The Witcher 2: Assassins of Kings

The Witcher 2: Assassins of Kings

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Madman

Madman

Finish the game while playing at the Dark difficulty level.

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How to unlock the Madman achievement in The Witcher 2: Assassins of Kings - Definitive Guide

Witcher 2 is quite a difficult game on dark but if you go slow and not try to blitz it to get it over with you can save yourself a lot of headaches. The hardest part is just getting thru the prologue honestly before level ups and upgraded armor.

With my strategy I was able to complete the entire game using only two types of potions, no bombs/daggers and no armor or weapon enhancements. I also recommend Roche’s path as I found it easier and there is an exclusive perk that is beneficial for late boss fights. I do recommend the side quests because they aren’t too hard and more xp means more skills.

As far as the skills go I used the swordsman path because that is what I am suited to, in act three I only used the Vitality increase on the Alchemy path and upgraded Quen on the Mage path.

The big benefits of playing on dark are the 3 exclusive armor and weapon sets on for each act. They are the best in class possible equipment so you need nothing else. You have to wear the full set miss one piece and your health will drain when your sword is drawn, if you have the full set you will receive a percentage of health from the damage you do and the screen goes black and white when the sword is drawn. These sets require tons of Orens and parts so grab everything that isn’t bolted down, if you become overweight drop the cheaper heavy items like weapons or Iron ore etc.

I am going to detail how to get these, perks/abilities to look out for and any particularly tough battles you will encounter on Roche’s path. If you have any tips for Iorveth’s path please leave them in the comments.

PROLOGUE –

The Enhanced edition came with some better armor (Blue Stripes jacket)so equip it right off the bat.

In the camp destroy the five training dummies near the dice player. These will be the first of 10 to get the Experience perk which will boost your experience gain by 10%.

Although it’s painfully slow it can be beneficial if you use fire runes or the Igni sign to burn yourself in one of the campfires 15 times for the Pyromaniac perk to give yourself a 20% in your chance to incinerate. Make sure to fully heal and save every so often so you don’t accidentally kill yourself and have to start over.

Once you’re at the solo part with the ballista this is the true test of Dark just land a hit and roll away use your Quen sign as a buffer and use Aard on shielded enemies. That will pretty much be the strategy for the rest of the game so get used to it. If you come to a group that is too hard just use a swallow potion when you go back it’s the only potion I ever used in the game.

Make sure you head to area far behind the ballista and find Altaïr to get another perk, Assassin for 25% more damage when you hit from behind, do this before you interact with the ballista.

When you get to Aryan La Valette talk him out of fighting this is the first step to the Strong Back perk that gives you 50 more weight capacity, the last part is helping him out of the prison at the end of the prologue.

Just take it slow on the way to the temple and keep up Quen, Aard, one hit, roll technique.


ACT 1 –

Stay under Triss’ magic umbrella at the beginning for Cover which will give you a 10% damage reduction bonus VERY helpful.

The rest of our five training dummies for Experienced are here. You’ll find two by the non-human exit to the forest, two upstairs in the barracks behind the gallows (make sure you sheath your sword after destroying one or the guards will attack you), and another two are in Loredo’s compound (agree to killing Iorveth to get access).

When you run across a trap in the forest disable it while he is doing the animation use your medallion (click the left stick) about 5-10 times for the Sapper perk this gives you a 50/50 chance to avoid damage when you set off a trap.

When talking to the merchant use the Axii sign option to double the payment for killing the Kayran when you come back to collect you will receive the Haggling perk that will take 20% off items in the shops. Which bring me to…

The first set of Dark mode armor and weapons can be bought from the dwarf blacksmith in the back of town it is the Blasphemer Set you will require 2511 Orens to make and the following items:

4x Amethyst Dust
5x Diamond Dust
5x Endrega Hide
2x Endrega Venom
16x Hardened Leather
16x Iron Ore
8x Nekker Claws
9x Nekker Teeth
20x Robust Cloth
12x Silver Ore
20x Studded Leather
5x Timber
4x Twine
2x Yellow Meteorite Ore

So if you have an item not on this list or it’s not needed for the other act’s armors set it you need every penny. Rob every house and then grind the monsters in the forest for surplus parts. The robust cloth and studded/hardened leathers are not worth crafting so don’t buy the schematics for those, if your short you can buy them at merchant stalls and just wait 24 hours for a restock. Everything can be found or bought for all the in all the acts but please save extra supplies in your storage chest or whatever for the other acts equipment, you don’t want to get screwed out of Orens.

The Kayran isn’t hard I didn’t use the trap and forgot to use the Ostmurk potion just dodge and you’ll be fine.

When you go with Triss to the Elven bath deny that ho some sweet lovin’ for the Resistance to Magic perk which you guessed it gives you a 20% decrease in damage taken from magic attacks.

Now Letho my first rage inducing moment in the game the key to this guy stay away dodge his Igni and Bombs wait for his Quen to go down. Once it’s down hit him with Aard hit him with 2-3 HEAVY (X) strikes (quick strike barely scratch the guy) then repeat steps one and two.


ACT 2 –

Make sure to pick up a Draugir Armor Fragment from the intro to this act otherwise you will be waiting a long time for this act set of armor. Best way is to defeat them in the circle and collect the goodies before you destroy the wraiths to move on.

This acts armor is the Oathbreaker set can be bought from the Quartermaster’s Assistant in the tent (Roche) or the elven guy in the market of Vergan (Iorveth). The set needs 5026 Orens and the following items:

7x Amethyst Dust
2x Blue Meteorite Ore
3x Diamond Dust
1x Draugir Armor Fragment
4x Essence of Death
18x Hardened Leather
6x Harpy Feathers
16x Iron ore
20x Robust Cloth
14x Silver Ore
20x Studded Leather
5x Timber
10x Twine

You know the drill sell everything you don’t need. Harpies are good for farming lots of loot.

After fighting the Golem in the kingslayer’s hideout and the one in Vergan you will get the David perk gives you a 10% boost in damage to creatures larger than Geralt. Awesome for the dragon in Act 3 although too late for the Draug. That’s ok because…

Draug fight so criminally easy it’s embarrassing. Run toward him throw down a Yrden (trap sign) after he’s stuck roll behind him and hack away with heavy strikes you will ignore his armor and go straight on health. If you see him duck down and shout he’s probably going to bomb the field with arrows or meteors so make sure you have a Quen up and don’t stop rolling although they usually are death sentences just keep him close and it shouldn’t happen.

The king and his men try to trap them in the doorway ajoining the rooms and use the Aard, one hit, roll, Quen strategy.


ACT 3 –

Armor set can be bought from the guy you turn the gargoyle quest into, it needs 7985 Orens and the following items:

2x Blue Meteorite Ore
1x Dragon Scale (can be found in Phillipa’s house immediately after you tell Roche you want to talk to Radovid. Make sure to talk to the guards at the door. Two doors left of the Radovid door.)
4x Elemental Stone
2x Essence of Death
9x Gargoyle Dust
28x Hardened Leather
8x Harpy Feathers
2x Harpy Saliva
18x Iron Ore
4x Leather
26x Robust Cloth
14x Silver Ore
8x Studded Leather
4x Timber
1x Troll Tongue
12x Twine

The only real place to grind here is the gargoyle areas and the Temerian square if you sided with Roche.

The Dragon last real challenge of the game strike once and roll away, keep the Quen up. You have come this far don’t try to rush it with too many strikes or she will mess you up fast.

Don’t be a hero let Letho walk, lol. If you must fight him you can pretty much use the same strategy as Act 1.

That’s it you did it, round of applause for you magnificent bastard. Please leave any helpful comments or constructive criticism below.
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03 May 2012 06:47

28 Comments
Great solution! I destroyed the 5 training dummies, then waitied a few minutes and they respawned giving me the perk right there.
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By XxFatJesusxX on 05 May 2012 17:33
Yeah I had tried that tons of times and it never worked for me so I left it out in case others have the same issues I did.
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By The Heape on 05 May 2012 20:38
Best place to grind orens is at the hut with candles. The harpies do not disappear. Kill four of them, run in the circle, run back out and four more will appear. Rinse and repeat. Make sure to do this till you have enough for the oathbreakers set and kinslayer.
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By WattMade on 07 May 2012 14:50
If your smart with your money, avoid needless buying and avoid the first suit you should be able to afford the Oathbreaker and Kingslayer suits without having to farm, at least that is how it worked out for me, even managed to snag the 10,000 oren achievement on the third chapter.
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By Obsulete on 09 May 2012 03:06
In Chapter 2 you can also keep arm wrestling for 100 Orens per turn if you don't want to farm harpies. I racked up a lot of money that way.
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By Ilysium on 21 May 2012 06:30
For Letho in Chapter I, I found casting Yrden and kiting him onto and then wailing on him with heavy strikes worked better than hitting him with Aard and then the heavy strikes.
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By Vermigs on 13 Jun 2012 01:18
Making Hardened Leather is cheaper than buying it, but you need a lot of leather and oil to do so. Leather isn't hard to come by but oil is...sort of. Go to Anezka(chap 1) and buy the Blade Oil Formula to use alchemy to make Oil. It requires 5 ingredients but in Chap 1 you should have plenty of plants to harvest around town and such.

With some extra oil and twine you can make Studded Leather from the Hardened Leather as well. It's not worth it to make Robust cloth though so just buy that or find it.
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By MagnumZero on 13 Jun 2012 12:22
You should mention that you have to talk to Roche and then talk to the guards, to be able to get into Phillippas house.... The house is locked until you talk to the guards. It was terribly frustrating.
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By Angelr1pper on 14 Jun 2012 00:02
Thanks for updating the solution. I wish I could vote though haha. I have the EU version, and most guides are so much better for the american version. I used whetstone against the dragon, I had a really hard time with him, I had saved it in case I needed it and it made the fight so much easier. I was level 34 on roche's path, and I had the kinslayer set and everything but I did no damage and died instantly. With whetstone I did way more damage to him. So that's how I killed the dragon. Add it if you want. Cheers.
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By Angelr1pper on 14 Jun 2012 23:24
Also just to add, Chapter III can be done without the Kinslayer outfit. It's a bit harder, but if you've been playing smart up until that point you'll be fine. Just getting this out if someone doesn't have the gold for all the diagrams and remaining crafting pieces and they don't feel like grinding for the coin (like myself).
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By Vermigs on 15 Jun 2012 06:05
Yeah all the outfits are completely optional, I think the dragon was the only part of act 3 I actually had the suit. These are there in case you are having trouble and need help.
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By The Heape on 15 Jun 2012 15:27
If you focused on magic, igni (lvl 3) works well, worked faster than the hit and run method.
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By Leo Ascendent on 08 Jul 2012 23:48
Unlike XxFatJesusxX, even though the initial five training dummies respawned, destroying them the second time did not give me the perk. Before the first 5, my XP was at 50; each one got me 1 more point. The second set of five did not give me any experience. I even tried using the steel sword the first five and the silver sword for the respawned five.
Also at the end of my first game, running up out of the ampitheatre to get the dragon, Geralt automatically drew his sword -- I failed to notice it was the steel sword until I was atop the tower! Once I switched to the silver sword, I was way more effective... duh!
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By Leon Kowalski on 26 Oct 2012 03:48
Kingslayer Outfit isn't really necessary, in my opinion. I did just fine with the Oathbreaker Outfit. As long as you take every battle with caution, you will be able to breeze through this game. The Dragon fight is a challenging fight simply because of the one hit kill by the dragon (two if you are using Quen). I recommend dodging a lot, using Quen every chance you get, go for the fast attack to close the distance and the slow attack to deal a bit more damage.
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By BlueDragonRR on 03 Dec 2012 09:17
Don't bother with the Kinslayer outfit, totally not needed. Ch.3 is so short, its not worth the hassle and as long as you have Lvl.3 Quen for the Dragon, armor wont really make a difference as you will have it up at all times.
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By Crimson Drifter on 15 May 2014 17:47
Total thanks! Dark Mode was pretty easy once you get blasphemer set in chapter 1 and oathbreaker set in chapter 2.
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By madmaxey on 21 May 2014 18:42
Is it possible to play through the game on easy and finish on dark for the achievement?
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By P33Mann on 17 Jan 2015 21:48
+1 from me. Esp for the tips for drug. Killed him in 7 hits!!!
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By Andy D 32 on 08 Mar 2015 09:43
I spammed the a attack button.
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By on 05 Apr 2015 21:38
Lol well this is going to be a lot easier than on Steam when the game originally came out, this achievement was originally beat the game on the hardest difficulty without dying... ever! Only myself and 0.01% of people had that I was so proud! You lucky lucky bastards :) Never the less this is a great guide nice work, I've been saving the 360 version of the Witcher 2 to play the week before the Witcher 3 comes out, I'm so excited it's finally one week to go! Hope you are all as excited as me to the Witcher 3! Yay can't wait! +1 mate!
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By JayD101 on 11 May 2015 06:07
After playing games like Dark Souls, I thought that Dark difficulty wasn't that bad. If you can Attack, Roll, Attack, Roll you will get this achievement. The only advice I will give though is about the special armors. All of the pieces you will find, in abundance, except for Hardened leather, Studded Leather, and Robust cloth. These you will have to buy, and they are hard to come by in chapter 2 and 3. The walkthrough author mentions that having the diagrams and crafting them yourself isn't worth it, but you will find the parts needed to make craft them so many times over that I felt it was worth it and saved me time in the end, especially because Chapter 3 is so short. So as soon as you have enough money to buy what you need for the first armor, then buy the diagrams and craft from what you find. It's worth it even if the armors aren't exactly, if you upgrade Quen.
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By Zephyrz Inferno on 17 May 2015 14:32
Is there a way to get the 2 Blue Meteorite Ores for Kingslayer if you didn't buy it's diagram in chapter 1?
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By runemax on 03 May 2017 02:04
Wow I never knew about the visual effect when using dark mode swords, I finally saved up enough stuff to make all of the blasphemer equipment and the visual effect was a huge buzz kill. Ended up reloading a save and not even bothering with the swords. You can still wear all the armor pieces without being affected by the curse, I'm in chapter 2 now and the game is still pretty easy even without using the dark mode swords.
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By Doktor Zeit on 10 May 2017 02:48
This game on Dark was actually a lot easier than I thought it was going to be. I think I only died just wen I wasn't careful. The only reason I am really commenting is because I love your "Don't be a hero" bit. lol. I used the walkthrough, and after first going through the game on Normal, I think I got a pretty good feel for it. Side note: Letho was super easy. He is really easy to bait, which prevents him from using quen and you can just get a few heavy hits to his back. With Caerm, a couple of fire runes, a few potions, and a whetstone, he was a cinch. I feel like he was harder the first time you fought him or I got better at baiting because he only used Quen to start the match and never used Aard, which was really annoying the first time.
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By Dragonborn Gear on 29 Dec 2018 01:29
It's almost trivial, there wasn't anything that gave me serious trouble. Kinda wanna mention that you don't really need to get the last outfit at all, I would've needed to grind another 6000 orens after I had already grinded 2000 in chapter 2 but it really didn't matter. I just replaced the swords when I got ones with 50+ damage.
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By Neo Yggdrasill on 30 Jun 2022 11:17
This wasn't "trivial" it was an absolute pain in the ass. Most Bosses will kill you in a single hit, enemies can attack twice in the time it takes to cast a shield spell which you have to have on constantly throughout the whole game. The Asylum, 1st Letho fight, the Drauger boss and Saska(who one shot kills with all attacks) were absolute trials of attrition. You have to spam fireballs on Saska or will never beat this fight. Anyone who even suggests getting any of the dark mode equipment is trolling. They are overly expensive, take an hour to actually build and the swords themselves take health away when drawn and blind your vision. They are joke items. I didn't use any of them at any point.
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By My Ringtones on 25 Feb 2023 03:38
Dark mode is really, really easy with the dark equipment. The swords only drain your health if you don't have the full set equipped, otherwise they heal you on hits. Makes it almost easier than easy mode tbh. If you didn't make them that's probably why you had issues lol
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By Gamerjnb925 on 29 Apr 2023 19:38
Have to comment on how OP the snares are, lol. Picked up piles of them in the forest and putting enough down one shots annoying enemies like Endrega Queens and wraiths, lol. Still working my way through Chapter 1, but these may be my new favorite weapon.
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By SpeleoFool on 10 Dec 2023 20:08
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Magic Users Guide to Dark Difficulty

First off, if your going to tackle the game on Dark Difficulty waving your sword around then best of luck and get use to the "You Have Died" screen. This game is ruthless, everything comes in packs and if it doesn't it'll most likely murder you in one hit. This is why choosing the magic path is a sensible solution to this hell mode, it allows you to keep your distances and when not an option, a means of evening the odds.

Signs
Aard - Your stun ability. It's a range attack that does little (if any) damage to a target but it will interrupt attacks and has a chance to stun, allowing you to instantly kill with your sword. This is not a very useful ability outside of chapter 1, the stun rate is low and most larger monsters are immune and its easily outclassed by a fullly upgraded Igni sign.

Igni - This is the main attack sign and your best friend. It starts of doing a moderate amount of damage to a single target but with the right talent points, runes and armor upgrades you can spam the hell out of it and murder large groups of monsters in seconds.

Quen - The second best spell in the game, it provides you with a protective barrier that will absorb an attack. With talents it can also transfer damage back to the attacker. The downside is you can not regenerate vigor while it's active, limiting your ability to cast other spells. It's best used when your forced to go sword to sword or in tight spaces, also works wonders against traps and fire.

Axii - This sign allows you to make allies out of your enemies for a few moments. It has a cast time that leaves you open to attack by others but once it is cast it will keep enemies distracted allowing you to get in behind and get a few stabs in. This ability is all about strategy and personal play style, there only a few parts in the game that require you to use it. It is best used in conjunction with Yrden.

Yrden - This is your main crowd control ability, it allows you to place a magical trap on the ground that will totally immobilize and enemy for about 10 seconds; attacks can cause the trap to break. This ability is best used with the Axii sign, allowing you to snag one monsters while you concentrate on hexing his friend. With proper talent placement Yrden turns into a force field that will prevent monsters from passing between multiple traps.

Talents

Recommended -

Vigor Regeneration (Training) - Basicly a must have, it increases your vigor regen while in combat.

Fortitude (Training) - More vigor combat regen, plus a second point in this talent gives you your first additions vigor bar and a mutagen slot.

Destructive Magic (Magic) - Increases sign damage and provides you with yet another vigor bar.

Enhanced Quen Sign (Magic) - Increases the length of time the spell lasts and gives the sign the ability to deflect damage back at your attacker.

Magic Intensification (Magic) - Increases the overall effect of your signs.

Magic Vigor (Magic) - More Vigor, more spells.

Enhanced Igni Sign (Magic) - Increases damage, range, adds an area effect component and a chance for targets to be set ablaze. A must have, ignore putting a second talent point into anything else until you put two in this one.

Control Over the Power (Magic) - Increases your sign damage plus adds passive resistances to all effects.

Schemer (Swordsmanship) - Increases your vigor combat regen by up to 40%. This is kind of optional, kind of not. I recommend getting this after everything else above.

Optional Talents

Sense of Magic (Magic) - This gives you the ability to generate adrenaline which is used to trigger a slow-mo ability. I rarely used it, it takes awhile to generate adrenaline using spells and the ability only last 20 seconds and is limited to inside a small circle at the spot you cast it, it also a prereq for Control Over the Power so you have to put at least one point in it.

Enhanced Axii Sign (Magic) - Increases the health and damage done by mind controlled monsters. This is a must for anyone who enjoys watching enemies beat each other up.

Fatal Attractions (Magic) - Allows you to ensnare multiple enemies (up to 3) with Axii.

Enhanced Yrden Sign (Magic) - Allows you to place multiple (up to 3) magic traps on the ground. Incredibly powerful when combined with Glyph Enhancement.

Glyph Enhancement (Magic) - Allows Yrden traps to be tethered together, creating a wall monsters can't move through. Perfect for Axii users, no worrying about enemies hitting you during casting.

Alchemist (Alchemy) - Increases damage done with bombs. I found bombs useful while your waiting for your vigor to regenerate.

Equipment and Potions

I am not going to list out everything, there just way to much mage friendly equipment out there but I will give some tips on what to look for. First look for swords with multiple improvement slots, each slot can be fitted with a moon rune that will increase sign damage by 4. Their is a bunch of armor that has increased sign damage stats, the obvious stuff says Mage in the name but the best is found through quests or just exploring. Their is also a few armor improvements that will add sign damage but they can't be bought or created so you should save them for a piece of armor your sure you'll keep.

I rarely used potions, they require you to prep ahead of combat but I found that you move so quickly through the game that you just forgo their use. Another problem is most potions come with side effects, magic friendly potions will cost you vitality which can be the difference between two hits or one before you die. If you must use potions I recommend Petri's Philter, it adds +7 damage to signs with no side effects.

If your good at saving money I would highly recommend building the suits of armor available in Dark Difficulty. They are the most powerful pieces of armor in the game and while it is possible to put together a superior set of magic friendly armor, the rounded out stats of the dark armor makes them ideal for those encounters that magic might not easy solve.

Strategies

Prelude Strategies -
The largest problem for the first part of the game is the fact that your abilities are so weak. You'll need to rely on everything in the prelude, not just magic. When fighting multiple enemy I would recommend using Axii to charm an enemy then while they distracted take a few cheap shots at the non-charmed enemy or deal any extras if dealing with 3 opponents. If dealing with more then 3, charm one to remove 2 out of the fight, then thrown a Yrden to trap remove another.

When dealing with the start of the "WTF am I suppose to do" dragon part, use Quen to protect yourself from the flames and use Axii to let the guards kill each other.

Chapter 1 Strategies -
Learn how to build Grapeshot bombs from Cedric, they'll supplement your damage and give you something to do while your vigor regenerates; you also need them to deal with the Nekker Nests, both in blowing the nest up and dealing with the swarms of Nekkers that spawn at them.

If you choose to deal with the haunted hospital I found that this strategy works the best; wraiths always spawn in pairs so place Yrden traps to capture one of them while you Axii the other, while they beat each other up place another Yrden sign down so when the charm finally breaks you won't have to worry about getting blasted by the other wraith during an Axii attempt.

When you fight the Kayan, I would recommend putting up your Quen sign. One hit from this monster will normally kill you.

When you fight Letho I would recommend attacking with Aard to begin with followed by sword attacks until he blocks then hit him with Aard again, when you run out of vigor roll back and just dodge his attacks as best you can until your vigor is back up. You can also try and throw grapeshot at him but do so at a distance because he will sword swipe you before you can throw if you're to close.

Chapter 2 Strategies -
At this point you should have the Enhanced Igni talent which means you can just spam the hell out of it and everything will die. There really isn't any notable battles in this chapter that require any sign related special strategies, just remember to Quen up if you have to go in with swords.

Chapter 3 Strategies -

Fireball Spam everything.

You will fight the dragon in this chapter and if your feeling ballsy you can try to fireball spam it but I would recommend keeping Quen up at all times (the dragon can one shot you and Quen will also protect you from it flame) and use grapeshot to bring its health down.

You can fight Letho again if you choose but this time you have a secret weapon, FIREBALL SPAM!

As an additional strategy to the FIREBALL SPAM everything you can use the combination of Yrden and Axii to take down almost anything. If both signs talents maxed out you can use Yrden to create a force field around yourself or across a narrow corridor while you use Axii to charm and quickly dispatch multiple enemy. It perfect in tight areas with multiple enemies, it also fun to watch.
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09 May 2012 06:23

4 Comments
I did pretty much the same as you posted here. I'm glad you mentioned using grapeshot bombs against the dragon in chapter 3. It made the fight trivial!
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By DrMondo7 on 13 Oct 2012 18:57
I printed out your guide for my Dark/Magic run though and it was quite helpful. Thank you. There's only a couple difficult fights but using your level up guide made this fairly easy.
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By sonnyforple on 25 Dec 2012 22:37
Although I'm not following the magic path, I will keep in mind about using the Grapeshot bombs on the dragon, so far not having any issues going the Sword path. Using Lvl. 3 Aard i can pretty much keep anything in check so far
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By Crimson Drifter on 12 May 2014 23:06
Kind of late to the party but do you remember if you took Roche path or Iorveth path?
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By Fooga on 06 Aug 2018 04:19
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For those of you who are having difficulty with the dragon in spite of the guides, as neither of them truly detail the battle, I may have a strategy.

As a result of playing the battle for an hour and a half, the dragon's moveset and mannerisms gradually became clearer.

Moves:
Ground: Fire- the dragon rears up on its haunches and breathes fire, then lowers its head again

Snap- Lashes out with its head and snaps its jaws at close range

Short lunge- exactly as you would assume, the dragon launches its head across a quarter of the field

Long lunge- the dragon launches its head across half the field, if you are at the opposite edge and cannot walk further it will not hit you

Rear- the dragon rears on its haunches and slams down, this is easily confusable with fire and can knock you down and allow the dragon to quick swipe kill you (watch its neck to discern between the two)

Tail- the dragon lashes out with its tail whip from below, keep up quen and keep rolling, however rely on quen as it is difficult to avoid

Snap from below- after the dragon disappears, this is its other attack, observe all sides and use quen

Air:

Fire- the dragon files in a circle spraying fire, quen makes you invulnerable and with a dark set, you should have high incineration resistance anyway

Swoop- the dragon dives at you, easily avoidable with a roll

Now that the moveset is adressed, aside from knowing to roll and abuse quen against the air and attacks from below as you cannot damage it, my advice for you is singular; when the dragon is on the tower REMAIN CLOSE TO ITS FACE.

Simple as it sounds, this was my method for victory, which I managed only with Blasphemers armor and a red meteorite silver sword.

As you roll toward the face and away, the dragon will cycle between lunge and fire attacks and remains focused on these, which keeps it away from its repertoire of attacks from below. These are most liable to kill you. Roll toward it, swing a heavy strike and roll away. After it lunges do the same AFTER its head retracts. When it breathes fire, stand under the flame with quen, you will be invulnerable, and wait for the head to lower. Heavy strike and roll away. If you can manage two heavy strikes after the flame, it SHOULD cycle back to flame and you can abuse this for a bit.

NEVER attack the head from either side, only directly, otherwise it tends to knock you over and then attack you like a bitch when you are down. This kills you.

Again, stay in its general ground attack range, and you should limit its attacks from below and the aerial one (which simply tends to drag the fight out.) If you are supremely cautious, roll toward and away until it cycles to ground flame again and again, and only attack it then. (Remember the two hit loop.) Also, equip two whetstones to expedite the encounter.

This attack pattern is not set in stone, however after trying for so long, and tearing a piece of my skin off in a rage, the proximity rolls seemed to keep it grounded 9/10 times and should allow you to win, no matter the weapon. Patience is key, do not become overzealous with strikes when you might be about to win or you will die...in one hit.
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04 Mar 2013 04:17

4 Comments
Very good guides guys, I also learned its patterns in order to kill him. Just Quen yourself up when you're in a bit of trouble, and other than that rolling around and improved Ignii will do the job.
For info, with very low level weapons and armor, the fight took me 28 minutes but went pretty smooth.
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By ythanosia on 10 May 2013 20:29
The dragon battle at the end was by far one of the most difficult things I've had to do in a video game. I tried several times, and even though it was several months ago when I played, I remember it being like a 30-minute battle where just one or two minor slip-ups meant losing and starting over.
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By Wyndo on 02 Sep 2013 23:56
After numerous tries, this solution worked great.
(I also realised I had accidentally unequipped part of the Kinslayer outfit, thus draining my health constantly. Oops)
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By Karachi King on 27 Nov 2013 07:42
I hate being that guy, but the dragon was not hard at all. Beat her first time. Just heavy strike once, roll away, repeat. Keep Quen up at all times. Block when fire comes. Done! Kinslayer outfit is unnecessary, since you will have Quen up, armor doesn't really matter.

I went full swordsman path, only magic path I did was Quen to Lvl 3, Aard to Lvl 3, then vigor +2 (had 5 vigor at the end).

You can also use a whetstone to increase damage, I also used a potion (can't recall the name) Thundervolt maybe? to increase my damage another 20%.
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By Crimson Drifter on 15 May 2014 17:40
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(Strongly recommend Iorveth's path)

This is by far the hardest achievement in the game. It requires a lot of patience, but even then you will be very frustrated at some points. Each chapter has a unique armour set as well as some high damage weapons. Each chapter’s gear is listed below: 

Chapter I: Blasphemer Set + Anathema/Ultimatum

The diagrams can be purchased from the blacksmith in Flotsam and the total price of buying the diagrams (as well as actually crafting it) tally up to 2511 orens. This will be more if you decide to buy the items from merchants.

  • 4x Amethyst Dust
  • 5x Diamond Dust
  • 5x Endrega Hide
  • 2x Endrega Venom
  • 16x Hardened Leather
  • 16x Iron Ore
  • 8x Nekker Claws
  • 9x Nekker Teeth
  • 20x Robust Cloth
  • 12x Silver Ore
  • 20x Studded Leather
  • 5x Timber
  • 4x Twine
  • 2x Yellow Meteorite Ore


Chapter II: The Oathbreaker’s Set + Virgin/Black Unicorn

The diagrams for this as well as actually crafting it can be purchased from Lasota in the Kaedwini Camp (Roche’s path) or Mael in the market in Vergen. The diagrams cost up to 5026 orens in total.

  • 7x Amethyst dust
  • 2x Blue meteorite
  • 3x Diamond dust
  • 1x Draugir armor fragment
  • 4x Essence of death
  • 18x Hardened leather
  • 6x Harpy feathers
  • 16x Iron ore
  • 20x Robust cloth
  • 14x Silver ore
  • 20x Studded leather
  • 5x Timber
  • 10x Twine


Chapter III: The Kinslayer's Set + Weeper/Mourner

The diagrams for this set (I would personally only make the chest piece as the sword has a side effect that reduces your health gradually) can be boughten from Bras of Ban Ard for a total of 7931 orens. This does not include the price of the ingredients, which are listed below:

  • 2x Blue Meteorite
  • 1x Dragon scales
  • 4x Elemental Stone
  • 2x Essence of death
  • 9x Gargoyle dust
  • 28x Hardened leather
  • 8x Harpy feathers
  • 2x Harpy saliva
  • 18x Iron ore
  • 4x Leather
  • 26x Robust cloth
  • 14x Silver ore
  • 8x Studded leather
  • 4x Timber
  • 1x Troll tongue
  • 12x Twine


Now, I can tell you right now that you probably won't want to grind for orens nearly that much, so I would recommend doing what I did (described below).

In Chapter I, buy the diagram for the Blasphemer's armor (chest piece) and craft that. You will want to buy the materials from Fiorvanthi in the main square by the inn. Nekker claws and teeth can be farmed from the Nekkers outside Flotsam. Don't bother with the other pieces as you won't need them. Now, turn your attention towards crafting, looting, or purchasing a Superb Silver Sword. This will tide you over for the chapter in terms of monsters. As for steel swords, focus on crafting the Sword of Caingorn (diagram boughten from the dwarf as with the other sets), as this does a good amount of damage for the human enemies in this chapter. As for upgrades, focus on Quen and Igni. Quen is a lifesaver throughout your playthrough and will make it a lot easier. Igni starts off weak, but it becomes a handy backup tool in case you need to do some AoE damage. This set up will minimize the frustration in this chapter.

In Chapter II, because it is so long, the enemies will become significantly stronger as you go along. Because of this, I farmed the Harpies in the chasm for their feathers, eyes, etc. When you become near over-encumbered, head back to Vergen to sell your harpy loot and buy these weapons from the mysterious merchant (by the Inn; marked on map): Robust Yellow Meteorite Sword (silver) and Poisoned Zerrikanian Saberra (steel). You can buy the armor if you want, but it's not totally necessary, but I would recommend upgrading your Blasphemer's armor if you can. These weapons will last you most, if not all of chapter 2.

In Chapter III, since you won't be killing that many human enemies, I personally stuck with my Poisoned Zerrikanian Saberra throughout the chapter, but I crafted the Superb Yellow Meteorite sword. Stock up on oils and potions (not totally necessary but it helps a lot with the dragon fight). In terms of armor, try and craft the Kinslayer's armor, as that will provide a LOT of protection. Keep this gear for the rest of the game and you should be set.

  • Prologue
    • The entire thing. This is the hardest part of the game, due to not having many upgrades and barely average gear. The best strategy is to keep rolling around with  and focusing on the enemies one at a time. The part that I specifically struggled with was the ballista and the part where you have to cross the bridge with the dragon while hiding under the wooden structures. The best piece of advice I can give other than to just be careful and use Quen often, and follow Foltest when he goes in between the structures, to minimize cheap deaths.
  • Chapter I
    • Kayran Fight and the fight with Letho in the chamber. The Kayran fight is relatively straightforward if you follow my guide on its defeat (see "Kayranslayer"). Letho's fight is incredibly difficult, especially if you find yourself stuck with weak weapons. First off, craft the Sword of Caingorn at the blacksmith in Flotsam as it does a decent amount of damage to Letho and will carry you through the rest of the chapter. You'll want to stick close to him as often as possible, just so he doesn't throw bombs or use Aard too often, and keep Quen on pretty much at all times. Dodge behind him and get two strong attacks with  and then roll away. Repeat until his health is around halfway, because the fight stops for a cutscene, and you'll be done.
  • Chapter II
    • The Eternal Battle (before the Draug boss fight). This is difficult because of the fact that you don't control Geralt until the boss, so you can't use signs or roll during these fights. The best strategy is to charge in and kill the normal soldiers as fast as possible before turning your attention to the shielded enemy. He will block your attacks frequently, so stay behind him by running around him to bait his attacks and get a couple of strikes in.
  • Chapter III
    • Honestly this chapter isn't too difficult except for the Dragon boss fight at the end. See "Dragonslayer" for an effective strategy. Letho's fight is also tough if you decide to kill him here, but repeat the steps listed in the Chapter I bullet point and you can consistently take him down.

The achievement won't unlock straight away, but once the credits start rolling, you're achievement will unlock so long as you didn't change the difficulty at any time during your playthrough.

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