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Reus achievements progress.
Have humans complete a Fishing Docks Project.
Have humans complete a Mountain Lodge Project.
Have humans complete a Plantation Project.
Have humans complete a Alchemist Project.
Complete eight level 1 developments.
Complete all the level 1 developments.
Have humans complete a Mad Scientist Project.
Complete nine level 2 developments.
Have humans complete a Market Project.
Have humans complete a Customs House Project.
Complete eighteen level 2 developments.
Complete all the level 2 developments.
Have humans complete a Workshop Project.
Have humans complete a Geologist Project.
Complete six level 3 developments.
Have humans complete a University Project.
Complete twelve level 3 developments.
Have humans complete a Barracks Project.
Complete eighteen level 3 developments.
Have humans complete a Temple Project.
Complete all the level 3 developments.
Have humans complete a Sacrifice Altar Project.
In a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
In a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Have humans complete a Harbor Project.
Have humans complete a Nature Park Project.
In a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
In a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Have humans complete a Tavern Project.
In a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Have humans complete a Hamlet Project.
In a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Have humans complete a Bank Project.
In a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Have humans complete a Observatory Project.
In a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Have humans complete a Circus Project.
Have humans complete a Blast Furnace Project.
In a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Finish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.
Have humans complete a Apothecary Project.
Finish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.
Have humans complete a Lighthouse Project.
Have humans complete a Historic Point Project.
Finish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.
Have humans complete a Castle Project.
Complete all projects & developments.
Have humans complete a Multinational Project.
Have humans complete a Granary Project.
Have humans complete a Shrine Project.
Have humans complete a Laboratory Project.
Have humans complete a Opera Project.
Have humans complete a School Project.
Have humans complete a Tradepost Project.
Have humans complete a Factory Project.
Have humans complete a Hospital Project.
Have humans complete a Mill Project.
Have humans complete a Island Town Project.
Have humans complete a Druid Project.
Have humans complete a Monument Project.
Have humans complete a Toolshop Project.