Gunfire Reborn
86 Achievements
1,000
81-99h
PC
Master of Daily Challenge
Complete five different Daily Challenges.
33
0.18%
How to unlock the Master of Daily Challenge achievement in Gunfire Reborn - Definitive Guide
As the name Implies in order to Attain this, you must Complete 5 different Daily Challenges.
While this isn't a Super Vague way to Describe it, what the Game -actually- Means is that this must be Five Different Modifiers, you cannot have Duplicates. So for Example Repeating the Daily 5 times in a day when the Modifier is "Explosive Carnival" will only count towards this Once, not Five Times.
This mostly comes down to having enough Talents to Survive a Run and Understanding how to Build for your Character within a Narrow Slice of the Game. Each Daily Challenge will be roughly on Elite Difficulty and pick a different Act of the game to run you through. you will be given 3 +2 weapons at the start [2 you can take] and 3 Gold Goblets to start with and be sent off on your way. Floors may have more than 1 Vault, vendors or Golden Chests within them to Compensate for the Shortened Length of a Run. Like with Difficulty Achievements a Run is Registered as Complete once you Defeat whatever Boss is on the Act picked for the Challenge and you touch the Portal behind them.
To unlock this you will need to complete 5 Challenges from the List below.
-Headhunter
-Resurgency
-Unavoidable Confrontation
-Economic Pressure
-Vlad's Dream
-Unpredictable Fortune
-Elemental World
-Explosive Carnival
-Elite Sniper
-Crystal Seeker
While this isn't a Super Vague way to Describe it, what the Game -actually- Means is that this must be Five Different Modifiers, you cannot have Duplicates. So for Example Repeating the Daily 5 times in a day when the Modifier is "Explosive Carnival" will only count towards this Once, not Five Times.
This mostly comes down to having enough Talents to Survive a Run and Understanding how to Build for your Character within a Narrow Slice of the Game. Each Daily Challenge will be roughly on Elite Difficulty and pick a different Act of the game to run you through. you will be given 3 +2 weapons at the start [2 you can take] and 3 Gold Goblets to start with and be sent off on your way. Floors may have more than 1 Vault, vendors or Golden Chests within them to Compensate for the Shortened Length of a Run. Like with Difficulty Achievements a Run is Registered as Complete once you Defeat whatever Boss is on the Act picked for the Challenge and you touch the Portal behind them.
To unlock this you will need to complete 5 Challenges from the List below.
-Headhunter
-Resurgency
-Unavoidable Confrontation
-Economic Pressure
-Vlad's Dream
-Unpredictable Fortune
-Elemental World
-Explosive Carnival
-Elite Sniper
-Crystal Seeker
2 Comments
First off, daily challenges are unlocked when you reach level 35. You can only play daily challenges solo. Unless you're extremely good, that level is too low to complete any daily challenge, so ignore them for a while and keep grinding the levels, doing other achievements. Realistically you have a fair chance to complete a daily challenge once you're past level 80 or so if you selected useful upgrades in the Talent tree. The difficulty is set to Elite and you can indeed die very easily in just a few hits. Your survival greatly depends on your experience and ability to dodge enemy attacks.
I would say the number one most important factor in these daily challenges is which act you get to complete. If it's the third or fourth act, forget it, don't bother, just skip that day (unless you got mad skills). You'll only be wasting your time trying to beat it, spending 15 minutes on it only to get wrecked by the bosses of those acts; remember you get absolutely no rewards from these daily challenges, so a failed run is a pure waste of time. Your best chance of success is when you get acts 1 and 2; these acts have fairly easy bosses, which is what really matters.
Here's a breakdown of the modifiers (copied from XBA):
1. Unavoidable Confrontation - you have 1 HP and no shield/armor, but get one free revive. All regular enemies have 1 HP too. Bosses and elites have significantly less HP than normal
2. Headhunter - only critical hits do damage. Normal hits do no damage. Critical hit damage is significantly increased
3. Unpredictable Fortune - start with three random legendary and three random cursed scrolls, and you can't drop any scrolls
4. Vlad's Dream - all shield is converted to health, no buns in the game, and you get life steal
5. Explosive Carnival - increase explosive damage and only explosive guns spawn
6. Elemental World - non-elemental weapons have a chance to do elemental effects. Elemental effects on enemies and players are greatly increased. Elemental restrictions are worse (for example, shooting a shielded enemy with Fire will do even less damage than normal)
7. Economic Pressure - significantly increase chances for goblets and scrolls to drop, even from regular enemies. Lose health for each amount of copper you have. Kill enemies to drain copper
8. Resurgency - players get three free revives, but enemies have a 30% chance to revive, including bosses. Enemies have half health when reviving when far higher attack and movement speed
9. Elite Sniper - only sniper weapons drop, no damage drop over distance, and gain permanent weapon buffs for every one-shot kill
10. Crystal Seeker - injured and kills enemies randomly drop crystals that can be automatically picked up when near them. Picking up a crystal increases movement speed briefly, and adds a stack that improves reload time, fire rate, lucky shot chance, and critical hits. Crystals not picked up will be absorbed by enemies who have damage dealt to them split between them
The only one that's basically impossible is number 1 - Unavoidable Confrontation. The rest are doable as long as you get acts 1 or 2. Some notable character selections for certain challenges: Ao Bai for Explosive World, Crown Prince for Elemental World, Lei Luo for Elite Sniper and Headhunter.
I would say the number one most important factor in these daily challenges is which act you get to complete. If it's the third or fourth act, forget it, don't bother, just skip that day (unless you got mad skills). You'll only be wasting your time trying to beat it, spending 15 minutes on it only to get wrecked by the bosses of those acts; remember you get absolutely no rewards from these daily challenges, so a failed run is a pure waste of time. Your best chance of success is when you get acts 1 and 2; these acts have fairly easy bosses, which is what really matters.
Here's a breakdown of the modifiers (copied from XBA):
1. Unavoidable Confrontation - you have 1 HP and no shield/armor, but get one free revive. All regular enemies have 1 HP too. Bosses and elites have significantly less HP than normal
2. Headhunter - only critical hits do damage. Normal hits do no damage. Critical hit damage is significantly increased
3. Unpredictable Fortune - start with three random legendary and three random cursed scrolls, and you can't drop any scrolls
4. Vlad's Dream - all shield is converted to health, no buns in the game, and you get life steal
5. Explosive Carnival - increase explosive damage and only explosive guns spawn
6. Elemental World - non-elemental weapons have a chance to do elemental effects. Elemental effects on enemies and players are greatly increased. Elemental restrictions are worse (for example, shooting a shielded enemy with Fire will do even less damage than normal)
7. Economic Pressure - significantly increase chances for goblets and scrolls to drop, even from regular enemies. Lose health for each amount of copper you have. Kill enemies to drain copper
8. Resurgency - players get three free revives, but enemies have a 30% chance to revive, including bosses. Enemies have half health when reviving when far higher attack and movement speed
9. Elite Sniper - only sniper weapons drop, no damage drop over distance, and gain permanent weapon buffs for every one-shot kill
10. Crystal Seeker - injured and kills enemies randomly drop crystals that can be automatically picked up when near them. Picking up a crystal increases movement speed briefly, and adds a stack that improves reload time, fire rate, lucky shot chance, and critical hits. Crystals not picked up will be absorbed by enemies who have damage dealt to them split between them
The only one that's basically impossible is number 1 - Unavoidable Confrontation. The rest are doable as long as you get acts 1 or 2. Some notable character selections for certain challenges: Ao Bai for Explosive World, Crown Prince for Elemental World, Lei Luo for Elite Sniper and Headhunter.
By Cosminiion on 06 Oct 2023 15:35
Can it be same modifier on different map/day?
By benveg on 30 Oct 2023 09:17