. THIS IS THE HARDEST PART OF THE ENTIRE GAME MODE simply because you can't see any enemy zombies as they blend into the background and there's a meatball challenge round in this area too that's guaranteed to down you.

45-49 Firepower fate (The rock that has red gems on it instead of blue), works well against the werewolf boss.

57-61 Footwork fate works best here and don't forget to use the pylons to your advantage as there's lots of them covering chokepoints. BE CAREFUL, there is an extra round you need to complete against a boss skeleton too before you get an advanced start checkpoint.

Pick the firepower fate for 61-64, you need the damage against the mamaback and margwa. Fortune fate can work under certain circumstances if you get lucky with drops as it increases the duration of them all, it also gives you a lot more points which means more lives. Lighting is bad here and zombies can hide in the darker patches of the map easily so be careful. If you get a vehicle drop on the mamaback round then you should have this achievement!
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06 Jul 2024 00:50

This achievement is a lot easier than it looks on paper, the easiest method is using the Dead Ops Arcade Solo First Person Advanced Start mode, this mode allows you to get a game over and try again from a checkpoint, this is massively beneficial as a full playthrough takes easily over an hour, the first person mode also allows you to take multiple hits instead of dying instantly on contact with a zombie. There’s multiple fates that you can acquire in the Room Of Fates, but the Fate of Firepower is by far the best one as it gives your character a permanent Death Machine that will allow you to kill everything, including the final boss much more effectively.
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09 Nov 2023 00:00

Dead Ops Arcade Mode
You need to reach the 64th round and defeat the Boss.

Update: With the release of the new patch from 02/04/2021, we added a new mode to Solo, which will make it easier to complete.
In the new mode, after death, you continue from the last phase-area, and not from the beginning of the game.
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18 Nov 2020 10:49

12 Comments
At 41-44 the best perk is the divine shield or firepower, at wave 41, if you have firepower, you can easily pass without losing a life by standing under a waterfall where there are 3 bombs in the upper corner in the bushes and from there pour all the meatballs, and make the camera higher so that you have time to notice the approaching balls from all sides, they cannot fall on your head, but they can roll there, which happens rarely, then only luck and randomness will decide everything, with a shield it is simpler, much simpler but you need to run, run a lot from power up to power up and the shield gives an orange glow from time to time, which allows you to survive 1 zombie hit and survive, as well as 2 bombs and most importantly boxing gloves, if boxing gloves fell out, then spin like a top and knock everyone down, but beware of meatballs, gloves do not work on them, it is better to shoot them right away, scattering zombies all
On waves 45-48 I also recommend a shield and boxing gloves
At 49-52 fast legs or a combat vehicle or a shield, you can easily drag them with any perk, in theory, just lead everyone to the ladder and watch the other 2 exits and shoot everyone on the ladder diagonally
On wave 53-56 firepower works best, but in principle with any other perk you can pull it there, just stand behind the fence where the sun lounger is and shoot forward along the line, guarding the zombies running out from the upper floor, very simple waves
At wave 57-60, my personal recommendation is to use the shield again or try your luck with firepower, but firepower basically only helps in the wastelands at wave 60 on the boss, but the shield will just help you survive and survive until wave 61
At 61-64 and the boss we take firepower and only it because with it you can kill the mid boss on the 61st wave in 20 seconds and tear apart the mambek much faster, the main thing is that you are lucky and at the moment with the mambek you are left with 4-5 lives and then the monkey is done for and the trophy will be yours
With a shield you can drag her up to 64 and the boss, but at 61 you will be beating the mid boss for a very long time unless you get a power up of a powerful weapon and there are very few power ups on the mamaback, so either you will be lucky and you will be able to rip her apart by shooting from a simple machine gun, or you will only take off 1/3 of her life and fall to the ground from a crowd of zombies that run around with her
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By Breoreus on 15 Feb 2021 08:35
It takes about 4 hours to complete this creation, given that you can lose at any time and the game will be over! Many arenas are created in such a way that it is extremely difficult to see anything on them, opponents merge with the background, plus even more inconspicuous spiders, transparent zombies, etc. periodically jump out. In general, all the conditions are created to drive players crazy. Very difficult mode.
For those who decide to go solo, I would recommend taking the permanent bonus for fast running (Furious Feet), how to get it has already been described in the tips above. As you correctly noted, you can take two bonuses, but in case you are unlucky with the dungeons, do not be upset, fast legs will be enough for passing.
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By Stefanos on 10 Jan 2021 15:07
If you get kicked out during a game in co-op and you go back into the session, you won't get the trophy, verified by personal experience, 07/28/21
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By Black_Nero on 28 Jul 2021 23:53
IMHO at the moment it is easiest and most convenient to do it solo. And it is necessary to play in the first person - in my opinion it is much more convenient and easier. And in solo there are checkpoints after all and in case of death you do not need to start from scratch every time.

I got to wave 55 without any problems the first time. And the second time to the final boss.

Well, it's a matter of skill and luck. As for luck - you can get only one bonus level from wave 61 to wave 64, or you can get all 3, and then naturally there are more chances.

Also, be sure to choose a death machine - without it, you'll get tired of taking down the boss.

Specifically on the boss - I do not recommend using nukes - they are useless - because, yes, you destroy the wave, but the boss also jumps when you use it, and lands with a new wave. Therefore, I advise leaving only a dash and the more lives - the greater the chance of victory. We destroy zombies either with a dash - or after the fall - with an aura of immortality.

So after running around for an hour everything came together - the boss had 8 lives and 2 dashes - I took him down without any problems.
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By Quadro on 26 Oct 2021 08:39
The previous hint is not correct, if you previously played a single game with an alternative start and died in a certain area, then entering the same mode again you will find yourself in the same area in which you died, and it does not matter which person you played from.

3 main tips and it won't be that hard:
1) Play in the alternative mode and from the first person, because not only are the enemies marked on the map, but you are not killed with one blow, and there is time to escape if you are suddenly cornered.
2) Take a minigun, when you have the opportunity to take stones, take it with stones, unlike the eternal chicken, it really helps.
3) Look at the mini-map more often and look for a place where you can spin the zombies.
4) For the fight with the final boss, take up to 5 lives, so that you are practically not distracted by zombies, 3 was enough for me.
In general, after I completed the location, I went out and later started from the area where I died, because then your lives and abilities are replenished again.
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By ReactSSR on 23 Jul 2023 09:38
1) For using bombs and lightning, you become invulnerable, and deal huge damage to your character. (This is visible by the pulsating ring under your feet) And also, you get this buff for taking the bonus from the first person and leaving it. And the longest in time, you get if you spent a life.

2) After 4 waves, you get into the wasteland, there are 4 dungeons in it, we need them.



There is a chance that the Margva boss will drop in these dungeons, if she is there, then there will be an additional stone of fate in the arena, there is a chance of two bosses at once, and these are two additional stones. The arena in the dungeon is drawn as an octagon on the mini-map, and the boss as a skull. (There is a bug with the designation of the boss on PS5 - it will be a black square). The most ideal outcome is if after going through the dungeons and the volcano, you and your team will have 2-3 machine guns and 2-3 chickens.



3) To go through the dungeons, you need 4 keys, and also +2 keys for the well, which shows what buff each stone has. (The well is located at the entrance to the fourth dungeon) 1-2 players - 1 key, 3-4 players - 2 keys. (play solo or in pairs - you need 5 keys in total, play in 3 or 4 you need 6 keys)


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By SerezhaShanghai on 08 Jan 2021 09:37
After the patch from 24.02.21 they made it easier to get, in solo mode they added two extra lives - a total of 5, two afterburners - a total of 5 and a bomb - a total of 3.
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By Nake on 24 Feb 2021 16:15
Some tips for those who haven't played zombie modes before:
- the most important rule, always look for "circles" to run from zombies. Just run along it and sometimes shoot a bunch from behind;
- constantly look at the map with your peripheral gaze, it helps a lot in this mode;
- the maximum you can get is 10 lives, 9 rockets and, I dare say, 9 afterburners. If you have 10 lives and 5 of everything else, then it would be better to die than to waste supplies, because you won't get more than 10 lives anyway;
- There is one annoying place in the last area, because of which I did not understand why I was going so slowly. It turned out that there is a green fog there, so try to go out on the big circle as little as possible.
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By CAXAPO4EK on 22 Jun 2021 05:28
So 5 keys are needed
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By Azik59 on 09 Jan 2021 20:50
Indeed, after the patch the trophy became much easier to get solo. But the description of the mode itself is a bit incorrect - you continue not from the wave on which you died, but from the last area. After passing each area, you have something like a checkpoint (the area lasts 4 waves). And if you died on the 5th wave, then continuing from the alternative start you again have 3 lives and fast travel. I recommend getting this trophy as quickly as possible, because in the near future with new patches it may become more difficult to get it.
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By Panov-Alex on 10 Feb 2021 15:16
With the release of the new patch, the passage did not become easier. ABSOLUTELY IMPASSABLE LEVELS 40-44, 57 and higher. I could not pass above 57 (solo). When killed from level 60 and higher - you are thrown back to 57. At level 57 - the map is inconvenient, it has almost no cyclicity, it has dead ends and you will constantly be killed by electric fences. From my experience, the most useful perk that drops at the beginning of 57 is firepower, but this is not a guarantee of passing.
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By Corner_tsk on 11 Feb 2021 18:20
the easiest way to get the trophy is to choose dead fun (from the first person, one player, alt. start) the whole point is that you start from wave 61 and mamabek appears on wave 64, at the start you will be given a choice of fate, you need to make sure that the chicken falls out (gives x2 damage) and then just try to save lives until the boss, and the boss himself is difficult to kill, but I recommend practicing many times to work out your tactics. (Thanks to this mode, everything takes 1 hour +-)
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By Metroplex on 13 Jul 2023 22:57
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The trophy drops in first person mode, the game takes about 3 hours to complete.
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30 Apr 2021 21:04