Idle Champions of the Forgotten Realms
34 Achievements
1,000
300-500h
The One Percent
Gained 1e40 Gold over all adventures
100
2.29%
How to unlock the The One Percent achievement in Idle Champions of the Forgotten Realms - Definitive Guide
Before going further, please note that Idle Champions is a game of multipliers upon multipliers, and gold-gaining is one of those many multipliers. When starting fresh, the monsters killed will give you a single gold piece each at area 1. This number increases based on various factors:
1) The area you currently are in
2) The amount of unspent Divine Favor you have banked for the god of a region
3) Any bonus multipliers by champions currently in your formation, their skills, and equipment
4) Any Blessings you have unlocked that affect gold drops
5) Any potions you have active
#1 and #2 are the largest factors in getting to the point you can even get near the level of gold required for the achievements. #3 is somewhat useful, especially earlier on, but eventually you'll want to focus on damage boosts to let you get to a farther area, which could outpace whatever +gold % you would have earned on an earlier area. Also, the "Grand Tour" area only gives you space for 9 champions, which limits any multipliers for added damage potential. With "Tomb of Annihilation" or "Waterdeep", you get 10 spots which allows additional multipliers to boost your DPS champion.
You will eventually hit a 'wall' where the enemies' HP jumps up by 2x, then 4x, then massively more than you can output. It takes longer to buy enough levels on a hero to unlock the next upgrade to manage against their increased life, preventing you from getting to higher areas and slowing down your kill rate (which means less gold earned). You will then need to do a reset by
"Completing Your Adventure", which grants you banked Divine Favor. 1 Favor is +1%, so 100 favor will double your base gold, and 900 favor will increase your gold by a factor of 10x.
While resetting may seem painful, that Divine Favor is important, so get used to it. That 10x factor means you get a lot more gold early on, unlocking champions earlier and unlocking their upgrades sooner. If you can now afford 3 new upgrades, each giving your group +100% damage, you will actually do 8x the damage, which can let you get just a bit further to a higher area, earn gold more swiftly (a factor of 10x in this example), and earn more Divine Favor. Keep repeating, and you can push to higher amounts.
Additionally, whenever a Event or a Time Gate ends, you will be forced to convert the Divine Favor of those alternative Gods into Favor for the main areas. This favor is converted to a percentage of your current Favor for a main god - for example, if you had 1B Torm favor versus 100M Kelemvor favor, and you converted a good Event run, you could choose 800M Torm or 80M Kelemvor. If you did Kelemvor runs before event closure and got it up to 500M Kelemvor, the event would then convert to 400M Kelemvor favor, a gain of +320M on top of the 400M you worked for.
As a general example of where you may be to earn this achievement: After on-and-off grinding Events and unlocking characters, I worked on the "Tomb of Annihilation" quest lines and earned about 5 billion "Kelemvor" favor. Under the first Tier of Blessings for Kelemvor is "Golden Riches", which offers +200% goldfind. I ended up using Paultin (Event L4) in place of Jarlaxle because I was also using Strix (Event L11) and Nerys (Event L12) to help boost Strix as my core DPS (and then boost Nerys' Spiritual Weapon). At this point, I was able to reach around Area 265-270, and I was earning about 1U to 6U a kill. After letting it play for a while at this area, I slowly was earning % to the 10.0D I needed, so I just let it run and farmed the gold for this achievement. Enough that I got about 50B Divine Favor, around 10x what I previously had banked, once I finally reset my run. You may want more Favor - at 50B, Area 265 could be giving about 10U instead of just 1U, or you could farm at a lower area 260 which might be around 1U at that point.
Note that, as of around April 2019, there was a big balancing patch (The Base 12) that acted as a nerf for a few characters (Tyril especially) while becoming a major boost for others (Jarlaxle becomes both DPS and a greater gold-booster). This has changed the 'Meta' of the game as to which characters are 'OP' or not. This also means that there may be changes later, particularly for secondary characters (from events and from missions) which could also effect your general gameplay, whether for this achievement or for another.
*update some time later and this is finally my last achievement to work on. -if you haven't invested in game gems (not real world money for me) on auto clickers in game that's your priority for now it's game changing and unparalleled. I am grinding about 1% per play session as a goal I am at or about stage 200 in a free run. You earn more gold online than idle. Open to any tips and fyi for frame of reference I was at 5% progress completed on this achievement by the time I got every other achievement... good luck
Though it is painful to start "over from the beginning", restarting your run and banking faith in the current area's goddess is generally what is needed to continue. Say you have a thousand faith points, and your current run would give you another thousand (to a total of 2,000). That should mean you get double the gold you currently get. If it takes you 1 day of leaving your box on to get to 1e20 gold (numbers not accurate, just used as an example), it would take 10 days to get to 1e21. But with doubling your gold income via the extra faith (unspent), once you get to 1e20, it should only take 5 days to get to 1e21. And if you bank more faith, it should give you even more gold, which should let you get past certain walls of upgrades for you heroes, which should then make your income even faster.
I also echo the goal of working on getting familiars rather than purchasing chests with gems. At least one is a godsend for clicking, and more help out. You can even set them to randomly fire off ultimate abilities, which can help when you've got the game running but aren't actively playing it.
The game uses large number abbreviations in multipliers of 1000, so the amount of gold you will need to obtain is the number 1 with 40 zeroes behind it. This might seem like a lot, but it is not. You earn gold based on the amount of Blessing you have, so with that in mind, try not to over-spend your Blessings. Any time you are about to spend more than you should, a warning pops up and asks you if you are sure you want to spend that much. To finish this game faster, listen to the warning and do not spend the Blessing. On a side note: you earn more gold while playing than you do while offline. So there were times I would just leave my game running while I was away to earn more.