F1 2019

F1 2019

50 Achievements

1,000

80-100h

Xbox One
Xbox Series
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Pure Gold

Pure Gold

Achieved a Gold skill rating

20

0.38%

How to unlock the Pure Gold achievement in F1 2019 - Definitive Guide

Okay, so this is my solution for the Pure Gold achievement.

First off, you will need a partner with the same safety rank for this.
Then we'll need an empty ranked lobby.
At both safety rank A and S I found 25% lobbies to be perfect, as there's little traffic, which should make it easy to link up with your partner, and kicking the odd random who does pop in is simple enough too.

Between you and your partner decide who is going first -- highest skill rank being the logical choice -- and start up the OSQ session.
Which you both quit immediately.
Start the race and quit in reverse order of where you want to finish -- first to finish last, last to finish first.

Since the update, 1v1 has been paying out 25+ points for a win and around - 7 for a loss. And even with loading times you can probably bang out a race every 2 or 3 minutes. So even if you need several hundred points to hit gold it shouldn't take long at all.
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28 Sep 2019 23:13

6 Comments
This may have been changed a little. still works

Am doing this after patch 1.10 and am getting 20 XP a win(all assists off} Vs my dummy account with xcloud.
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By Sean Reinhardl on 31 Jan 2020 12:02
Anyone looking to boost this with this method? Send a message to dunners76
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By dunners76 on 13 Feb 2021 19:25
Looking to boost this one and "You Got One!"
Please, send me a message on T.A. or XBL
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By Meeeng on 28 Mar 2022 13:50
Someone wanna do this and other online achievements on this game? Please message me on Xbox
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By LantisLM on 13 Feb 2023 16:53
Looking for a boosting partner with safety rating A, msg me
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By UneditedEagle21 on 18 Feb 2023 21:53
Looking for a partner with safety rating A, please message me!
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By Galliar on 01 Apr 2023 13:44
View all 6 comments Show less comments
To achieve a "Gold" Skill rating you need to earn a score of 2000 in the Ranked online Mode.

Update:
- Patch 1.12 has landed with another rebalance of the skill system
- Patch 1.09 has landed with a rebalance of the Skill & Safety ranking system.
This update isn't a definitive patch for the ranked system but is a work in progress.


Note:
This achievement is skill based, you will need to consistently beat other players to improve your skill rating, which can also decrease with poor performances.
Because this is Skill based, only tips can be offered.
The rest is up to you on how you compare to your fellow competitors.

The skill system has been and is still being updated by Codemasters - so far the updates have made it easier to get Gold due to the loss of points being reduced dramatically.

Codemasters welcome all feedback on the skill system, if you have something to say about it please post it on their forums:
https://forums.codemasters.com/topic/39591-f1-2019-skill-rat...

How to get Ranked:
There are 3 Main ranks, with 3 tiers each: Bronze 1/2/3, Silver 1/2/3 & Gold 1/2/3.
You will need to complete 5 Ranked races to get your first rank.
After you have completed the 5th race you will be given a rank depending on your performance across the 5 races.

You will also receive a Safety Rating, although this isn't needed for this achievement there is an Achievement for receiving "A" safety rating. I would highly recommend trying to keep your safety rating on S or A as this will reduce the chance of being placed against dirty drivers.

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How the Skill System works
There are several factors which affect your rating:
1) Number of Players
2) Skill Ratings
3) Assists
4) Finishing postion
5) Penalties
6) Quitting

Players & Skill Rating
The skill system works on a 1v1 basis. This means you will be rated against every single driver in the lobby.
Beating drivers with a higher rating than yours will increase yours more than beating a driver with a lower score.
Likewise, being beaten by a driver with a lower score than yours will decrease your skill rating more than by being beaten by a higher ranked driver.
With this in mind you stand to gain or lose a lot more score in a lobby of 20 drivers as opposed to a lobby with 5 drivers.
With update 1.12 the scoring system has been improved to allow you to still earn decent points with a smaller lobby of players.

Assists
With update 1.09 a weighting system was added to allow players to earn more score for not using assists.
Each assists has a different weight value, with Traction Control the most weighted.
The score gain from not using assists is minimal but will add up over the races, therefor only turn assists off that your proficient without.
The assist system is also on a 1v1 basis - you will gain more score for beating no assists users.

Finishing Position
with update 1.12 your finishing position now gives you far better point rewards.
The top half of the lobby will get a score bonus - with each higher position getting bigger bonuses.
e.g. 10 player lobby - aim for top 5 for best score gain.

Penalties
With Update 1.12 you will now lose score from penalties (possibly warnings too)
The penalty system on the F1 games isn't great and sometimes you will be penalised for another players antics.

Quitting early
Quitting before a race starts e.g. One-Shot qualification before it loads to the race will net you only -10 score. This is a fixed amount.
Quitting during a race will give you a big race loss which can be up to -100 score depending on the amount of players and their ranks in the lobby. This also counts for game crashes or disconnections.
It's best to finish every race you start.
Note: If you do quit a race, the score loss wont show until you complete another race of restart the game.

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Note:
The achievement won't unlock as soon as you hit Gold, like the "A" Safety Rating achievement you will need to start another ranked match. It will unlock at the end of the one-shot Qualifying .

Tips:
- Setups:
Although setups are not as potent as they have been in previous F1 games, they will certainly make your life easier. The easiest way to get a setup is to load up Time Trial and download the setup of someone who has already set a time via the in game leaderboard menu.
Make sure you save the setup!

- Safety Rating:
You have 2 options with this:
1) Aim for S or A
These 2 Grades will place you against players who want to race fair - you are less likely to encounter players whose only plan is to ram everyone off or cut every corner.
The disadvantage with this is less players and harder opponents (you are more likely to face off against decently skilled racers)
2) Safety Rating of B, C or D
You're more likely to find races quicker and have more players in the lobby.
However the chance of being placed against dirty drivers is far more likely.
With these ratings you can try and play the game: Qualify on Pole and lead from start to finish or qualify last and allow the 1st corner carnage to play out in front of you - slowly weaving your way through.

IMO stick with S or A Ratings - This will save your sanity from cheaters.

- Practice:
Learn the tracks!
You can setup a private lobby using the Multiplayer cars and set the rules to strict to simulate Ranked matches - practice in this mode to learn where you can abuse certain areas of the tracks to your advantage.
The main rules to remember when taking a corner is Slow in, Fast Out

- Assists:
This is personal to each player. If you're competent without assists then skip this tip.
If you’re an assist player I would recommend at least trying to race with Traction Control on Medium & Manual Gears.
Medium TC is not much different from Full - it's still hard to spin the car and you will bog down far less - you will notice this on race starts the most.

Bare in mind update 1.09 now gives non-assist users a slight score boost.

- ERS:
If you use automatic ERS deployment - switch it to Manual! A lot of the energy is wasted on Automatic.
At the start of the race, leave it on Hotlap until around the 3rd corner then switch it down to medium. From there manage the ERS and use Hotlap/Overtake on the straights and Low or None in slow sectors with no long straights. (Once again if you usually run auto, practice it in custom lobbies)

- Qualifying
Qualy doesn't award score unfortunately, but getting a decent position can be vital.
Your aim is for the front row (1st or 2nd) to decrease risk of being pushed off track or losing time fighting for positions.
There is an oversight with qualifying - Logically you should gain more score from starting further back and gaining positions, but unfortunately it doesn't work like that.
However, if you qualify near the back and dont want to continue you can leave the session (before transitioning to the race) and lose a maximum of 10 score.

- Starts:
Set starts to Manual and practice a few. Try to balance the rev bar at around 1/3 of the way and then increase throttle input once lights have gone out.
Practice this with TC on Medium or Off for the best starts - The cars bog down way to much on Full TC to the point where you may as well leave starts on Auto.

- First corner:
This can be vital, reach the 1st turn 1st and you're looking good. If someone is looking a little jittery give them space, slow down and go for the cut back.
Brake a little earlier than you would in clean air and just try to avoid contact.
Another option is to "ghost" the first corner by pressing the start button after the lights have gone out.

- Stay Calm:
If people are racing dirty, try not to get fustrated. Fustration will only lead to slower lap times.

- If you do accidentally run someone wide, best to give that position back. Mistakes happen, own up to it and your oppenent will be less likely to try and get revenge - ruining both your races and potentially losing you over 100 score.

- Boosting
As the player count starts to die down you can slowly start to boost this achievement.
It will require all players to be on the same Safety Rating & a similar Skill Rating
- Aim for quiet times & trade wins (I find 01:00am BST was queit even around the game launch)
- with update 1.12 this has become a lot more viable due to hardly losing any score.
Refer to Opus Taki's guide for a more information.

- do the 5-Lap sprint races for the quickest score as race distance doesn't affect score

This achievement may seem unfair at points as you can lose score even when you have performed well or lose large chuncks of score due to other players playing dirty.
Just keep at it, stay focused and you will improve.


Edits:
Patch 1.12 updated the guide to outline update - cleared some parts up.
Patch 1.09 has dropped with a rebalancing of the way points are awarded / Deducted.
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04 Jul 2019 13:32

75 Comments
This trophy/achivement is pure evil and very unfair. You lose points by being rammed by morons, disconnections and even game errors. Hell, when you're around 1800 points, you lose points even for placing 4th in 15 players lobby (I know from my own experience). So you need to be constantly on the podium if you want to do it. Also there's problem with rammers. You made Pole Position? Well, that's too bad, because some asshole behind you will ram you for 100% and you will lose your front wing + lose a lot of skill points. There is also a problem with missing points over night and many players have this problem, including me. Also, there almost zero panelaties for rammers, you can smash somebody to the wall, brake check and destroy his front wing, close a door and whatever you want, you get no penalty. The only penalty I'm getting is only when you cut a corner and accidentalty overtake someone.

The only way to make this achievement possible is to fix god damn Skill Rating system so it won't be so punishing and more rewarding, even for positions in the middle of the grid.

Right now this trophy/achievement has nothing to do with skill. It's luck based and how many rammers are there with you in your lobby and if you gonna survive it. They wanted to be second Gran Turismo or maybe even iRacing, but not with the way that Skill Rating is working right now. It need to be fixed, for now and future sake.

I made a topic on Codemasters official forums, please share your voice there, as it's the only place they probably read. If you want it to be changed, you need to speak up! :)
https://forums.codemasters.com/topic/39591-f1-2019-skill-rat...
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By Patrickosan on 05 Jul 2019 13:56
I play a lot since the game is on the store.
This afternoon, I have 1649 points, and now I play again and I have only 1249 points ! I lost 400 points and I don't know why !
This chevo is a bad joke.
Thanks You codemasters !
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By Crazy Nikos 78 on 05 Jul 2019 01:30
I've heard of a few occurences of this so far - luckily this hasn't happened to me so far. hopefully it will be fixed soon.

did you leave any races early? turn off your console before going back to the main screen?
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By Sky Maniac on 05 Jul 2019 08:02
Don't help when you get idiot trolls go into you for no reason and ruin your race
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By UNDEADZ3LD4 on 10 May 2021 13:27
If anyone still wants to do this, I’m looking for a partner to boost it.
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By TheRealCaylen on 01 Sep 2021 10:48
Let's do this. Send me a message
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By Seifhx on 06 Sep 2021 17:32
To be fair, the problem isn't the achievement or the relative difficulty - it's the player base...

I've only had 2 bad races so far regarding other players.
- 1 I had an amazing start then got squeezed and I spun - they just got a warning but completed screwed my race up. I didn't feel like it was intentional though.
- 2 was by a fellow site user (wont name them) missed their braking into turn 1 bahrain and rammed me, then decided to try and ram me off track but failed spectacularly and ended up in the barriers themselves laugh

hopefully they will improve the skill system to work as it should. as for this achievement, i personally think it's fine as it it.
If they should change it, change it to be the same as 2018 and just require you to get a rank.
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By Sky Maniac on 05 Jul 2019 14:21
Skill Rating is not good as it is... Can't belive someone would even say that... When I'm at 1750 points and placing 5th in 20 player lobby and getting only 2 points it's anything but good. Negative points should only be distributed for couple of last places and DNF's at least. Disconnections and game errors (happens a lot on PS4) shouldn't give you negative points.
This is the worst skill rating system I've ever meet. Making achievement for GOLD is just ridicoulus as it is.
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By Patrickosan on 07 Jul 2019 12:44
I didn't say the system was good, I was saying their is nothing wrong with doing a skill related achievement.

It does need to be better than it is, I feel your fustration...
3 times I've got to around 1950 only then to go back down to around 1700 from people crashing into me...

I agree negative points should be changed - The way I see it, you should only get negative points if you finish outside the points (top 10) or for DNF's / DSQ - if the system feels you didn't do good enough to earn score, then just leave it the same.
It would be hard to sort the Disconnections out though, how would they know if it was an actual disconnection or someone rage quitting and closing the game?
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By Sky Maniac on 07 Jul 2019 14:02
Gonna give you all some insight on how I got this.

Play at night time GMT 0 zone

A LOT OF DRIVERS ON THIS GAME ARE FROM UK AND CENTRAL EUROPE. By playing at night time, you avoid about 90% of them as they'll be asleep or w/e and this way you will only be matched up to like maybe 5 players who

A) will stay in lobbies (whether you win or lose)
B) will less likely take you out (especially if you get pole)
C) will mind their own race

Win for each of these races against like 5 or less players will give you a guaranteed 5-10 skill points while also making your chances of losing any skills points due to disconnections, rammers or error very very minimal...

I did this for 3 nights in a row... started with 1,369 rating after 1st night was on 1,611, 2nd night on 1,912 and 3 night ended up with 2,009 (2,000 required for Gold).
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By Alfa Arty on 08 Jul 2019 07:09
Thanks for the tips Alfa smile
got back to 1963 last night, started a race with a puncture... 3 minutes down on the first lap... like how is that possible laugh Would have got gold that race was it not for the punctures
now down to 1903 (had quite a nice recovery to stop more points being lost)

I find that around that time though most of the gold players are on and I literally have no chance of winning a race against them. (they're almost top learderboard players)

will keep grinding it out, should have it before I get rank 50 at this rate - with a bit of luck that is and hopefully no more punctures at the start of the race
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By Sky Maniac on 08 Jul 2019 10:36
Just out of curiosity, does Qualifying affect your rating?

Also, does number of places gained/lost in a race affect it, or does it only take into consideration the final result?

I’m at around 1600 right now. Getting good races but the top half of the field is incredibly quick in the S Lobbies.
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By PJTierney on 08 Jul 2019 11:46
Qualifying doesn't affect your Skill rating (but it's easier if you start higher up the grid obviously)

I believe this is how it distributes the gain of skill rating

Top 1%-25% finish vs the amount of players that started the race = Huge skill rating increase
Top 26%-49% finish vs the amount of players that started the race = No increase or 1-2 rating increase/decrease
50% or lower finish vs the amount of players that started the race = Huge skill rating loss

Because I finished P2, P3 or P4 in like 16-19 player lobbies and got increase... whereas finishing P3 and P4 in 10 people lobbies either gave me no increase or 1 or 2 rating increase or decrease
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By Alfa Arty on 08 Jul 2019 12:28
The main problem is the lack of players - the system would be good if enough players were playing to fill out the ranks properly.

the way it's working atm is the gold 1/2/3 are nearly all top leaderboard players
and due to the lack of gold players, they end up getting placed against Silvers.

Might try deranking my safety rating to A and see if I fair better...
(by corner cutting - dont worry I wont be ruining other players races)
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By Sky Maniac on 08 Jul 2019 12:38
Opus, what safety rating are you?
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By Sky Maniac on 15 Jul 2019 08:38
B. Had A briefly, but a solid B now. If only you could choose a couple of cars to ghost every race, because no-one ever gets kicked.
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By Opus Taki on 15 Jul 2019 10:17
For a achievement that sounds extremely difficult to earn, that sure is quite a low ratio for it. Is it really that bad?
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By Tendoman77 on 27 Jul 2019 19:00
I wouldn't say it's difficult, but it can be frustrating.

The difficulty of the achievement is all dependant on who you're racing against - for me it wasn't to much of an issue - I've done far harder achievements.

The problem with this achievement is the way the ranking system has been designed - when you get to around 1900 score it can be very slow to gain more and 1 mistake or being punted off can set you back over 100 score.
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By Sky Maniac on 27 Jul 2019 19:17
Well crap, and I'm not exactly the best with Formula 1 online myself despite 1k'ing every game since 2013

Maybe trying to get into lobbies with no collisions enabled can help a lot.
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By Tendoman77 on 30 Jul 2019 00:40
unfortunately ranked score can only be earned in ranked lobbies - which have collisions enabled.

I can see this being boostable in a year or so when they player count dies down if you're struggling.
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By Sky Maniac on 30 Jul 2019 08:04
Tendoman77 If you have 1K'ed every game since 2013 then you should be pretty decent with using no assists and with handling improvement of the current era cars it's become way easier than it was in 2015 and 2016 games. With some practice and setups you should easily get poles or front rows making it easier for you to increase your skill rating.

96% of people on this game are Silver III or lower that 4% are Gold I/II/III and Master ranked players. It may look difficult but it really isn't especially if you put plenty of practice and keep on being consistent. Also sometimes you just have to predict or expect if someone tries to murder you into a ranked and counter their attempt.
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By Alfa Arty on 30 Jul 2019 16:04
I'm having trouble getting into Ranked lobbies and when I do it will be either 1 other person or 5 others, same for my other xbox. I figured I might be able to double box boost it but cant even match myself.
Every legit race I've been in I've been crashed out completely within the first few turns or by lap 2. I guess I'll eventually get this by lvl 50
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By T00 Exhausted on 31 Jul 2019 03:14
I NVIII I to get your double box account into same lobby... start a party then press "Invite More" and "Invite To Game" select your dummy account and send it an invite.

It's the only way to match up in same Ranked lobbies with friends
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By Alfa Arty on 31 Jul 2019 06:54
That is really good to know Alfa Arty, thank you smile
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By T00 Exhausted on 05 Aug 2019 10:03
They have just posted the patch notes and have released the PC patch with Console coming soon and there is mention of stopping the invites through party chat
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By T00 Exhausted on 05 Aug 2019 14:32
the patch wont be on Xbox till end of the week / Next week - so get your boosting in now wink
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By Sky Maniac on 05 Aug 2019 14:51
I hate this achievement I'm not a pro and I'm losing with noob rammers I don't think so that I will ever unlock this achievement. I had a 1718 points and now I'm dropped to 1565 my hope is lost :(
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By Sgt Lubasz12 on 05 Aug 2019 19:48
End of the week! awesome! is that usually the gap between PC and Console with CM? Coz most daytime for me theres only about 10 people online in totallaugh
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By T00 Exhausted on 06 Aug 2019 05:54
@sgt Lubasz12
If you keep trying at it you'll get it. you dont need to be a pro to achieve gold, but a bit of luck helps. Get your safety ranking to S/A (check the guide on how to improve it - ghost car for a few races) that will help a lot.

@I NVIII I
PC tend to get the updates first, followed by PS then Xbox - it's all to do with the certification process. (not always a bad thing laugh)
Although I can't say for certain the time frame of the update - it all depends on how MS check the update and how long it takes them.
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By Sky Maniac on 06 Aug 2019 08:22
@Sky Manic unfortunately the update has come out overnight for me it would seem, just tried and got the "You were denied access" message on the second box and then checked the recently installed on my console to see that it has been donecry
Oh well should get it at some point going for level 50 anyways, or if they make it so you dont lose hundreds of points to then only gain a shitty 7 back for a winlaugh
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By T00 Exhausted on 07 Aug 2019 03:25
yeah jumped on last night for the featured event & for some MP levelling and noticed a 7gb+ update...

think thats the fastest update we've received - maybe Codies paid them to get it done quicker ready for the Esports season.

unfortunately I cant see them altering the Skill system, if hardly anyone was achieveing gold then they might - but I feel to many people have unlocked it now for CM to care.
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By Sky Maniac on 07 Aug 2019 08:21
PJTierney it needs to be a Top 25% finish for a solid points haul... I cannot stress this enough but finishing in Top 26%-Top 50%ile will give you the same amount that you would get by winning a race against a lobby of ~5 people (5 points max increase or no increase at all)
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By Alfa Arty on 08 Aug 2019 06:57
Yeeeeah after doing the first 10 races getting Gold is going to be extremely difficult for me, never had a problem doing online in previous games but this achievement is going to be a utter nightmare
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By Tendoman77 on 10 Aug 2019 19:01
it needs to be a Top 25% finish for a solid points haul... I cannot stress this enough but finishing in Top 26%-Top 50%ile will give you the same amount that you would get by winning a race against a lobby of ~5 people (5 points max increase or no increase at all)
Do you have a minimum lobby size that you aim for? For example, if there are fewer than 10 players there's no point in racing?

In the past week or so I've noticed that lobbies don't get all that big (SR: C), 8-10 max.
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By PJTierney on 11 Aug 2019 11:25
PJTierney I probably can't answer that to you very well. Mainly because most lobbies I join I can beat about 99% of all silver rating drivers (I am Gold II rating) doesn't matter the lobby size (You get an insane boost of points if you win the race in the lobby of 20 it's unreal).

Make sure you get good setups from Time Trial for every single track and look for setups that have been posted by players who use the same assists as you do. They are key to you qualifying on pole position or close to the front and then just storm off into the distance on lap 1 while everyone behind you are squabbling over for positions.

Also practice, practice, practice. If sometimes a track you really don't like comes up... Quit and find a new lobby, if you are being put in the same lobby, quit again, wait 5 minutes and rejoin the same one and take a breather while others are finishing that track.

I won't list tracks that are Easy or Hard here and you also shouldn't believe what game says about track difficulty. Everyone loves and hates different tracks.
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By Alfa Arty on 12 Aug 2019 00:26
That's where our difference is it seems, I'm a few seconds off Pole usually. Got my TT setups since Day 1, but might need a second look at them :)

Is Medium TCS generally considered faster than TCS Off? I'm using it because it eliminates some risks online (plus an advantage in the rain).
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By PJTierney on 13 Aug 2019 11:00
I wouldn't say it's quicker - you can feel it bog down, but like you said it eliminates the risks of spinning
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By Sky Maniac on 13 Aug 2019 11:17
@PJTierney
It would be worth checking your setups again as they may not be as good as they should be now.
There was a Performance patch to make the cars quicker, so some setups will now be outdated.
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By Sky Maniac on 14 Aug 2019 09:54
Also, a PS4 user found this. Not sure how that would work on Xbox though.

https://forums.codemasters.com/topic/39591-f1-2019-skill-rat...
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By PJTierney on 18 Aug 2019 13:13
@PJTierney already noted in guide about skill system update. wink

i cant see how that's not deducting points? could be worth a try for someone?
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By Sky Maniac on 18 Aug 2019 13:50
The going offline thing didn't work for me, someone in that thread a few posts later said it didn't work for them either (not sure what system they were on though)
You don't see the points loss straight away, but closing and reopening the game I had lost a lot
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By TangerineGamer on 18 Aug 2019 14:52
Seems like the best strategy then is to focus on other Achievements and wait for 1.09.
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By PJTierney on 20 Aug 2019 18:25
Updated guide to reflect the addition of assist weighting related to score gain/loss
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By Sky Maniac on 21 Aug 2019 21:27
next set or changes on the way & what they dont want to change.
Hi All,

After looking at the latest data and reviewing your feedback, the team is hoping to make the following changes to the skill ranking system:

Adjusting the skill ranking points based on the number of players in a race so that players can still earn decent points even in races with fewer people in them.
Introducing a skill rating bonus based on your finish position so that all players who finish in the top half will earn extra points, with more points going to the players higher up the finishing order.
Adjusting the skill ranking points based on racing incidents so that players who have accumulated penalties will earn fewer points.
Reducing the penalty incurred when players quit the session before the race has started, e.g. to a flat rate of -10 points.

We are not yet sure when these changes will be make it into the game – I’m currently hoping for these to make it into patch 1.11, but I’ll update this thread when I get more info from the dev team.



There are also a few things that we don’t want to change, so I wanted to go through these briefly to help you understand our perspective and gauge your feelings on these:

- No points loss following collisions. It was felt that once the race was underway, standard racing rules should be observed. If a player damages their car and is forced to retire from the race then the result should stand. If we make exceptions for this rule then we risk encouraging some players to make reckless moves without repurcussion. For players who are unfairly taken out during a race, we hope that the penalty modifiers above will mitigate the potential advantage of driving badly.

- Ghosting of cars. Similar to above, we want to discourage potential reckless driving where people may assume that collisions will be disabled if they attempt to drive through other slower-moving vehicles. The safety rating system should help separate players who frequently collide with other vehicles from cleaner drivers.

- Getting skill points for qualifying. As per the sport, qualifying is there to provide an advantage in the main race rather than as a means to earn points in itself.

- More points for finishing higher than grid position. Awarding more points if finishing higher than your starting position may lead to players “sandbagging” in the qualifying session in order to earn more points in the race. As such, we intend to only evaluate players’ finishing positions.

- Skill Rating in Unranked Sessions. As this is a competitive mode, this wouldn’t work in an environment where players could determine the parameters of the competition themselves, e.g. to choose their preferred track or opponents. As such, we aren't considering adding skill ratings into Unranked mode.

- Lowering “Pure Gold” criteria. In light of the various changes to the balancing, this achievement should become easier to obtain. However, we still want this to represent something of a challenge for players to earn, so don’t want to lower the criteria for this one just yet.

If you have any initial feedback on these issues then please let us know!

Thanks.
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By Sky Maniac on 04 Sep 2019 08:50
Thanks for updating, quite a long way off if they are hoping to get the changes into patch 1.11, if not then it'll be 1.12 maybe. We're only on 1.09 now
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By TangerineGamer on 04 Sep 2019 09:53
it might just be that 1.10 has been finalised and is being prepared to be released.

patches aren't to infrequent - probaly towards the end of the month / early October - all depending on when 1.10 drops. (unless they meant 1.10 and it was a typo?)
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By Sky Maniac on 04 Sep 2019 10:00
I doubt it, like you say they probably have 1.10 in testing now for Sept/Oct release so wouldn't be able to add anything to that. Hopefully 1.11 will be in Nov.
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By TangerineGamer on 04 Sep 2019 11:14
1.10 is released now.
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By Coffee CPH on 12 Sep 2019 18:11
cheers for the update Destroyer - looks like it's just for microtransactions...
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By Sky Maniac on 12 Sep 2019 19:10
Update 1.12 is now live.
The devs have said this has update 1.11 rolled into it but didn't go into a lot of detail in the patch notes (https://forums.codemasters.com/topic/42879-patch-notes-for-1...) but a line does say Various Ranked Skill rating improvements

So hopefully it includes everything listed in the above post
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By TangerineGamer on 26 Sep 2019 16:57
Cheers @TangerineGamer for the update smile

will be doing a slight rework of the guide to reflect the new update.
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By Sky Maniac on 26 Sep 2019 20:29
I hate this achievement probably I'm not going to do 100 % in this game. I want to enjoy it but I can't do frustrating :(
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By Sgt Lubasz12 on 27 Sep 2019 21:02
Haven't played since the latest update but someone on the forum has said that he got 30 points for 2nd in a 6 car lobby which is a hell of a lot better than it was (about 5-10 if you were lucky)
So bigger lobbies should be even better
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By TangerineGamer on 28 Sep 2019 21:16
I tracked me last few races. These were the results (in parêntesis my final position and how many were on track):

1842 (1/2)
1844 (2/3)
1846 (2/3)
1859 (3/5)
1882 (2/4)
1913 (1/3)
1944 (1/3)
1974 (1/3)
1970 (2/3)
1992 (2/4)
2019 (2/5)

Indeed much better than before.
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By oscarolim on 30 Sep 2019 15:22
thanks for the update @Oscarolim - looks far easier to get to gold now.
Congrats on getting there smile
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By Sky Maniac on 02 Oct 2019 14:13
Much easier from three races I gained 138 points
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By TangerineGamer on 02 Oct 2019 20:20
cheers for the feedback @TangerineGamer.
general consenus seems to be it's now a lot more achieveable without pulling your hair out. laugh
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By Sky Maniac on 03 Oct 2019 10:00
Oh the hair still gets pulled as the people online are still a-holes a lot of the time, just that now when you are gambling your precious points on a race you have better odds of gaining more than you lost after hours for racing
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By TangerineGamer on 03 Oct 2019 10:05
Much easier from three races I gained 138 points
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By TangerineGamer on 03 Oct 2019 18:31
Version 1.15 is live.
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By Coffee CPH on 24 Oct 2019 17:12
Does the ranking have a monthly reset or anything like that? Or can I go back in a months time and be the same rank I was when I left off?
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By Lavindathar on 26 Mar 2020 16:38
It didn't when I played, but that was a good few months ago now
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By TangerineGamer on 26 Mar 2020 16:54
@Lavindathar This a permanent rank, it wont reset unless codemasters decide to wipe everyones rank.
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By Sky Maniac on 27 Mar 2020 09:21
Finally got this. I may have to wait on the next F1 game to see if this is in there or not. At least for me, this popped as soon as I got it. No waiting until completing another Q session.
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By WhoIsJohn117 on 07 Apr 2020 14:25
Anyone fancy boosting this ASAP? I'm currently about Level 18 and Silver Stage 2. We can boost using Opus Taki's great guide. Shouldn't take too long using the 25% race length method and both quiting each race. I'm starting it Legitimately tonight but will boost if someone is available. Cheers
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By RSpecialized on 12 Jul 2020 18:03
I am up for that Paul Weall
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By SPACE ODDITY on 13 Jul 2020 09:20
pessoal se alguém quiser impulsionar mais rápido estou disponível só chamar GAMERTAG WR WENDERSON

só chamar
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By WR Wenderson on 17 Nov 2020 03:06
Möchte jemand mit mir auf Gold boosten?
Ich habe den Sicherheitsrang S und bin bei 1844 Punkte in Silber
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By CaptApfelsaft on 30 Dec 2020 08:40
Ich bin interessiert, was ist dein Gamertag?
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By WR Wenderson on 26 Apr 2021 04:03
The main problem is getting smashed to pieces on lap 1.
3 races in a row and now I'm below where I started.
And penalties seem entirely random. Some idiot side swipes you or punts you off... 'youve got a time penalty for that last incident'.

This is typical;
A 14 player race in China, I qualify P2. Halfway through turn one I'm P14, pointing the wrong way, minus half the front wing, and I've got a 2 second penalty. I fight back to 8th. -30 points.

You get cleaner racing -- and by cleaner I mean it's easier to avoid the idiots -- in smaller lobbies, but you also earn naff all points.
If the racing was cleanish I might have a shot at this achievement, but as it stands I'm just not good enough to make up for the carnage.
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By Opus Taki on 15 Jul 2019 02:42
Tendoman77 If you have 1K'ed every game since 2013 then you should be pretty decent with using no assists and with handling improvement of the current era cars it's become way easier than it was in 2015 and 2016 games. With some practice and setups you should easily get poles or front rows making it easier for you to increase your skill rating.

96% of people on this game are Silver III or lower that 4% are Gold I/II/III and Master ranked players. It may look difficult but it really isn't especially if you put plenty of practice and keep on being consistent. Also sometimes you just have to predict or expect if someone tries to murder you into a ranked and counter their attempt.
Some tips from me; I'm around 1900 points right now.

> TCS on Medium.
Some are likely faster or comfortable with it Off but on Medium you have that extra safety net as a single spin can cause you to lose a ton of points. Also makes wet races easier.

> Always check weather for Qualifying and the race before you begin to qualify. Tweak your setup for races even if they're the opposite weather to your Qualifying. For rain, increase ride height, reduce differential on throttle, increase downforce, reduce brake pressure.

> Manual Starts
Time it right and you'll gain spots off the line, even with TCS.

> Learn to not only predict Lap 1 incidents, but be prepared to avoid them.
Many places can be gained on lap 1, if you're not the one getting collected. Don't go 2/3-wide into corners, hang back a little and wait for things to settle.

> Aim for races with 10+ players, and then aim to finish in top 50%.
Races with fewer players aren't worth your time as you won't get good point gains and a bad result will still give a big drop.

> If there are 3+ Gold players in your Lobby, find another Lobby.
Cuts down on your chances of point gain.

> Try to stay around B or C Safety Rank
More players in these Ranks, which means bigger lobbies. A and S Rank drivers tend to be faster.

> If you have 2 bad results in a row, stop playing.
It's easy to go "on tilt" and just throw away points from frustration. Identify when that's about to happen and step away. Come back a day later all refreshed and you'll do better.
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By PJTierney on 07 Aug 2019 20:17
Points system is getting changes in 1.09:

https://forums.codemasters.com/topic/39591-f1-2019-skill-rat...

In terms of the issues raised, we have some initial changes that are going into test now and will hopefully be ready for patch 1.09. These will address the balancing of the skill rating system so that there will be fewer severe drops in rating, and overall reduced volatility in the session results. From our initial tests, this shows a much clearer direction towards a player's actual skill and has eliminated the massive drops in rank reported by some players when losing a race.

Additionally, we've tweaked the safety rating system to better group players according to their current safety rating. The prevents some cross-contamination of our groups, allows people who are driving well to move out of the bottom rating quicker and increases the pool of A-rated players.

 We've also got another bunch of things that we're working on, but it would be great to get some initial feedback on the above changes once the next patch goes live.
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By PJTierney on 18 Aug 2019 13:12
Patch 1.09 has dropped with a rebalancing of the way points are awarded / Deducted.

if anyone could put feedback of the update in the comments I'll be appreciative
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By Sky Maniac on 21 Aug 2019 20:31
I'd suggest targeting the tracks you do best on, and sitting out those that you're not so good at. For me Baku is my banker, whereas I always seem to struggle at Hockenheim. Monza is annoying in that if I can make it through turn 1 and 2 I'm good, but even if I nab pole it's 50/50 at best that I don't get punted off by three people who think they can outbreak me into that chicane.
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By Opus Taki on 21 Aug 2019 20:40
I have an edit for you for your solution. I just got the achievement and I guess with the most recent update it now pops right after the race, there isnt a need to go into one shot qualification anymore to trigger it. At least for me it popped right after the race, not sure about others
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By on 14 Nov 2021 00:50
View all 75 comments Show less comments
To achieve a "Gold" Skill rating you need to earn a score of 2000 in the Ranked online Mode.

Update:
- More planned changes on the way (aim for patch 1.11)
- Patch 1.09 has landed with a rebalance of the Skill & Safety ranking system.
This update isn't a definitive patch for the ranked system but is a work in progress.


Note: This trophy is skill based, you will need to consistently beat the other players to improve your skill rating, which can also decrease with poor performances.
Because this is Skill based, only tips can be offered.
The rest is up to you on how you compare to your fellow competitors.

How to get Ranked:
There are 3 Main ranks, with 3 tiers each: Bronze 1/2/3, Silver 1/2/3 & Gold 1/2/3.
When you start the Ranked mode you will not have a rank.
You will need to complete 5 Ranked races to get your first rank.
After you have completed the 5th race you will be given a rank depending on your performance across the 5 races.

You will also receive a Safety Rating, although this isn't needed for this trophy, there is a trophy for receiving "A" safety rating. I would highly recommend trying to keep your safety rating on S, A or B as this will reduce the chance of being placed against dirty drivers.

How the Skill System works:

The skill system works on a 1v1 basis. This means you will be rated against every single driver in the lobby.
Beating drivers with a higher rating than yours will increase yours more than beating a driver with a lower score.
Likewise, being beaten by a driver with a lower score than yours will decrease your skill rating more than by being beaten by a higher ranked driver.
With this in mind you stand to gain or lose a lot more score in a lobby of 20 drivers as opposed to a lobby with 5 drivers.

With update 1.09 a weighting system has been added - this system will award players who dont use assists with more points than people who do use assists.
The weight system works on a 1v1 basis - like above if you win with no assists against a no assist user you will gain more than against an assist user.
You will also lose more score against an assist player if you get beaten by one.
The system also works on a per assist basis, with different weights on different assists - see assist tip for more details.

Your aim is to win or atleast be top 3 in each race - winning gives you a big point boost (if there are atleast several drivers racing)

When joining a lobby, the game will try to match you with equally talented (or untalented) drivers based on your Rank and Safety rating.
The safety rating seems to be the most influential factor on who you play with.
e.g. S safety Rating will near enough only place you with S rated Drivers (you can still be placed with other ratings, but it's not often.

Credit to Alfa Arty: (not confirmed by CM, but it feels pretty accurate)
Top 1%-25% finish vs the amount of players that started the race = Huge skill rating increase
Top 26%-49% finish vs the amount of players that started the race = No increase or 1-2 rating increase/decrease
50% or lower finish vs the amount of players that started the race = Huge skill rating loss

Note:
The trophy won't unlock as soon as you hit Gold, like the "A" Safety Rating achievement you will need to start another ranked match. It will unlock at the end of the one-shot Qualifying .

Tips:
- Setups:
Although setups are not as potent as they have been in previous F1 games, they will certainly make your life easier. The easiest way to get a setup is to load up Time Trial and download the setup of someone who has already set a time via the in game leaderboard menu.
Make sure you save the setup!

- Safety Rating:
You have 2 options with this:
1) Aim for S or A
These 2 Grades will place you against players who want to race fair - you are less likely to encounter players whose only plan is to ram everyone off or cut every corner.
The disadvantage with this is less players and harder opponents (you are more likely to face off against decently skilled racers)
2) Safety Rating of B, C or D
You're more likely to find races quicker and have more players in the lobby.
However the chance of being placed against dirty drivers is far more likely.
With these ratings you can try and play the game: Qualify on Pole and lead from start to finish or qualify last and allow the 1st corner carnage to play out in front of you - slowly weaving your way through.

IMO stick with S or A Ratings - This will save your sanity from cheaters.

- Practice:
Learn the tracks!
You can setup a private lobby using the Multiplayer cars and set the rules to strict to simulate Ranked matches - practice in this mode to learn where you can abuse certain areas of the tracks to your advantage.
The main rules to remember when taking a corner is Slow in, Fast Out

- Assists:
This is personal to each player. If you're competent without assists then skip this tip.
If you’re an assist player I would recommend at least trying to race with Traction Control on Medium & Manual Gears.
Medium TC is not much different from Full - it's still hard to spin the car and you will bog down far less - you will notice this on race starts the most.

With the addition of the Weighting system in update 1.09 it is now beneficial to race without assists. Racing without assists will now give you more points vs using assists.

Each assist has a different weight value which will affect the score (only small amounts, but will add up over the races)
it's been confirmed that Traction control is the most heavily weighted assist, most likely with ABS the second most and Gears 3rd.

Of course it's still possible to get Gold with assists, but you'll be putting yourself at a disadvantage.

- ERS:
If you use automatic ERS deployment - switch it to Manual! A lot of the energy is wasted on Automatic.
At the start of the race, leave it on Hotlap until around the 3rd corner then switch it down to medium. From there manage the ERS and use Hotlap/Overtake on the straights and Low or None in slow sectors with no long straights. (Once again if you usually run auto, practice it in custom lobbies)

- Qualifying
Qualy doesn't award score unfortunately, but getting a decent position can be vital.
Your aim is for the front row (1st or 2nd) to decrease risk of being pushed off track or losing time fighting for positions.
There is an oversight with qualifying - Logically you should gain more score from starting further back and gaining positions, but unfortunately it doesn't work like that.
However, if you qualify near the back and dont want to continue you can leave the session (before transitioning to the race) without suffering a score penalty.

- Starts:
Set starts to Manual and practice a few. Try to balance the rev bar at around 1/3 of the way and then increase throttle input once lights have gone out.
Practice this with TC on Medium or Off for the best starts - The cars bog down way to much on Full TC to the point where you may as well leave starts on Auto.

- First corner:
This can be vital, reach the 1st turn 1st and you're looking good. If someone is looking a little jittery give them space, slow down and go for the cut back.
Brake a little earlier than you would in clean air and just try to avoid contact.
Another option is to "ghost" the first corner by pressing the start button after the lights have gone out.

- Stay Calm:
If people are racing dirty, try not to get fustrated. Fustration will only lead to slower lap times.

- If you do accidentally run someone wide, best to give that position back. Mistakes happen, own up to it and your oppenent will be less likely to try and get revenge - ruining both your races and potentially losing you over 100 score.

- do the 5-Lap sprint races for the quickest score as race distance doesn't affect score

This trophy may seem unfair at points as you can lose score even when you have performed well or lose large chuncks of score due to other players playing dirty.
Just keep at it, stay focused and you will improve.

Edits:
Patch 1.09 has dropped with a rebalancing of the way points are awarded / Deducted.
Patch 1.09 on the way with Skill / Safety System Rebalancing
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14 Sep 2019 21:24

1 Comment
Thank you for your knowledge and time to write this great guide!!! i'm pretty sure it will help tremendously. big kudos
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By xXBurniXx on 06 Aug 2021 03:43

To obtain this trophy you need to race 5 online ranked races for the game to determine your racing skill. After these 5 races you'll automatically get a rating depending on your results. If you did well you should be fairly close to the needed threshold for this trophy, which is 2,000 points. This is ranked system meaning that if you do well you will gain points but if you don't you can lose points as well. As a general rule of thumb placing in the top 50% will gain points while finishing in the bottom 50% will net you a loss. Obviously the better your results the more points you'll obtain. Although I don't want to advocate quitting behaviour, if you feel like you're going to lose a lot of points after a race because of unfair coding you can quit to the menu and still have the same rating as before you started that race.

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To receive the trophy, you must score 2000 points in the Rating Game .
Since the online in this game is filled with not entirely adequate racers, I received the trophy like this:
To save your nerves, in bad situations (you were carried out in turn 1, you were cut short in qualifying, or something else prevents you from arriving in the top 1/3 of the field), disconnect from the network, for this you need to prepare, go into the game , then in the console (Settings - Network) and return to the game by double pressing the PS button. Now, in case of any failure, press the PS button twice, uncheck the Internet connection and quickly return to the game (2 times on the PS button), wait until you are thrown into the game menu and close the pop-up window, once you are in the menu, check the box back. Ready! The rating after entering the menu remained the same as before the race. But I noticed the following, if after this maneuver you close the game and do not continue racing, you will most likely have your rating removed when you enter again, so be sure to finish the race with a + rating after failure and only then leave, so I lost about 150 ratings, when I checked it (about -50 rating for 1 output).
Now a little about the general rules of Ranked mode:
1) Once you start playing ranked racing, you have 5 races to calibrate your initial rating - try to give your best, come to the podium and then you will have a rating of 1700-1800 rating after completing 5 races.
2) Safety rating - the higher the safety rating, the less chance of running into inadequate people taking out everyone and everything at the first turn, but the higher the safety rating, the higher the level of the game, so if you are confident in yourself and your speed, an A or S rating is for you - here in 90% of cases the fight goes correctly. For most players, I recommend staying at a B or C rating - yes, here you will most likely be taken out, but when this does not affect you, you will have a good chance of winning or coming to the podium if you are not very skillful in this game.
To ensure that the safety rating does not increase, cut 3-4 turns in the race (but not too much) until the warning sign appears; if you cut too much, you will be penalized for 2 seconds. The selection of lobbies is based on the security rating, so with an S rating you will only get into lobbies with an S and A rating; with an A rating in a lobby with an A and S rating, rarely with a B; from B to B and C, rarely A; with a C rating, you enter the lobby only with C and B.
3) How to score points:
a) Try to play only in a lobby with more than 8 people - the more players in the lobby, the more significant the increase in points;
b) Always arrive in the top 1/3 of the field, or better yet on the podium;
4) Car settings - before you start conquering the rating, be sure to save the settings for all the tracks from the top times in the “Time Trial” mode (at least for dry weather). This will give you 1-2 seconds per lap compared to the standard settings.
5) Races of 5 laps and 25% of the race distance are worth the same number of points.
6) General recommendations for the level of play:
A. Before going for this trophy, it is better to knock out everything else and increase your skill in the game along the way.
b. Don't play with traction control fully turned on, to successfully play F1 you need to drive at least on medium. Full PBS suffocates the car so much that you will lose even 2-3 seconds per lap compared to the average PBS.
V. Don't try to win the race in turn 1. If you are faster, then in 5 laps you will have a chance to go through more safely. Without the risk of destroying your front wing or your opponent.
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24 Aug 2019 08:35

2 Comments
Also keep in mind that the skill rating has nothing to do with the security rating. In this case, the main thing is to arrive first; violations do not affect this.
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By abitinas on 02 Sep 2020 08:03
The most difficult trophy in the game, it is possible to get without the method described above, but it will take a lot of time. With this method, in about a couple of days I scored 500 points before the trophy.

if you disconnected from the network, then continued to play and did not score points in the plus, and at this time an application error will occur - the points will go into the minus. About 150 went into negative territory for me at once.


Oddly enough, the fastest way to score points is in a game for 2-3 participants for 5 laps.

approximate scoring (I could be wrong, but it seems like they also give 1 point for the best lap). the starting position doesn't matter, only the finishing position matters.

there are 2 participants in the game, finishing first = 20 points, finishing second is a minus (4 points, I think)
there are 3 participants in the game, finishing first = 30 points, finishing second = (I think 4 points), finishing third is a minus.
There are 9 participants in the game, finishing first = 50 points.
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By praetoryans on 16 Mar 2020 10:36
I recommend just setting the brake assist to medium and turning off the traction control. You will fly out of the turn like a bullet and are guaranteed to arrive on the podium
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22 Mar 2020 14:25