Slay The Spire

Slay The Spire

46 Achievements

1,070

152-203h

Xbox One
Xbox Series
Log in or Register to track Slay The Spire achievements progress.
Common Sense

Common Sense

Beat the game with a deck containing no uncommons or rares.

25

0.57%

How to unlock the Common Sense achievement in Slay The Spire - Definitive Guide

There are a lot of ways to do this. I did it in an Ironclad run and here is my results screen:
External image
To clarify, you cannot have any cards in your deck with a blue (uncommon) or yellow (rare) banner under the card name. These were common cards added to my deck:
External image
Bash and Defend are Starter cards.
External image
Body Slam was the key. Upgraded, it costs 0. Shrug it Off and Pommel Strike were useful for card draw. True Grit was useful to thin out cards throughout combat until I was able to remove them permanently and when upgraded, you choose the card to Exhaust. Warcry was a random late add that draws two cards when upgraded so it was a one time free card draw.

I had some good luck with my relics, as well, particularly one that adds, then removes 3 Strength on turn one and another that starts you with an artifact, effectively preventing the 3 Strength loss (making it permanent).
42
3

22 Aug 2019 13:07

14 Comments
My deck was similar. I ended up with 4 Shrug it Offs+ and 2 Body Slams+. I could block most damage and deal a good 40 each turn.
0
0
By Bizloc418 on 23 Aug 2019 22:34
Just going to add that it seems fine to use non-commons from potions. I used several power/attack potions in combats and chose things like Demon Form. Using these did not void the achievement.
0
0
By PJB on 24 Aug 2019 14:18
Sure. The check isn't then that certain cards are ever in your deck, just that your floor-to-floor deck is only common and starter cards only, at least when you defeat the Act 3 boss.
0
0
By vSully on 24 Aug 2019 14:28
https://imgur.com/gallery/H5FYh2K

Here's mine - I did this with the lizard tail, a few flexes, block cards and body slam. I also had a small mix of attack cards.

It took a few tries - 3, maybe 4 to get this. It's pretty tough and feels like a mix of luck and skill needed.
0
0
By I8ITackyticsI8I on 26 Aug 2019 06:06
Also perfect strikes work
0
0
By Oblivion 8388 on 01 Sep 2019 13:10
I can never seem to find Body Slam so I ended up with a small strength deck which had card draw, an Anger and Flex. Also had a relic that gave +1 strength per 3 attacks and a Lizard Tail which saved me on the final boss.
0
0
By Lockie on 19 Jan 2020 10:11
Do you need to beat the final boss for this (using all three shards), or is just beating the third boss accepted?
0
0
By Like A Bob Ross on 01 Mar 2020 20:08
You just need to complete a run through act 3.
0
0
By vSully on 01 Mar 2020 20:15
A few extra pieces of information. I think you can add the higher rarity cards, as long as you remove them by the end. I was, through events and relics, forced to add a particular blue (uncommon) colorless card to my deck. I removed it shortly before the Act 3 boss (Dona and Decu that run) and then I used a power potion in the fight and took a rare power. So even though the rare was active to win the fight and the uncommon had been in my deck, neither was "in my deck" at the end when the check occurs. Doing this also adds the Pauper bonus to your score, in addition to unlocking the achievement.
0
0
By Xpovos on 03 May 2020 06:00
I got this using the Silent. The silent has poison which is a super strong common card. I had a fairly small deck which was pretty much fully upgraded by the end.
0
0
By Vr English on 04 Jul 2020 11:22
I got it with defect. At first i thought i should go for a claws deck but once i got unceasing top, any time i saw a 0 energy card i took it. It was almost like having an infinite cards deck at that point
0
0
By snikefriend on 20 Jul 2020 21:36
It took a few tries, but I finally did it with The Ironclad. I didn't collect shards, and just took a whack at the heart. Very satisfying.

https://drive.google.com/file/d/1gnWVp1uQaaWdD987jYLEYnFkVPR...
0
0
By Trych Master on 25 Jan 2021 11:17
Ironclad. Relic which helped me out the most was the pyramid one where you dont discard your hand.
Using a block build this allowed me to set up some good body slam attacks.
Clash helped massively too
0
0
By SuperPed13 on 08 Aug 2021 09:31
I got crazy lucky and got a Ritual Dagger, built it up to 58 damage, then got to copy a card. Stupid easy with those 2 cards!
0
0
By Painproof on 19 Feb 2023 16:18
View all 14 comments Show less comments
I personally made it with the Defect and with ton of patience and retries.

Defect has some really good common cards to deal a nice amount of damage each turn.
Here is my deck:
- Claw+ (x2)
- Beam Cell+(x1)
- Go for the Eyes+ (x1)
- Hologram+ (x3)
- Streamline+ (x2)
- Sweeping Beam+ (x2)
- Rebound+ (x1)
- Defend+ (x2)

I also got 1 relic that REALLY helped me : Kunai!
I play a lot of 0-cost attacks every turn, and my dex literally exploded during long fights. I reached at least 11 or 12 during my last fight again the awakened one.
Unceasing Top may be very useful too in this type of deck but I didnt manage to get it.
Empty cage and busty crown were my picks after bosses.
I also got some "money" relics during my run, they were useful to help me get rid of my strikes and defends.
I aimed a lot at "?" events, in order to get useful event to remove a "card from my deck". Believe me, you definetely won't want to have strikes in your final deck!

The way I played my deck is quite straight forward:
1. - Beam Cell / Go for the Eyes if I have them in hand
2. - Streamline & Claw
3. - Hologram to repick Stramline or claw
4. - Rince and Repeat from 2 as long as you can offord with your energy/hologram cards.
5. - If you no longer have Hologram nor Streamline nor Claw, Sweeping beam is a good card to draw, even with only 1 enemy.

Good luck hunting this... You'll surely need some.
2
0

12 Dec 2018 00:00

You can get this achievement relatively easily with The Ironclad. The approach I used to get this involved a defense heavy build, taking advantage of Body Slam+. Keep your deck lean here, you just want the basics so you can get as many Body Slams into your hand every turn. Prioritize removing Strikes, followed by Defend. You can keep a few Defend, and Bash can be kept to boost your damage with Body Slam.

In general, you want to take the following cards:
- Body Slam: As many as you come across. Upgrade them all. The 0 cost upgrade makes this your primary method of damage.
- Shrug It Off: Useful for the extra defense, and the card draw is a bonus so you can cycle to your Body Slams.
- Pommel Strike: You can take one or two of these. When upgraded they give 2 card draw.
- [Optional] True Grit: Gives block and can be useful to clear crud from your deck in longer battles.
- [Optional] Armaments: Gives block and can be useful to upgrade your un-upgraded cards. All the other cards in your deck are greatly improved through upgrades, so it can be quite helpful.
- [Optional] War Cry: Helps with card draw. Can setup your next turn, though with a lean deck, this shouldn't be a problem.

Relics:
- Dexterity relics like Oddly Smooth Stone are incredible, improving your defense AND damage.
- Extra energy relics are always great, as long as you can deal with the trade offs. Slaver's Collar and Busted Crown were helpful in my run.
- Relics that grant strength like Mutagenic Strength can be helpful here too, though less helpful than the above.
0
0

10 Jan 2021 00:00

To get the trophy, you can use unusual and rare cards during the game, the main thing is that you have time to remove them at the time of killing the boss of the 3rd act. At the same time, you can use potions that give cards in any battle, including the last one (you do not save these cards after the battle).
2
0

24 Apr 2022 21:15

3 Comments
We identify cards by banner color: gray means common, blue means uncommon, gold means rare card. I used the deck from the video guide and passed it the first time.
1
0
By File_x on 18 May 2022 08:10
A dead branch does NOT cancel the trophy. I went with her to the sharpening, and it just poured out of a cornucopia.
0
0
By sepultur on 12 May 2023 14:48
A dry branch cancels the trophy
I recommend contemplating. From the start, make yourself either a key or a cup for +1 energy. Along the way, it is advisable to find an incense burner (gives an invul every 6th turn and an artifact for doubling damage (every 10th attack), I was also lucky with a weight +3 to strength. From the bosses I took a cage for removing cards and a runic pyramid. With this build, a runic pyramid Looks very cool. 4 energy is enough. I didn’t even have to use potions. My build still doesn’t have enough attack for the weakness buff.
0
0
By low505090 on 04 Jul 2022 22:25
View all 3 comments Show less comments