F1 2019
50 Achievements
1,000
80-100h
Pure Gold
Achieved a Gold skill rating
20
0.38%
How to unlock the Pure Gold achievement in F1 2019 - Definitive Guide
First off, you will need a partner with the same safety rank for this.
Then we'll need an empty ranked lobby.
At both safety rank A and S I found 25% lobbies to be perfect, as there's little traffic, which should make it easy to link up with your partner, and kicking the odd random who does pop in is simple enough too.
Between you and your partner decide who is going first -- highest skill rank being the logical choice -- and start up the OSQ session.
Which you both quit immediately.
Start the race and quit in reverse order of where you want to finish -- first to finish last, last to finish first.
Since the update, 1v1 has been paying out 25+ points for a win and around - 7 for a loss. And even with loading times you can probably bang out a race every 2 or 3 minutes. So even if you need several hundred points to hit gold it shouldn't take long at all.
Am doing this after patch 1.10 and am getting 20 XP a win(all assists off} Vs my dummy account with xcloud.
Update:
- Patch 1.12 has landed with another rebalance of the skill system
- Patch 1.09 has landed with a rebalance of the Skill & Safety ranking system.
This update isn't a definitive patch for the ranked system but is a work in progress.
Note:
This achievement is skill based, you will need to consistently beat other players to improve your skill rating, which can also decrease with poor performances.
Because this is Skill based, only tips can be offered.
The rest is up to you on how you compare to your fellow competitors.
The skill system has been and is still being updated by Codemasters - so far the updates have made it easier to get Gold due to the loss of points being reduced dramatically.
Codemasters welcome all feedback on the skill system, if you have something to say about it please post it on their forums:
https://forums.codemasters.com/topic/39591-f1-2019-skill-rat...
How to get Ranked:
There are 3 Main ranks, with 3 tiers each: Bronze 1/2/3, Silver 1/2/3 & Gold 1/2/3.
You will need to complete 5 Ranked races to get your first rank.
After you have completed the 5th race you will be given a rank depending on your performance across the 5 races.
You will also receive a Safety Rating, although this isn't needed for this achievement there is an Achievement for receiving "A" safety rating. I would highly recommend trying to keep your safety rating on S or A as this will reduce the chance of being placed against dirty drivers.
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How the Skill System works
There are several factors which affect your rating:
1) Number of Players
2) Skill Ratings
3) Assists
4) Finishing postion
5) Penalties
6) Quitting
Players & Skill Rating
The skill system works on a 1v1 basis. This means you will be rated against every single driver in the lobby.
Beating drivers with a higher rating than yours will increase yours more than beating a driver with a lower score.
Likewise, being beaten by a driver with a lower score than yours will decrease your skill rating more than by being beaten by a higher ranked driver.
With this in mind you stand to gain or lose a lot more score in a lobby of 20 drivers as opposed to a lobby with 5 drivers.
With update 1.12 the scoring system has been improved to allow you to still earn decent points with a smaller lobby of players.
Assists
With update 1.09 a weighting system was added to allow players to earn more score for not using assists.
Each assists has a different weight value, with Traction Control the most weighted.
The score gain from not using assists is minimal but will add up over the races, therefor only turn assists off that your proficient without.
The assist system is also on a 1v1 basis - you will gain more score for beating no assists users.
Finishing Position
with update 1.12 your finishing position now gives you far better point rewards.
The top half of the lobby will get a score bonus - with each higher position getting bigger bonuses.
e.g. 10 player lobby - aim for top 5 for best score gain.
Penalties
With Update 1.12 you will now lose score from penalties (possibly warnings too)
The penalty system on the F1 games isn't great and sometimes you will be penalised for another players antics.
Quitting early
Quitting before a race starts e.g. One-Shot qualification before it loads to the race will net you only -10 score. This is a fixed amount.
Quitting during a race will give you a big race loss which can be up to -100 score depending on the amount of players and their ranks in the lobby. This also counts for game crashes or disconnections.
It's best to finish every race you start.
Note: If you do quit a race, the score loss wont show until you complete another race of restart the game.
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Note:
The achievement won't unlock as soon as you hit Gold, like the "A" Safety Rating achievement you will need to start another ranked match. It will unlock at the end of the one-shot Qualifying .
Tips:
- Setups:
Although setups are not as potent as they have been in previous F1 games, they will certainly make your life easier. The easiest way to get a setup is to load up Time Trial and download the setup of someone who has already set a time via the in game leaderboard menu.
Make sure you save the setup!
- Safety Rating:
You have 2 options with this:
1) Aim for S or A
These 2 Grades will place you against players who want to race fair - you are less likely to encounter players whose only plan is to ram everyone off or cut every corner.
The disadvantage with this is less players and harder opponents (you are more likely to face off against decently skilled racers)
2) Safety Rating of B, C or D
You're more likely to find races quicker and have more players in the lobby.
However the chance of being placed against dirty drivers is far more likely.
With these ratings you can try and play the game: Qualify on Pole and lead from start to finish or qualify last and allow the 1st corner carnage to play out in front of you - slowly weaving your way through.
IMO stick with S or A Ratings - This will save your sanity from cheaters.
- Practice:
Learn the tracks!
You can setup a private lobby using the Multiplayer cars and set the rules to strict to simulate Ranked matches - practice in this mode to learn where you can abuse certain areas of the tracks to your advantage.
The main rules to remember when taking a corner is Slow in, Fast Out
- Assists:
This is personal to each player. If you're competent without assists then skip this tip.
If you’re an assist player I would recommend at least trying to race with Traction Control on Medium & Manual Gears.
Medium TC is not much different from Full - it's still hard to spin the car and you will bog down far less - you will notice this on race starts the most.
Bare in mind update 1.09 now gives non-assist users a slight score boost.
- ERS:
If you use automatic ERS deployment - switch it to Manual! A lot of the energy is wasted on Automatic.
At the start of the race, leave it on Hotlap until around the 3rd corner then switch it down to medium. From there manage the ERS and use Hotlap/Overtake on the straights and Low or None in slow sectors with no long straights. (Once again if you usually run auto, practice it in custom lobbies)
- Qualifying
Qualy doesn't award score unfortunately, but getting a decent position can be vital.
Your aim is for the front row (1st or 2nd) to decrease risk of being pushed off track or losing time fighting for positions.
There is an oversight with qualifying - Logically you should gain more score from starting further back and gaining positions, but unfortunately it doesn't work like that.
However, if you qualify near the back and dont want to continue you can leave the session (before transitioning to the race) and lose a maximum of 10 score.
- Starts:
Set starts to Manual and practice a few. Try to balance the rev bar at around 1/3 of the way and then increase throttle input once lights have gone out.
Practice this with TC on Medium or Off for the best starts - The cars bog down way to much on Full TC to the point where you may as well leave starts on Auto.
- First corner:
This can be vital, reach the 1st turn 1st and you're looking good. If someone is looking a little jittery give them space, slow down and go for the cut back.
Brake a little earlier than you would in clean air and just try to avoid contact.
Another option is to "ghost" the first corner by pressing the start button after the lights have gone out.
- Stay Calm:
If people are racing dirty, try not to get fustrated. Fustration will only lead to slower lap times.
- If you do accidentally run someone wide, best to give that position back. Mistakes happen, own up to it and your oppenent will be less likely to try and get revenge - ruining both your races and potentially losing you over 100 score.
- Boosting
As the player count starts to die down you can slowly start to boost this achievement.
It will require all players to be on the same Safety Rating & a similar Skill Rating
- Aim for quiet times & trade wins (I find 01:00am BST was queit even around the game launch)
- with update 1.12 this has become a lot more viable due to hardly losing any score.
Refer to Opus Taki's guide for a more information.
- do the 5-Lap sprint races for the quickest score as race distance doesn't affect score
This achievement may seem unfair at points as you can lose score even when you have performed well or lose large chuncks of score due to other players playing dirty.
Just keep at it, stay focused and you will improve.
Edits:
Patch 1.12 updated the guide to outline update - cleared some parts up.
Patch 1.09 has dropped with a rebalancing of the way points are awarded / Deducted.
The only way to make this achievement possible is to fix god damn Skill Rating system so it won't be so punishing and more rewarding, even for positions in the middle of the grid.
Right now this trophy/achievement has nothing to do with skill. It's luck based and how many rammers are there with you in your lobby and if you gonna survive it. They wanted to be second Gran Turismo or maybe even iRacing, but not with the way that Skill Rating is working right now. It need to be fixed, for now and future sake.
I made a topic on Codemasters official forums, please share your voice there, as it's the only place they probably read. If you want it to be changed, you need to speak up! :)
https://forums.codemasters.com/topic/39591-f1-2019-skill-rat...
This afternoon, I have 1649 points, and now I play again and I have only 1249 points ! I lost 400 points and I don't know why !
This chevo is a bad joke.
Thanks You codemasters !
Update:
- More planned changes on the way (aim for patch 1.11)
- Patch 1.09 has landed with a rebalance of the Skill & Safety ranking system.
This update isn't a definitive patch for the ranked system but is a work in progress.
Note: This trophy is skill based, you will need to consistently beat the other players to improve your skill rating, which can also decrease with poor performances.
Because this is Skill based, only tips can be offered.
The rest is up to you on how you compare to your fellow competitors.
How to get Ranked:
There are 3 Main ranks, with 3 tiers each: Bronze 1/2/3, Silver 1/2/3 & Gold 1/2/3.
When you start the Ranked mode you will not have a rank.
You will need to complete 5 Ranked races to get your first rank.
After you have completed the 5th race you will be given a rank depending on your performance across the 5 races.
You will also receive a Safety Rating, although this isn't needed for this trophy, there is a trophy for receiving "A" safety rating. I would highly recommend trying to keep your safety rating on S, A or B as this will reduce the chance of being placed against dirty drivers.
How the Skill System works:
The skill system works on a 1v1 basis. This means you will be rated against every single driver in the lobby.
Beating drivers with a higher rating than yours will increase yours more than beating a driver with a lower score.
Likewise, being beaten by a driver with a lower score than yours will decrease your skill rating more than by being beaten by a higher ranked driver.
With this in mind you stand to gain or lose a lot more score in a lobby of 20 drivers as opposed to a lobby with 5 drivers.
With update 1.09 a weighting system has been added - this system will award players who dont use assists with more points than people who do use assists.
The weight system works on a 1v1 basis - like above if you win with no assists against a no assist user you will gain more than against an assist user.
You will also lose more score against an assist player if you get beaten by one.
The system also works on a per assist basis, with different weights on different assists - see assist tip for more details.
Your aim is to win or atleast be top 3 in each race - winning gives you a big point boost (if there are atleast several drivers racing)
When joining a lobby, the game will try to match you with equally talented (or untalented) drivers based on your Rank and Safety rating.
The safety rating seems to be the most influential factor on who you play with.
e.g. S safety Rating will near enough only place you with S rated Drivers (you can still be placed with other ratings, but it's not often.
Credit to Alfa Arty: (not confirmed by CM, but it feels pretty accurate)
Top 1%-25% finish vs the amount of players that started the race = Huge skill rating increase
Top 26%-49% finish vs the amount of players that started the race = No increase or 1-2 rating increase/decrease
50% or lower finish vs the amount of players that started the race = Huge skill rating loss
Note:
The trophy won't unlock as soon as you hit Gold, like the "A" Safety Rating achievement you will need to start another ranked match. It will unlock at the end of the one-shot Qualifying .
Tips:
- Setups:
Although setups are not as potent as they have been in previous F1 games, they will certainly make your life easier. The easiest way to get a setup is to load up Time Trial and download the setup of someone who has already set a time via the in game leaderboard menu.
Make sure you save the setup!
- Safety Rating:
You have 2 options with this:
1) Aim for S or A
These 2 Grades will place you against players who want to race fair - you are less likely to encounter players whose only plan is to ram everyone off or cut every corner.
The disadvantage with this is less players and harder opponents (you are more likely to face off against decently skilled racers)
2) Safety Rating of B, C or D
You're more likely to find races quicker and have more players in the lobby.
However the chance of being placed against dirty drivers is far more likely.
With these ratings you can try and play the game: Qualify on Pole and lead from start to finish or qualify last and allow the 1st corner carnage to play out in front of you - slowly weaving your way through.
IMO stick with S or A Ratings - This will save your sanity from cheaters.
- Practice:
Learn the tracks!
You can setup a private lobby using the Multiplayer cars and set the rules to strict to simulate Ranked matches - practice in this mode to learn where you can abuse certain areas of the tracks to your advantage.
The main rules to remember when taking a corner is Slow in, Fast Out
- Assists:
This is personal to each player. If you're competent without assists then skip this tip.
If you’re an assist player I would recommend at least trying to race with Traction Control on Medium & Manual Gears.
Medium TC is not much different from Full - it's still hard to spin the car and you will bog down far less - you will notice this on race starts the most.
With the addition of the Weighting system in update 1.09 it is now beneficial to race without assists. Racing without assists will now give you more points vs using assists.
Each assist has a different weight value which will affect the score (only small amounts, but will add up over the races)
it's been confirmed that Traction control is the most heavily weighted assist, most likely with ABS the second most and Gears 3rd.
Of course it's still possible to get Gold with assists, but you'll be putting yourself at a disadvantage.
- ERS:
If you use automatic ERS deployment - switch it to Manual! A lot of the energy is wasted on Automatic.
At the start of the race, leave it on Hotlap until around the 3rd corner then switch it down to medium. From there manage the ERS and use Hotlap/Overtake on the straights and Low or None in slow sectors with no long straights. (Once again if you usually run auto, practice it in custom lobbies)
- Qualifying
Qualy doesn't award score unfortunately, but getting a decent position can be vital.
Your aim is for the front row (1st or 2nd) to decrease risk of being pushed off track or losing time fighting for positions.
There is an oversight with qualifying - Logically you should gain more score from starting further back and gaining positions, but unfortunately it doesn't work like that.
However, if you qualify near the back and dont want to continue you can leave the session (before transitioning to the race) without suffering a score penalty.
- Starts:
Set starts to Manual and practice a few. Try to balance the rev bar at around 1/3 of the way and then increase throttle input once lights have gone out.
Practice this with TC on Medium or Off for the best starts - The cars bog down way to much on Full TC to the point where you may as well leave starts on Auto.
- First corner:
This can be vital, reach the 1st turn 1st and you're looking good. If someone is looking a little jittery give them space, slow down and go for the cut back.
Brake a little earlier than you would in clean air and just try to avoid contact.
Another option is to "ghost" the first corner by pressing the start button after the lights have gone out.
- Stay Calm:
If people are racing dirty, try not to get fustrated. Fustration will only lead to slower lap times.
- If you do accidentally run someone wide, best to give that position back. Mistakes happen, own up to it and your oppenent will be less likely to try and get revenge - ruining both your races and potentially losing you over 100 score.
- do the 5-Lap sprint races for the quickest score as race distance doesn't affect score
This trophy may seem unfair at points as you can lose score even when you have performed well or lose large chuncks of score due to other players playing dirty.
Just keep at it, stay focused and you will improve.
Edits:
Patch 1.09 has dropped with a rebalancing of the way points are awarded / Deducted.
Patch 1.09 on the way with Skill / Safety System Rebalancing
To obtain this trophy you need to race 5 online ranked races for the game to determine your racing skill. After these 5 races you'll automatically get a rating depending on your results. If you did well you should be fairly close to the needed threshold for this trophy, which is 2,000 points. This is ranked system meaning that if you do well you will gain points but if you don't you can lose points as well. As a general rule of thumb placing in the top 50% will gain points while finishing in the bottom 50% will net you a loss. Obviously the better your results the more points you'll obtain. Although I don't want to advocate quitting behaviour, if you feel like you're going to lose a lot of points after a race because of unfair coding you can quit to the menu and still have the same rating as before you started that race.
Since the online in this game is filled with not entirely adequate racers, I received the trophy like this:
To save your nerves, in bad situations (you were carried out in turn 1, you were cut short in qualifying, or something else prevents you from arriving in the top 1/3 of the field), disconnect from the network, for this you need to prepare, go into the game , then in the console (Settings - Network) and return to the game by double pressing the PS button. Now, in case of any failure, press the PS button twice, uncheck the Internet connection and quickly return to the game (2 times on the PS button), wait until you are thrown into the game menu and close the pop-up window, once you are in the menu, check the box back. Ready! The rating after entering the menu remained the same as before the race. But I noticed the following, if after this maneuver you close the game and do not continue racing, you will most likely have your rating removed when you enter again, so be sure to finish the race with a + rating after failure and only then leave, so I lost about 150 ratings, when I checked it (about -50 rating for 1 output).
Now a little about the general rules of Ranked mode:
1) Once you start playing ranked racing, you have 5 races to calibrate your initial rating - try to give your best, come to the podium and then you will have a rating of 1700-1800 rating after completing 5 races.
2) Safety rating - the higher the safety rating, the less chance of running into inadequate people taking out everyone and everything at the first turn, but the higher the safety rating, the higher the level of the game, so if you are confident in yourself and your speed, an A or S rating is for you - here in 90% of cases the fight goes correctly. For most players, I recommend staying at a B or C rating - yes, here you will most likely be taken out, but when this does not affect you, you will have a good chance of winning or coming to the podium if you are not very skillful in this game.
To ensure that the safety rating does not increase, cut 3-4 turns in the race (but not too much) until the warning sign appears; if you cut too much, you will be penalized for 2 seconds. The selection of lobbies is based on the security rating, so with an S rating you will only get into lobbies with an S and A rating; with an A rating in a lobby with an A and S rating, rarely with a B; from B to B and C, rarely A; with a C rating, you enter the lobby only with C and B.
3) How to score points:
a) Try to play only in a lobby with more than 8 people - the more players in the lobby, the more significant the increase in points;
b) Always arrive in the top 1/3 of the field, or better yet on the podium;
4) Car settings - before you start conquering the rating, be sure to save the settings for all the tracks from the top times in the “Time Trial” mode (at least for dry weather). This will give you 1-2 seconds per lap compared to the standard settings.
5) Races of 5 laps and 25% of the race distance are worth the same number of points.
6) General recommendations for the level of play:
A. Before going for this trophy, it is better to knock out everything else and increase your skill in the game along the way.
b. Don't play with traction control fully turned on, to successfully play F1 you need to drive at least on medium. Full PBS suffocates the car so much that you will lose even 2-3 seconds per lap compared to the average PBS.
V. Don't try to win the race in turn 1. If you are faster, then in 5 laps you will have a chance to go through more safely. Without the risk of destroying your front wing or your opponent.
if you disconnected from the network, then continued to play and did not score points in the plus, and at this time an application error will occur - the points will go into the minus. About 150 went into negative territory for me at once.
Oddly enough, the fastest way to score points is in a game for 2-3 participants for 5 laps.
approximate scoring (I could be wrong, but it seems like they also give 1 point for the best lap). the starting position doesn't matter, only the finishing position matters.
there are 2 participants in the game, finishing first = 20 points, finishing second is a minus (4 points, I think)
there are 3 participants in the game, finishing first = 30 points, finishing second = (I think 4 points), finishing third is a minus.
There are 9 participants in the game, finishing first = 50 points.