Fallout Shelter
35 Achievements
1,000
80-100h
Smooth Talker
Made 25 dialogue choices on Quests
25
4.55%
How to unlock the Smooth Talker achievement in Fallout Shelter - Definitive Guide
However, there is a weekly quest called "Game Show Gauntlet", which gives you 4 dialogue options!
http://ingameinfo.blogspot.nl/2016/09/Fallout-Shelter-Gauntl...
EDIT: 22/2/17
So Yin found out that you can answer the first three questions in the "Game Show Gauntlet" and then "Give Up" the quest in the objective screen. Then you retry the quest, witch will cost you some caps. Starting at 200 and then increasing every time you retry it. The exact amount it goes up I don't know. But this makes the achievement even easier if you can spend the Caps. He estimates that you need to save up about 20000 to retry the mission the 8 times to get the achievement.
Thank you Yin for sharing.
If you can't spend the caps these are also good options to go for. You don't need to do it in one quest it's cumulative so don't worry about it if you can't do it all at once.
Some of the quests have 0-1 dialoge options. But from my experience there are more quest that don't have options than there are quests that have. Until I got to high lvl quests.
I also found that if you have dwellers in the wastelands and they come across a location that you can Interact with. (a map with a audio cue will appear underneath your dweller counter. Picture below). This is completely random but when you need to clear out raiders there was always a dialog option, these also count towards
Legend of the Wastes in Fallout Shelter
Also with some quests later on where your dwellers need to be lvl 38+ I had a lot of quests where you would get 2-3 dialog option. By then I already had the achievement. But might be useful to know.
EDIT: 18/2/17 fixed some grammar
EDIT: 19/2/17 Added a picture of the icon.
EDIT: 25/2/17 Added Yin's findings and reformated the solution.
As someone with a surplus of caps, this made this achievement extremely easy. Thanks for the solution. :)
Not every quest has them so it may require you doing 30-40 quests.
Also a dweller sent out to the wasteland may occasionally come across a building that almost always gives them a dialogue option when they walk in. I dont know how common these are though as Ive only had 1 and it seemed very "tutorial-esk"
If you are like me, and your tracker stopped working (mine stopped at 92% and never continued although all others unlocked properly), this is what I did to get the achievement.
- I started a new vault.
- After setting up the basic stuff, I changed the clock forward 7 days to get my lunch boxes. - I collected over 70 lunch boxes.
- I opened the lunch boxes and recieved 2 legendary dwellers, great weapons & clothing.
- I equipped my best characters and tossed them out into the wasteland. Make sure they have alot of med.
- Pushed time forward 2 days with plenty of meds (doing this a few times will help them rank up to level 50 pretty quickly. If they die, revive and recall them (make sure to keep 1000 for each one.
Once you have 3 high level characters with decent weapons.
I began doing quests. (in my experience, the weekly quests seemed to have a higher required level, and having higher level characters made this easier.
LOOK for a weekly quest called GAME SHOW GAUNLET because this one has 4 dialouge options. There is another (not sure of name but i as another weekly quest that had something to do with checking on other vaults)
I link for answers can be found here:
http://ingameinfo.blogspot.ca/2016/09/Fallout-Shelter-Gauntl...
(I do realize this is the same link in a solution above but I had found this myself and thought it should be included in my solution as well)
I would COMPLETE this quest (once again by changing the time to speed up things). NOTE: after arriving at the quest screen, I would change the clock BACK TO THE REAL DATE, and then do the quest. After completing it, I would continue to change the time.
Finally after 25 dialouge options, the achievement unlocked (it did not pop in game, I had to go on TA to find it).
I did this all in one sitting (although I did have the game close several times) but I NEVER changed my platform, or opened any other save file.
You will encounter friendly characters and some enemies on quests and sometimes you will be able to talk to them and make some dialogue choices. They can sometimes lead to a fight so be careful with what you choose but they will all count for the trophy. Keep doing quests and make sure to visit every rooms, even after completing the quest, as you will get more chances to find characters and also get more loot.
When your dwellers are out on quests, they will sometimes run into other people or ghouls who won’t attack you on sight. When this happens you will have the opportunity to have a short conversation with them to try and prevent a fight. If it’s raiders, that’s not going to happen but since the outcome of the conversation doesn’t matter for this achievement, who cares if you anger a few raiders. After you have chosen your words, for good or bad, 25 times, this achievement will unlock.
Although until the middle of the game I read all the dialogues, then I got tired of it and quickly began to scroll through