The Council
42 Achievements
4-5h
GOG
The Nightmare
Complete the sixth quest Details for this achievement will be revealed once unlocked
41.3%
How to unlock the The Nightmare achievement in The Council - Definitive Guide
Please note that when I completed this I was playing as an Occultist.
Go Downstairs
Emily
"Speak about messages"
"show her"
"Tell her" as main decision
"Does she know why?"
Small Salon
"Why?"
[Psychology] "Calm Down"
CONFRONTATION
Guess correctly who he works for
"Holm"
Go to the other side of the room from Bonaparte and find a book along the back wall that gives you another encyclopedia page.
Approach Bonaparte
(Optional) ask about "Nightmare"
"more about conference"
"leave"
GO TO MAINHALL.
(optional) ask Washington about "Nightmare"
LARGE SALON (door behind Washington)
To your right (infront of the fireplace) is a stool that has a book for +1 logic that you can spec in at the end of the chapter.
Approach the Cardinal
"Don't insist"
"The Nightmare"
[Manipulation skill option]
OPENS OBJECTIVE GO TO MORTIMER'S STUDY
MORTIMERS STUDY
Examine painting behind the desk
Press mechanism under the desk behind you.
if you want to figure it out yourself, on the right is a book shelf with clues about the crusades. Behind the birds are two paintings, listen closely to the descriptions and then refer to the book. Putting the two clues together gives you the code.
Explore the secret room at your leisure. At the back however on the desk at the right, it is worth investigating the items to find out a strength of Mortimers to avoid in later episodes.
When you're ready to leave find the sword inbedded in the globe and then go to the mechanism to exit.
The code here is the same as the one from the opposite side but "in reverse". So, the code you used to get in must be displayed on the opposite side of the door to the side you are on.
if you don't want to figure it out for yourself.
Go back downstairs to end the chapter.
Go Downstairs
Emily
"Speak about messages"
"show her"
"Tell her" as main decision
"Does she know why?"
Small Salon
"Why?"
[Psychology] "Calm Down"
CONFRONTATION
Guess correctly who he works for
"Holm"
Go to the other side of the room from Bonaparte and find a book along the back wall that gives you another encyclopedia page.
Approach Bonaparte
(Optional) ask about "Nightmare"
"more about conference"
"leave"
GO TO MAINHALL.
(optional) ask Washington about "Nightmare"
LARGE SALON (door behind Washington)
To your right (infront of the fireplace) is a stool that has a book for +1 logic that you can spec in at the end of the chapter.
Approach the Cardinal
"Don't insist"
"The Nightmare"
[Manipulation skill option]
OPENS OBJECTIVE GO TO MORTIMER'S STUDY
MORTIMERS STUDY
Examine painting behind the desk
Press mechanism under the desk behind you.
if you want to figure it out yourself, on the right is a book shelf with clues about the crusades. Behind the birds are two paintings, listen closely to the descriptions and then refer to the book. Putting the two clues together gives you the code.
Explore the secret room at your leisure. At the back however on the desk at the right, it is worth investigating the items to find out a strength of Mortimers to avoid in later episodes.
When you're ready to leave find the sword inbedded in the globe and then go to the mechanism to exit.
The code here is the same as the one from the opposite side but "in reverse". So, the code you used to get in must be displayed on the opposite side of the door to the side you are on.
Go back downstairs to end the chapter.
Finish ‘Episode 2: Hide and Seek - Quest 6: The nightmare’