Cloudberry Kingdom
16 Achievements
400
100-120h
Shenanigans!
Complete Chapter 7
20
How to unlock the Shenanigans! achievement in Cloudberry Kingdom - Definitive Guide
Complete Chapter 7 in Story Mode.
This is without a doubt got to be one of the top 10 hardest achievements on the site.
You play as Bob. A hero whose job is to make it through intense, almost impossible levels. The first 6 chapters of story mode pose no trouble for players but chapter 7 (Levels 241-320) is when people begin to give up.
The levels become longer, there are no checkpoints, and there's a lot more obstacles. Using slow motion and the orb path, you can make it through these levels pretty quickly up until level 319. The level is completely different from every other level in the game. Its 1 minute long and features about 800 obstacles. Also the orb path disappears about 70% through the level so you have to memorize the rest of the level by watching the AI. Its insanely tough but not impossible.
Level 320 is about 3x harder. The level is a minute and a half long, features about 1200 obstacles, and has a lot more harder jumps. The orb path disappears 33% through the level causing this to be much harder. The first 30 seconds of the level theres room for error, but right after the orb disappears, almost all jumps have to be perfect with no mistakes.
Here is what Pwnee has to say about the last 2 levels.
"As for creating those last two levels, there was a setting on our AI that basically altered the ways that levels were made – and the levels were created a whole lot more difficult that intended. We ended up removing that particular AI for most of the development until we decided to bring it back for the last two levels. We can’t really tell you the secret behind it, but the important thing to know is that it was used only for the final two levels."
There were a couple jumps that took me over 15 hours to figure out. Especially this one jump in the middle of the level. You have to jump at the perfect time to make it on that bug. Watch my video below to see what it looks like.
The only tip I can really give is to keep watching the AI do the levels and try to do exactly what he does. There are a few parts towards the end on 320 where doing something different than the AI will make it a lot easier. Watch what the AI does and then watch what I do in the video.
The entire story mode together took me about 100 hours to complete. Its not impossible, but just stupid hard. If you put in the time and effort, you will eventually get it. Its that simple!
First video is me completing 319 and second video is me completing 320 and the achievement unlocking.
Also when you get to the end of the level, don't forget to press X to finish it like I did in the third video shown.
Some previous levels (like 310) are extremely tough (similar to a maxed-sliders Free Play level). But doing three 310s in a row would be trivial compared to level 319. Unlike the game's normally generated levels where the "path" involves running to the right at near full speed, 319 features the Wheelie hero bouncing unpredictably through the level, coming to a stop and accelerating, playing around on clouds, and just generally acting completely random. Naturally, the level is packed with obstacles such that the only way through is to match him precisely. The level's a minute long and features about 40 jumps. With a fair amount of effort, I've managed to survive the first *five*.
Perhaps with weeks of playing nothing but this level, somebody will manage it. I have my doubts; I don't think it's doable by a human.
EDIT: Fuzzy Gray Wolf filmed the AI playing through level 319 and put it on youtube. Thanks! I'm adding a link so you can see for yourself.
https://www.youtube.com/watch?v=jG8aSdIOP7o
As you can see the jump is no where near the height of the insane jump the AI does on the swing. I have tried everything and there is no way to jump that high. It has to be a glitch. Its by far the hardest jump in the entire level and game!
For the "average" joe and the above "average" joe, this is still rather impossible. I love platformers, always have and always will, but this game took the difficulty level way too far. They literally made it so you have to match a "near" perfect computer program and simulated level, just to complete it. As far as I know, only a few people in the world will be able to match that as we are only human.
As for comparing Shmups with Platformers, they're completely different. I find shmups a bit easier as you're not having to jump around with pinpoint accuracy while evading pre set patterns. Most of the time you can just slightly move and dodge bullets while shooting (memorization). Plus you normally have something to help remove bullets in your path if you get in a pinch (like in DS). As well as the fact that you have health in most shmups, and in most platformers you don't (When you do, it's like 3 lives just like shmups). Both do take extreme skills, and I will admit DS does take that to an extreme. This game is the DS to platformers.
Also, even if this game was region free, I do agree that even a small handful of japs would have completed this. I mean maybe 5-10 (+ 1 robot they create lulz), if even that. Regardless of that, I still believe a lot of them would even give up on this. Frankly, it's just not worth it.
One Note about Level 319:
USE THE 3D-JOYSTICK. USE IT!
I personally prefer the D-Pad over the 3D-Stick too...
BUT i found out, that pointing into a direction with full range has more impact on the movement than doing the same with the D-Pad.
Therefore it's easier to control the Bouncy Wheel Bob with the 3D-Joystick.
I know there are already videos from the last level but here are my runs with hands visible:
Cloudberry Kingdom Level 319 completed with hands:
Cloudberry Kingdom Level 320 completed with hands:
This achievement may or may not be obtainable. As of now, nobody has legitimately won this achievement or gotten past level 319 in story. While still theoretically possible since the AI can find a route through the level, it remains to be done by a human.
This is the one trophy that will really put you through the wringer. It is also the reason why the roadmap estimates such an expansive span of time, and why the difficulty is rated as 10/10. This chapter is no joke.
So what is so bad about this trophy you may ask? Well, Chapter 7 is entitled "The Masochist" and it consists of levels 241-320. With a name like "The Masochist" you would expect these levels to be very difficult, and you would be right. However, the difficulty gets a severe spike right at level 319 where you play as Wheelie Bob and are confronted by thousands of obstacles on one screen. Few people have made it past this level, nevermind 320. If you want to see level 319 in action, watch the following video of the A.I completing it provided by Synophis:
If you were lucky enough to surpass level 319, hold on! There's still one more trial of impending doom for you to conquer. The following video depicts level 320, as completed by the A.I, in all of its horrible glory. Credit to Synophis for the video:
It has also been brought to my attention by user Synophis that the final levels, 319 and 320, appear to be platform specific. That is, they are different on Xbox and PS3. Note that both of the above videos show level 319 and 320 as they appear on PS3.
Synophis also provided this tip for completing the final two levels:
You can get the pathfinder ball to be on top of your character, when you play with two players. The ball, however, disappears at around the halfway mark so you need to memorize the rest.
PST user ThanatosNinja2 pointed out another glitch that affects two levels in the last chapter, namely 284 and 301. When watching the A.I. replay, the A.I. may sometimes jump through obstacles without dying. This can usually be resolved by quitting to the XMB and reloading the game.
There is also a great thread you can view by clicking HERE, where users have been discussing this trophy and providing tips and additional advice.