Torchlight III

Torchlight III

59 Achievements

1,060

325-530h

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Xbox One
Xbox Series
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Monster Hunter

Monster Hunter

Defeated 1,000,000 monsters.

10

0.05%

How to unlock the Monster Hunter achievement in Torchlight III - Definitive Guide

Edit: Please note that estimated play time required for a 1% increase will likely be around 60 minutes now. At the time I wrote this solution the game experienced massive framerate drops and crashed frequently, an update has addressed those issues and made this achievement a little less of a grind.

You're going to be in this one for the long haul. After completing the rest of the achievement list, with about 100hrs of total play time, my counter was at 32%. This achievement required about 100-150 additional hours of dedicated play time.

Difficulty does not affect this achievement, so play on practice to blast through enemies. The best place to farm enemies will be at the Fazeer's Dun'djinn levels 60-63, when "Dividing" (enemies have a chance to split into two) is added as the permanent modifier. Get a level with the additional "Gauntlet" modifier (enemies will constantly respawn). For maximum enemy density, make sure you get a level with a goblin pictured on the card, and always choose the cave or underground warehouse levels over the forest one. Cards will reset if you leave the game or complete another Fazeer Dun'djinn level. Afterwards, find a nice route within the level and grind away. I have been averaging a 1% progress increase every 90-120 minutes, which includes load times and searching for a good level, using this method.

Every class has good builds for farming. I prefer the Sharpshooter with a build focused around the skills "Loyal Shasta", "Targeted Strikes", and "Scattershot" using the weapon Wingspan. Pick a build that works for you.

Please leave a comment if you have recommendations for builds made for grinding and I will update the guide.
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25 Nov 2020 00:53

42 Comments
Just popped this today. So, if you're going the Challenge Level 60-63 Gauntlet/Dividing route, here are a few tips:

1. Keep changing up cards until you get a Goblin Cave map. The goblin enemies seem to Divide at about a 98% rate, where other enemies like spiders, machines and zombies just don't seem to do it as often, so all the other Gauntlet types are not as efficient. For some reason these cave levels seem to spawn more goblins than the other maps and there are several spots where the enemy density can get pretty thick, so they really are the way to go.

To quickly switch up cards, just do a boss at level 63 and then come back to your Fort and the other cards will be changed. Who knows, you might even get a better piece of gear that will help the grind?

2. Having another person on the map with you further increases the enemy density. My partner and I initially thought it would be better to solo the grind so we wouldn't steal each other's kills, but I crapped out of doing it by myself pretty early. Needing some kind of motivation, I eventually started joining my partner's grind sessions and staying in a part of the map where she wasn't. I noticed pretty quickly that in about the same amount of time it took us to grind 1% individually, we were both getting 3% working in the same session.

It's a small increase, but it's better than nothing.

Granted, this makes these maps get pretty crazy with enemies and the stuttering comes pretty hard the longer you stay on the map. I've only done this with one other person, but logic dictates more people would mean more enemies. But I have no idea how the game itself might handle 3-4 people doing this together or for how long.

At any rate, if you have another friend grinding, I can't recommend enough that you partner up.

3. Thumbs way, way up for GrumpyYogi1968's suggestion for builds that have the Electrode Relic. Thank you for posting that.

I upped the ante and found 2 pieces of gear that each added +4 to Localized Storm (so Ability Level = 18) and another 2 pieces of gear that combined increased the duration of Localized Storm by 60%. Once the Relic Energy Bar was full I'd kick it off in a Goblin Cave map and all I had to do was move around and the death aura of Localized Storm never ended.

An easy way to restart a map is to just die and begin again from your fort (the card will still be there). I had to move to an area with no enemies to let Localized Storm shut itself off so I could die, otherwise I rarely took damage because I was moving or the enemies died too fast to hit me. Most everything would die in 1-3 lightning strikes, even the tougher enemies.
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By AllOvaMyself on 08 Mar 2021 07:26
This achievement is stupid.
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By Apache117X on 15 Dec 2020 17:15
I agree, very stupid
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By crazyeyesbtb on 04 Jan 2021 21:27
What was your final play time after getting this awful achievement Mortilect? This shit is coming to gamepass and my god it's going to take forever to do this one achievement.
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By Loxim on 05 Jan 2021 23:55
ill never bother with this game because of this achievement lol
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By ThexDaftxPunk on 06 Jan 2021 06:40
^this
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By LaughinGuo on 06 Jan 2021 08:37
Well, with lockdown 3 about to take place, this might be achieveable. And the ratio...
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By Maw N Paw on 06 Jan 2021 11:52
Ugh, gross. Congrats on the completion Mortilect, and thanks for sharing your method.
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By Armstrong x360a on 06 Jan 2021 14:50
Total play time for 100% was about 250hrs. Thankfully it required very little thought to grind stuff out, got to listen to a couple audiobooks.
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By Mortilect on 07 Jan 2021 19:24
If anyone wants to grind sets / monsters just to pass time, msg me. TL1 was a fantastic game, it's unfortunate the series has gone downhill. TL3 is fun enough to get most cheevos
KP
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By KlumpyPoo on 10 Jan 2021 02:12
Good work Mortilect. Also, it is quite funny this achievement is 10g considering the effort and the patience needed lol
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By Inspector Adam on 15 Jan 2021 16:20
If Fazeer's Dun'djinn levels 89-94 “Gauntlet” n +50% speed monsters (also split into two) permanent modifier that 1% about 45-50 min, but only in goblin cave other are not as effective.
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By morrison rnd on 16 Jan 2021 10:18
Your game crashes? What console are you on? Series X? Series S? One X? One S? One?

I've had no issues so far on the One X.
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By E vee dub on 18 Jan 2021 06:09
Was playing on the One X. Sounds like the devs may have fixed some stuff!
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By Mortilect on 18 Jan 2021 07:18
If Fazeer's Dun'djinn levels 89-94 “Gauntlet” n +50% speed monsters (also split into two) permanent modifier that 1% about 45-50 min, but only in goblin cave other are not as effective.
Could you rephrase that, I don't get what you are saying there.
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By Loxim on 02 Feb 2021 03:53
I'd like to go on record and officially proclaim that this achievement sucks ass.
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By AllOvaMyself on 03 Feb 2021 05:47
@allovamyself.. haha. No doubt.

@Mortilect... I spoke too soon. I had played over 15+ hours before I posted about no issues, but I must've jinxed myself. The game does crash occasionally. The sound will cut out. The enemies and my character will freeze and warp. Definitely a cheaply made game and quite a mindless grind to 100%. Thanks for the guide and suggestions.
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By E vee dub on 03 Feb 2021 15:35
^^ yeah the sounds goes muffled, my pet disappears half the time i enter a dungeon too. Anyways i have been playing on Hard, im at level 49 and have completed the game once with my Forged character. I am at 1%. WTF????
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By Iggsy81 on 06 Feb 2021 03:40
1 million! that's a bit crazy. Just got my 1st character to lvl 60 and i am at 3%. Not sure i'll grind this thing but the TA points are definitely attractive for 10G...
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By GrumpyYogi1968 on 08 Feb 2021 06:28
Yeah level 54 here and 2% so seems about the same. that is a crazy, crazy chevo.. 100-200 hours can't be right, surely it's more like 1000 hours at this rate
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By Iggsy81 on 08 Feb 2021 19:55
Ajoutez nR x Toytoy, il pourra vous aider en vous donnant sa sauvegarde.
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By Millix Digital on 09 Feb 2021 19:20
@iggsy81 I spent at most 250hrs to 100% the game. You can quickly rack up kills following the method detailed in the solution.
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By Mortilect on 09 Feb 2021 20:00
few hundred hours for 10g.. why we do we do this to ourselves lmao
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By Iggsy81 on 12 Feb 2021 23:27
> my pet disappears half the time i enter a dungeon too
To get around this, I send my pet to the store and while it's gone, I enter the dungeon. The pet has rejoined me in the dungeon 100% of the time that I've done that. You just need to remember to leave it with some stuff to sell prior to entering.
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By UnmatchedBrace on 13 Feb 2021 01:23
Also, after you complete the objectives in a level and the portal appears, you can go through it, then leave through the door. It will bring you back to the start of the dungeon where you can leave again back to your base. This will keep the same cards. Sometimes if you do that with a gauntlet mission, when you leave the boss room it will give you a new zone with reset objectives so you can run a new map again quickly. Doesn't always happen but is nice when it does.
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By CrAk ll on 13 Feb 2021 03:27
1 tip, not sure if it's intended or not but if you use electrode, use 2 armor pieces that give extra duration to 'localized storm' and max it to 10. Fill in the meter to say 25% by killing a few enemies, activate the skill and as long as you have enemies around, it will never end. And then, all you do is walk around and everything dies on it's own... Am using sharpshooter, can't confirm if it works with the other classes cuz i haven't tried.
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By GrumpyYogi1968 on 19 Feb 2021 08:21
^^ Thanks mate appreciate any tips, also thanks for the tip to the above guy about keeping your pet from vanishing cos otherwise it barely ever starts in the end dungeon with me.
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By Iggsy81 on 20 Feb 2021 23:16
I upped the ante and found 2 pieces of gear that each added +4 to Localized Storm (so Ability Level = 18)

Ability Levels can go above 10??? I thought 10 was the max and anything else would be overkill?
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By Iggsy81 on 19 Mar 2021 09:59
@Iggsy81 - If you look at a particular power that's getting a buff and the buff takes it over ten, there's a line in the info card that denotes how many additional levels the power has. It's hard to spot but it is there. The game's not very good about telling you how much those extra levels add, mind you, but I figured +8 had to give it enough of a kick that I'd notice and, well, it was pretty devastating to enemies, sooo... laugh
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By AllOvaMyself on 19 Mar 2021 19:50
Ah sweet!! Thanks i had no idea, i'll definitely keep that in mind now, : )
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By Iggsy81 on 20 Mar 2021 10:08
So using the above method (electrode extended, just running around killing mobs of goblins underground on gauntlet/dividing) i basically concur with you guys. I timed myself from the exact beginning of a percentile to the next and it came in at 47 minutes, which is more or less as good as suggested above. I dont have any movement speed bonuses attached so maybe you could whittle it down slightly but let's say 45 minutes on a good day. So from scratch i guess 75 hours to do 100% but obviously you will be at ~12% or so after getting all the other chevos (at least i was) so subtract whatever that is.

I guess i prolly spent more time on Forza Street tbh but the thing is it was less repetitive!
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By Iggsy81 on 10 Apr 2021 21:21
anyone had any problems enemies respawn not comin up today been trying for an hour
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By bloodlands 666 on 23 Jul 2021 12:05
I'm working towards this achievement, I have to say best build I think is Cursed Captain - Plunderbuss with Electrode. Clear speed in my opinion much faster compare to Sharpshooter. Game is like slide show for me on Xbox Series X after playing 30-45mins depending on map.
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By Zukape on 19 Aug 2021 08:11
Anyone looking for boost it? Add me or pm me.
I am at lvl 60-63 already. I just need another partner with shock build to boost it.
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By Isilmer on 12 Nov 2021 11:02
Does anyone know why i can't see the progress of this achivment ?
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By Czarny on 25 Jan 2022 14:59
@czarny maybe bc you didn’t had 10k kills yet it says you got 1% now
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By SaP RaZzor on 08 Feb 2022 18:52
Is this achievement still bugged in solo mode ? I don't want to restart everything from scratch
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By MementoMorya on 09 May 2022 23:36
Finally i got it. So it is unlockeble. Did it solo so it's not glitched. Only thing i noticed was that the tracker for kills got stuck on TA. Trackers on my xbox and pc still worked for the kills. Since i saw this happening on 1 other game i grinded out for killing animals (Zombie Watch) i decided to press on and got it today.
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By Accursed6Dragon on 07 Jan 2024 09:07
On single player the tracker on my achievements has never moved. I would recommend just grinding on multiplayer which as far as I know hasn't glitched for anyone.
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By Fastest Slug on 12 Jan 2024 20:08
I wanted to provide another data point for the rate of a 1% increase.
If you back out to the character select screen and rejoin, the cards available seem to always be the same so you can play the same level with the same traits over and over again. I wasn't fortunate enough to get the Gauntlet trait, but do have a Goblin/Field one for Challenge #60.
Clearing that level takes my character ~10 minutes (I've given up picking up equipment and trying to improve his gear). 9 or 10 runs and the tracker increases 1%. So for me, right now, it takes ~90 minutes for the tracker to shift.
After completing all the other achievements, I was at ~15% completion, which means just a mere 127 hours more to go.
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By UnmatchedBrace on 12 Feb 2021 06:14
I’d like to add some tips.

Even the gauntlet eventually stops spawning enemies so it is important to reset dungeon after you cleared the first stage once. After that to reset the dungeon there are two options.
The first is you exit via dungeon entrance or portal-return-entrance. This one requires you to select dungeon every time.
The second is the most efficient one. It requires a dungeon that resets after you enter a portal and then immediately exit boss room without fighting. This one allows me to get 1% every 45-50 minutes or so. I recommend to stick with this one.

The game handles Quick Resume and Instant-on very well so you don’t even have to exit dungeon when you decide to take a break.
Just get to boss room hit view and start any other game (XSX XSS only) or turn off Xbox with instant-on mode.
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By ExtendedSpice3 on 22 Feb 2021 18:07
So yeah, I just finally got through this. It was a brutal grind. I was at ~15% towards 1 million kills and ~60% towards 1 million gold after finishing everything else. So it took me about 80 hours from that point over a couple of weeks. I definitely spent way too much time grinding this every day but I wanted to get it over with.

As mentioned, I used Fazeer Dunjinn levels 60-62 with the Gauntlet modifier and goblins. I found the levels to be in two types of indoor areas, a cave and a library, or an outside forest area. I'd just stick which whatever one I was able to find first through rerolling modifiers by killing the boss in 63. The indoor areas were a little better since they were linear rather than a somewhat wide open area, but the forest area didn't really seem to be any slower in terms of killing speed.

I used the Forged for this as I found his Cyclone skill to be the best for general progress, making the trek through the base game and the early Dunjinn levels easiest. Localized Storm (electric rune) is a godsend for this grind, and with gear that added to the duration, it would last indefinitely once activated provided you don't go for more than like 20 seconds without encountering enemies. You can activate it as soon as you have enough relic energy and the bar will fill itself and remain full as long as there are enemies to kill.

My skill breakdown:
10 in each: Cyclone Mode, Ramming Robot, Rapid Strike, Sonic Pulse, Localized Storm
5 in each: Shocking Display, Tingling Sensation, Lightning Strike, Energizer

For relevant modifiers, I had +7 total cyclone mode on weapon/helm, +33% and 34% localized storm duration on gloves/hatch, +46% and 49% critical damage on shoulders/chest, and +6% crit chance on legs. My attack stat was 13,274 in the char stats screen.

I was able to get about 1% progress per hour, but I only semi-actively played the game and mainly watched movies, basically one handing the controller to move through the areas while localized storm did all the work.

The game still has framerate and freezing issues. I'm playing on an Xbone X and what I would find is that the longer I played a single level, the worse the stuttering and occasional freezing would get until the game eventually crashed, forcing me to launch again and then hunt Dunjinn cards for the gauntlet modifier with goblins. This usually only took a few boss kills to find but sometimes it would take 10 or more, which was frustrating.

I'm glad to be done with this completely unnecessary grind. 200k would have been plenty.
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By vSully on 18 Jul 2021 23:47
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Stuffed the genie Fazira during trials at the Dunes. On maps from 234 to 238, since on these maps, when killed, enemies are sometimes split into two, as well as maps where enemies are reborn. But you shouldn’t run around the map for a long time, the game starts to crash after 30-40 minutes.
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22 Mar 2024 20:08